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Özkubat, Ufuk; Sanir, Hanifi; Özçakir, Bilal; Islim, Ömer Faruk – Journal of Learning and Teaching in Digital Age, 2022
In line with the needs emerging in education day by day, integrating teaching technologies into education is becoming increasingly important. In this direction, instructional technologies are used to make education more effective and efficient. One of these technologies is Augmented Reality. Augmented Reality (AR) applications, an up-to-date…
Descriptors: Teaching Methods, Educational Technology, Computer Simulation, Mathematics Skills
Molan, Safa; Weber, Delene; Kor, Matin – Journal of Educational Computing Research, 2022
A problem-based immersive virtual environment (IVE) about bushfire safety was developed as a learning tool for children aged 10-12. Its effectiveness was assessed in relation to children's ability to determine how to be safer in a bushfire incident. A series of experiential activities were developed in the IVE with digital storytelling and…
Descriptors: Computer Simulation, Virtual Classrooms, Children, Fire Protection
Kafadar, Tugba – International Online Journal of Education and Teaching, 2022
This study aims to determine the perceptions of pre-service social studies teachers about aesthetic values after visiting a virtual museum. The research was planned according to phenomenology, one of the qualitative research designs. The data of the research was collected through interviews. The descriptive analysis technique was used to analyze…
Descriptors: Museums, Social Studies, Preservice Teachers, Student Attitudes
Gallagher, Kathleen; Cardwell, Nancy; Denichaud, Danielle; Valve, Lindsay – Ethnography and Education, 2022
This article explores the nature of ethnographic collaboration during the harrowing and unpredictable times of a global pandemic. Documenting Year Two of a five-year, multi-sited ethnographic study, which necessitated virtual fieldwork in global drama classrooms (in Canada, India, Colombia, Taiwan, England, Greece), we offer a theoretical picture…
Descriptors: Ethnography, Cooperation, Social Science Research, Climate
Mech, Angela; Rosenberger, Derek; Fanning, Philip; Riggins, John J.; Aukema, Brian; Hartshorn, Jess – Natural Sciences Education, 2022
Effective educational tools are needed to facilitate learning of organismal and ecological sciences in the virtual setting. For entomology laboratory classes, physically collecting insects and curating them in formal collections encompass the traditional learning and assessment tools to introduce students to the natural world and increase their…
Descriptors: Teaching Methods, Computer Software, Entomology, Science Instruction
Marín, Verónica; Sampedro, Begoña Esther; Muñoz González, Juan Manuel; Vega, Esther María – Cogent Education, 2022
Augmented reality is a great value resource in the area of education, as it allows the students to become immersed in a hybrid context between the real world and the digital one, bringing realities closer to the classroom which would otherwise be impossible to reach, improving the student's motivation and also facilitating the construction of…
Descriptors: Primary Education, Computer Simulation, Preservice Teachers, Foreign Countries
Rebecca Ozelie; Shiori Domenighetti; Amanda Sugar; Samantha Conrad – Journal of Occupational Therapy Education, 2022
Fieldwork education is an essential component of occupational therapy (OT) curriculum; yet national shortages and the COVID-19 pandemic have affected fieldwork availability. To combat the shortage, some academic programs implemented simulation-based Level I fieldwork experiences. The objective of this research study was to compare the perceived…
Descriptors: COVID-19, Pandemics, Student Attitudes, Computer Simulation
Chu-Lung Wu; Yi-Hsuan Tsai – Journal of Special Education Technology, 2024
Training functional living skills is crucial for students with intellectual and developmental disabilities (IDDs) because they are directly related to their independence. The aim of this study was to explore the effect of an augmented reality (AR)-based video prompting (VP) teaching model on the learning of functional living skills among…
Descriptors: Computer Simulation, Daily Living Skills, Students with Disabilities, Intellectual Disability
Renée DePalma; Juan-Miguel Ortega-Herráez; Maribel Del-Pozo-Triviño; María-Isabel Abril-Martí – Interpreter and Translator Trainer, 2024
Non-governmental development organizations (NGDOs) are responsible for ensuring basic human rights for socially marginalised people. In situations of migration, people's opportunity to regularise their migratory status and to secure their fundamental rights to key public services is entirely dependent on communication with the local…
Descriptors: Translation, Program Descriptions, Second Language Learning, Second Language Instruction
Elisa Serrano-Ausejo; Eva Mårell-Olsson – Education and Information Technologies, 2024
Organic chemistry, also known as stereochemistry, is a subject considered to be notably complex for students to understand. Knowledge construction in stereochemistry might demand the ability to imagine or visualise the distribution of atoms. For students with insufficient spatial ability, this could be confusing. This study aimed to explore…
Descriptors: Organic Chemistry, Computer Simulation, Physical Environment, Simulated Environment
Marwan Abualrob; Thawra Awad – Science Education International, 2024
This study aims to develop an augmented reality (AR) board game for teaching atomic models and measure its effectiveness from the student's point of view. The Analysis, Design, Development, Implementation, and Evaluation model was used to create the AR board game to help achieve the study objectives. The study collected data from three focus…
Descriptors: Computer Simulation, Educational Technology, Models, Instructional Effectiveness
Tara Powell; Greta Wetzel; Jodi Berger Cardoso – Children & Schools, 2024
The Journey of Hope (JoH) is an evidence-based behavioral health prevention intervention model designed for disaster-affected children and youth. While the in-person JoH model has been extensively delivered and studied, the virtual implementation of this intervention, specifically tailored for the unique needs of children and youth during the…
Descriptors: Psychological Patterns, COVID-19, Pandemics, Natural Disasters
Marja Gabrielle Bertrand; Hatice Beyza Sezer; Immaculate Kizito Namukasa – Digital Experiences in Mathematics Education, 2024
Augmented reality (AR) and virtual reality (VR) have been noted to enhance student learning by supporting spatial reasoning and visualization, long-term memory, engagement, and increased motivation. The researchers situated the exploration of these tools for learning within the culturally responsive pedagogy (CRP) in mathematics education. The…
Descriptors: Computer Simulation, Technology Uses in Education, Mathematics Instruction, Culturally Relevant Education
Roxana Draganoiu; Florica Moldoveanu; Anca Morar; Alin Moldoveanu – Interactive Learning Environments, 2024
Almost all educational systems still rely on traditional teaching methods: children must absorb huge uncorrelated amounts of information from various disciplines, multidisciplinary aspects are not developed, the fun factor is missing in most of the classes. Many children sometimes do not fully understand the presented theoretical concepts and…
Descriptors: Elementary School Mathematics, Elementary School Students, Middle School Mathematics, Middle School Students
Investigating Primary School Students' Epistemic Beliefs in Augmented Reality-Based Inquiry Learning
Yun Wen; Chun Lai; Sujin He; Yiyu Cai; Chee Kit Looi; Longkai Wu – Interactive Learning Environments, 2024
The impact of Augmented Reality (AR)-based science learning on cognitive development has been established, but the effect of AR on the improvement of students' academic performance remains inconclusive. Additionally, while epistemic beliefs as a significant determinant on student learning outcomes is well-documented, there is little research in…
Descriptors: Elementary School Students, Epistemology, Beliefs, Student Attitudes

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