Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 5 |
| Since 2007 (last 20 years) | 5 |
Descriptor
| Game Based Learning | 5 |
| Visual Perception | 5 |
| Foreign Countries | 4 |
| Cognitive Processes | 3 |
| Attention | 2 |
| Children | 2 |
| Elementary School Students | 2 |
| Grade 3 | 2 |
| Instructional Effectiveness | 2 |
| Mathematics Skills | 2 |
| Memory | 2 |
| More ▼ | |
Source
| Frontline Learning Research | 1 |
| International Journal of… | 1 |
| Journal of Research and… | 1 |
| Online Submission | 1 |
| SAGE Open | 1 |
Author
| Aguilar, Francy Karina… | 1 |
| Ahmad, Faizan | 1 |
| Ahmed, Zeeshan | 1 |
| Alvaro Saldívar | 1 |
| Dhavit Prem | 1 |
| Eduardo Alejandro… | 1 |
| Elif Çelebi Öncü | 1 |
| Esra Ünlüer | 1 |
| Ibrahim Bilginer | 1 |
| Ilhan, Aziz | 1 |
| Kerim Koral | 1 |
| More ▼ | |
Publication Type
| Reports - Research | 5 |
| Journal Articles | 4 |
| Speeches/Meeting Papers | 2 |
Education Level
| Elementary Education | 3 |
| Early Childhood Education | 2 |
| Grade 3 | 2 |
| Primary Education | 2 |
| Grade 8 | 1 |
| Higher Education | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Postsecondary Education | 1 |
| Secondary Education | 1 |
Audience
Location
| Turkey | 2 |
| China | 1 |
| Colombia (Bogota) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Frostig Developmental Test of… | 1 |
What Works Clearinghouse Rating
Rosario Guzman-Jimenez; Dhavit Prem; Alvaro Saldívar; Eduardo Alejandro Escotto-Córdova – Frontline Learning Research, 2025
The concept of number emerges from the interaction of psychological, behavioral, and material elements of numerical cognition, collapsing the distinction between "abstract" and "concrete." This dual nature is evident in the Inca numerical system, where tools like the yupana integrate abstract numerical concepts with concrete…
Descriptors: Indigenous Knowledge, Arithmetic, Mathematics Skills, Spatial Ability
Ibrahim Bilginer; Kerim Koral; Elif Çelebi Öncü; Esra Ünlüer – Online Submission, 2024
The objective of this study is to ascertain the impact of the Gametics Game Program on the visual perception and attention levels of third-grade primary school students. The participants in this study were third-grade students enrolled in primary school in Kocaeli. This study employed a pretest-posttest control group experimental design. The…
Descriptors: Visual Perception, Attention, Grade 3, Elementary School Students
Sosa, Jorge Jhonattan Castellanos; Aguilar, Francy Karina Maldonado – Journal of Research and Advances in Mathematics Education, 2021
This work shows how playing chess creates capacities in the student such as increasing visual memory. This helps to classify information in an orderly manner in the mind and contributes to a better understanding of geometric transformations such as displacements, turns and similarities. This was done with a mixed technique (Quantitative and…
Descriptors: Games, Memory, Visual Perception, Geometric Concepts
Ahmad, Faizan; Ahmed, Zeeshan; Muneeb, Sara – International Journal of Game-Based Learning, 2021
An improvement in cognitive performance through brain games play is implicit yet progressive. It is necessary to explore factors that potentially accelerate this improvement process. Like various other significant yet unexplored aspects, it is equally essential to establish a performative (fusion of accuracy and efficiency) insight about players'…
Descriptors: Game Based Learning, Brain, Cognitive Ability, Cognitive Processes
Ilhan, Aziz – SAGE Open, 2021
The present study aimed to investigate the effects of geometry instruction activities conducted in nature based on modeling, game-based, and cooperative learning methods on achievement, mathematical motivation, and visual mathematical literacy perceptions of third-grade elementary school students. The present study is a quantitative study…
Descriptors: Game Based Learning, Mathematical Models, Cooperative Learning, Mathematics Achievement

Peer reviewed
Direct link
