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Sullivan, Briana; Ware, Colin; Plumlee, Matthew – Journal of Educational Multimedia and Hypermedia, 2006
3D interactive virtual reality museum exhibits should be easy to use, entertaining, and informative. If the interface is intuitive, it will allow the user more time to learn the educational content of the exhibit. This research deals with interface issues concerning activating audio descriptions of images in such exhibits while the user is…
Descriptors: Computer Simulation, Museums, Exhibits, Multimedia Materials
Ruecker, Stan; Uszkalo, Kirsten C. – Visible Language, 2007
This paper proposes a design for the electronic book based on discussions with frequent book readers. We adopted a conceptual framework for this project consisting of a spectrum of possible designs, with the conventional bound book at one difference pole, and the laptop computer at the other; the design activity then consisted of appropriately…
Descriptors: Graduate Students, Electronic Publishing, Focus Groups, Books
Ma, Yan – 1995
The World Wide Web allows users to interact with a graphic interface to search information in a hypermedia and multimedia environment. Graphics serve as reference points on the World Wide Web for searching and retrieving information. This study analyzed the culturally constructed syntax patterns, or codes, embedded in the icons of library…
Descriptors: Computer Graphics, Computer Interfaces, Cultural Awareness, Hypermedia
Elliott, A. C.; Beacham, N. A.; Alty, J. L. – 2002
An application specific style guide was produced for a large web-based multimedia and hyper-media learning project. It was introduced to 15 different sets of developers at Universities in disparate locations to promote consistency and good HCI practice for the whole project. This paper discusses the reactions to the use and practicality of the…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Software Development, Guided Design
Baylor, Amy L. – 1999
This experimental study investigated internal (psychological characteristics) and external (World Wide Web site features) factors influencing learning and disorientation in Web navigation. The research design was a two-factors ANOVA (ANalysis Of VAriance) with mode of navigation (linear, nonlinear) and distracters (i.e., the presence of…
Descriptors: Analysis of Variance, Computer Interfaces, Design Preferences, Individual Differences
Peer reviewedPalmquist, Ruth A.; Kim, Kyung-Sun – Journal of the American Society for Information Science, 2000
Describes a study that investigated the effects of cognitive style (field dependent and field independent) and online database search experience (novice and experienced) on undergraduate World Wide Web search performance. Considers user factors to predict search efficiency and discusses implications for Web interface design and user training…
Descriptors: Cognitive Style, Computer Interfaces, Computer System Design, Databases
Peer reviewedKim, Kyung-Sun – Library & Information Science Research, 2001
This study of undergraduates investigates how cognitive style, online database experience, and task type influence users' search behavior on the Web. Considers time spent, the number of nodes visited, search performance, navigational style, and ways to improve Web interfaces and Web user training programs. (Author/LRW)
Descriptors: Cognitive Style, Computer Interfaces, Higher Education, Information Seeking
Peer reviewedMasterman, Elizabeth; Rogers, Yvonne – Instructional Science, 2002
Investigated the role that interactive multimedia might play in scaffolding teacher-led classroom activities to help children construct more appropriate external representations for particular tasks and reason more effectively about historical chronological concepts. Reports on the conceptual design and pedagogical approach to developing effective…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Interfaces, Elementary Education
Metcalf, Shari J.; Tinker, Robert F. – Journal of Science Education and Technology, 2004
This paper reports a test on the feasibility and educational value of probeware and associated instructional materials in middle school science education. We addressed feasibility through consideration of costs, teacher professional development, and instructional design. In order to test our approach, we developed 2 middle school science…
Descriptors: Elementary School Science, Instructional Materials, Feasibility Studies, Professional Development
Svec, Michael T. – 1995
Graphs of objects in motion are frequently used in introductory high school or college physics courses since they offer a valuable alternative to verbal and algebraic descriptions by offering students another way of manipulating the developing concepts. If graphs are to be a valuable tool for students, then the level of the students' graphing…
Descriptors: Computer Interfaces, Computer Uses in Education, Concept Formation, Graphs
Peer reviewedPuntambekar, Sadhana; du Boulay, Benedict – Journal of Educational Computing Research, 1997
Describes and evaluates Metacognition in Studying from Texts (MIST), a system that helps students develop metacognitive skills by providing a process-based interface and support for collaboration and reflection. A study of 20 ninth graders determined that high ability students used the interface and intervention productively, but that low ability…
Descriptors: Ability, Academic Achievement, Computer Assisted Instruction, Computer Interfaces
Peer reviewedDeaudelin, Colette; Dussault, Marc; Brodeur, Monique – Canadian Journal of Learning and Technology, 2003
Discusses a review of 34 qualitative and non-qualitative studies related to affective and social aspects of student-computer interactions. Highlights include the nature of the human-computer interaction (HCI); the interface, comparing graphic and text types; and the relation between variables linked to HCI, mainly trust, locus of control,…
Descriptors: Affective Behavior, Comparative Analysis, Computer Assisted Instruction, Computer Graphics
Peer reviewedChen, Hsinchun; Chung, Yi-Ming; Ramsey, Marshall; Yang, Christopher C. – Journal of the American Society for Information Science, 1998
This study tested two Web personal spiders (i.e., agents that take users' requests and perform real-time customized searches) based on best first-search and genetic-algorithm techniques. Both results were comparable and complementary, although the genetic algorithm obtained higher recall value. The Java-based interface was found to be necessary…
Descriptors: Algorithms, Artificial Intelligence, Computer Interfaces, Computer Software Evaluation
Bottino, Rosa M.; Cutugno, Paola; Furinghetti, Fulvia – 1998
This paper reports on a project aimed at designing, implementing, and evaluating a hypermedia system, IPER-3, facing the three classical problems in the history of mathematics (i.e., trisection of the angle, quadrature of the circle, and duplication of the cube). The goal of the project is to study the opportunities offered by this kind of…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Courseware, Higher Education
Wiser, Marianne; Kipman, Daphna – 1988
This paper describes the characterization of a student's framework of heat and temperature, and the development of a microcomputer-based laboratories (MBL) intervention program for grade 9 and grade ll students. The report presents the results of classroom study, including interview questions and answers and pretest/posttest, from experimental and…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Grade 11, Grade 9

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