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Showing 31 to 45 of 57 results Save | Export
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Yumeng Zhu; Caifeng Zhu; Tao Wu; Shulei Wang; Yiyun Zhou; Jingyuan Chen; Fei Wu; Yan Li – Education and Information Technologies, 2025
With the prevalence of Large Language Model-based chatbots, middle school students are increasingly likely to engage with these tools to complete their assignments, raising concerns about its potential to harm students' learning motivation and learning outcomes. However, we know little about its real impact. Through quasi-experiment research with…
Descriptors: Artificial Intelligence, Assignments, Middle School Students, Influence of Technology
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Gülcan Gencer; Nazli Sensoy; Kerem Gencer – Journal of Learning and Teaching in Digital Age, 2025
The metaverse is defined as an inevitable evolution of the internet and holds great potential as a new medium for social interaction. Its integration into educational environments has been increasingly recommended. This study aimed to explore a technology-supported solution for the challenges experienced in the problem-based learning (PBL) process…
Descriptors: Problem Based Learning, Medical Education, Computer Simulation, Computer Uses in Education
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Ampawan Yindeemak; Thada Jantakoon; Rukthin Laoha – Higher Education Studies, 2025
This study aimed to design, develop, and validate the RSiSTEM framework, a robotics-based simulation learning model intended to foster students' problem-solving and systems thinking competencies within STEM education. The research followed a two-phase developmental design. In Phase 1, the framework was constructed through a systematic synthesis of…
Descriptors: Computer Simulation, Robotics, Technology Uses in Education, Problem Solving
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Yelisey A. Shapovalov; Brian C. Leventhal – Research & Practice in Assessment, 2023
General education is an essential feature of American universities and colleges. While many educators value general education, many students do not. Students view general education requirements as interfering with their major requirements, perpetuating a negative sentiment about a disconnect between general education and academic degree programs.…
Descriptors: General Education, Alignment (Education), Degree Requirements, Learning Objectives
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Laura Kuusemets; Kristin Parve; Kati Ain; Tiina Kraav – International Journal of Education in Mathematics, Science and Technology, 2024
Using multiple-choice questions as learning and assessment tools is standard at all levels of education. However, when discussing the positive and negative aspects of their use, the time and complexity involved in producing plausible distractor options emerge as a disadvantage that offsets the time savings in relation to feedback. The article…
Descriptors: Program Evaluation, Artificial Intelligence, Computer Assisted Testing, Man Machine Systems
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David Kocsis; Morgan Shepherd; Daniel L. Segal – Journal of Information Systems Education, 2025
This paper describes the development of a training module to improve students' individual online behaviors. We developed this module to integrate cyber hygiene concepts into a hands-on learning activity where students develop and secure a mobile web application using the Salesforce Developer tool. This new module aims to prepare the next…
Descriptors: Tutorial Programs, Computer Science Education, Computer Security, Programming
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Muh. Makhrus; Satutik Rahayu; Didik Santoso; Syarful Annam – Educational Process: International Journal, 2025
Background/purpose. This research aims to analyze the influence and test the effectiveness of using an e-module based on sustainable development goals (SDGs) with the conceptual change model-cognitive conflict approach (CCM-CCA) integrated with local wisdom on students' critical thinking skills. Materials/methods. This research employed a…
Descriptors: Electronic Learning, Learning Modules, Sustainable Development, Concept Formation
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Myunghwan Hwang; Robert Jeens; Hee-Kyung Lee – Asia-Pacific Education Researcher, 2025
This study aims to identify EFL learners' prompting behaviors observed during ChatGPT-assisted English writing revision and examine how these behaviors affect the quality of their revised writings. Specifically, we investigated learners' objectives for using ChatGPT during revision, their prompt-writing approaches, and the alignment between these…
Descriptors: Second Language Learning, English (Second Language), Student Behavior, Prompting
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Gregory J. Crowther; Merrill D. Funk; Kelly M. Hennessey; Marcus M. Lawrence – Advances in Physiology Education, 2025
Learning objectives (LOs) are a pillar of course design and execution and thus a focus of curricular reforms. This study explored the extent to which the creation and usage of LOs might be facilitated by three leading chatbots: ChatGPT-4o, Claude 3.5 Sonnet, and Google Gemini Advanced. We posed three main questions, as follows: "question…
Descriptors: Artificial Intelligence, Learning Objectives, Technology Uses in Education, Curriculum Design
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Ayaan M. Kazerouni; Melissa Lee; Aleata Hubbard Cheuoua; Aakash Gautam; Sahar Hooshmand; Paul Salvador Inventado; Eun-Young Kang; Jane Lehr; Yu Sun; Kevin A. Wortman; Ilmi Yoon; Zoë Wood – ACM Transactions on Computing Education, 2025
Background and Context. Computing is considered a fundamental skill for civic engagement, self-expression, and employment opportunity. Despite this, there exist significant equity gaps in post-secondary computing enrollment and retention. Specifically, in the California State University (CSU) system, which serves close to half a million…
Descriptors: Computer Science Education, Social Responsibility, Introductory Courses, Undergraduate Students
Cedefop - European Centre for the Development of Vocational Training, 2025
This publication examines the influence of learning outcomes on teaching practices in vocational education and training (VET) through data from case studies across 10 countries: Bulgaria, Ireland, France, Lithuania, Malta, the Netherlands, Poland, Portugal, Slovenia and Finland. The research reveals that, while national policies across the…
Descriptors: Outcome Based Education, Career and Technical Education, Teaching Methods, Educational Practices
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Samantha Blostein; Elizabeth Jackson; Josephine Gaupholm – Journal of Higher Education Outreach and Engagement, 2025
Community-engaged experiential learning (CEEL) has emerged as a model of teaching and learning that provides postsecondary institutions with a framework for meaningfully connecting with their wider communities in ways that ensure mutual benefits. This study explores CEEL, including the challenges and value of CEEL, in the context of international…
Descriptors: Experiential Learning, Service Learning, International Education, Undergraduate Study
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Shani Evenstein Sigalov; Piotr Konieczny – Educational Technology Research and Development, 2025
This research presents the results of a questionnaire survey (N = 222) exploring teachers' experiences with using Wikipedia as a teaching tool, mostly in higher education, across various global contexts. The sample comprised educators from diverse regions, with a focus on those actively integrating Wikipedia and additional Wikimedia projects such…
Descriptors: Writing Teachers, Teacher Attitudes, Writing Instruction, Teaching Methods
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Erica Dorethea Spangenberg – Instructional Science: An International Journal of the Learning Sciences, 2025
As the demands of society are changing, a continuous adaptation of modules is needed on what to teach, how it should be taught, and ways to assess it. Therefore, the aim was to investigate how to constructively align learning outcomes, teaching-and-learning activities, and assessment tasks of a mathematics methodology module. The sample consisted…
Descriptors: Foreign Countries, Mathematics Education, Mathematics Teachers, Preservice Teachers
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Melanie B. Berkmen; Melisa Balla; Mikayla T. Cavanaugh; Isabel N. Smith; Misael Eduardo Flores-Artica; Abby M. Thornhill; Julia C. Lockart; Celeste N. Peterson – Biochemistry and Molecular Biology Education, 2025
Biochemistry and molecular biology students are asked to understand and analyze the structures of small molecules and complex three-dimensional (3D) macromolecules. However, most tools to help students learn molecular visualization skills are limited to two-dimensional (2D) images on screens and in textbooks. The virtual reality (VR) App Nanome,…
Descriptors: Technology Uses in Education, Computer Simulation, Computer Oriented Programs, Science Instruction
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