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David Shilane; Nicole Di Crecchio; Nicole L. Lorenzetti – Teaching Statistics: An International Journal for Teachers, 2024
Educational curricula in data analysis are increasingly fundamental to statistics, data science, and a wide range of disciplines. The educational literature comparing coding syntaxes for instruction in data analysis recommends utilizing a simple syntax for introductory coursework. However, there is limited prior work to assess the pedagogical…
Descriptors: Programming, Data Science, Programming Languages, Coding
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Alain Kuzniak; Blandine Masselin – Educational Studies in Mathematics, 2024
This paper describes how the notion of the strongly didactic contract can serve to characterize the teaching adopted to implement a task in probability. It is particularly focused on the reality of mathematical work performed by students and teachers. For this research, classroom sessions were developed in an in-service teacher training course…
Descriptors: Mathematics, Learning Theories, Teaching Methods, Teacher Education
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Sermin Metin; Damla Kalyenci; Mehmet Basaran; Emily Relkin; Büsra Bilir – Early Childhood Education Journal, 2025
The domain of early childhood education has witnessed an increasing emphasis on developing coding and computational thinking (CT) abilities. Scholarly investigations have delved into appropriate approaches for enhancing these proficiencies within early childhood classrooms. The present study aims to investigate the impact of a digital story design…
Descriptors: Early Childhood Education, Coding, Computation, Thinking Skills
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W. Monty Jones; Katherine Hansen; Douglas Lusa Krug; Michael L. Schad; Nakisha Whittington; Xun Liu – Computer Science Education, 2025
Background and Context: Efforts to engage adult learners in computer science in the United States have been largely unsuccessful. While research examining the use of music for teaching computer programming with K-12 learners is emerging, little research with adult learners exists. Objective: This study evaluates the effect of computer coding…
Descriptors: Musical Composition, Computer Software, Adult Students, Student Attitudes
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Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
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Haley A. Delcher; Enas S. Alsatari; Adeyeye I. Haastrup; Sayema Naaz; Lydia A. Hayes-Guastella; Autumn M. McDaniel; Olivia G. Clark; Devin M. Katerski; Francois O. Prinsloo; Olivia R. Roberts; Meredith A. Shaddix; Bridgette N. Sullivan; Isabella M. Swan; Emily M. Hartsell; Jeffrey D. DeMeis; Sunita S. Paudel; Glen M. Borchert – Biochemistry and Molecular Biology Education, 2025
Today, due to the size of many genomes and the increasingly large sizes of sequencing files, independently analyzing sequencing data is largely impossible for a biologist with little to no programming expertise. As such, biologists are typically faced with the dilemma of either having to spend a significant amount of time and effort to learn how…
Descriptors: Artificial Intelligence, Technology Uses in Education, Training, Teaching Methods
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Michael E. Ellis; K. Mike Casey; Geoffrey Hill – Decision Sciences Journal of Innovative Education, 2024
Large Language Model (LLM) artificial intelligence tools present a unique challenge for educators who teach programming languages. While LLMs like ChatGPT have been well documented for their ability to complete exams and create prose, there is a noticeable lack of research into their ability to solve problems using high-level programming…
Descriptors: Artificial Intelligence, Programming Languages, Programming, Homework
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Mehmet Ceylan; Durmus Aslan – Education and Information Technologies, 2024
This study was conducted to investigate the effects of learning trajectories-based coding (LTs) and LTs-based program on preschoolers' length, area, volume, and angle measurement skills. A quasi-experimental research design was utilized with a quantitative approach. The study's participants were 47 children between the ages of 55-71 months who…
Descriptors: Learning Trajectories, Coding, Mathematics Skills, Measurement Techniques
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Peter J. Rich; Scott Bartholomew; David Daniel; Kenzie Dinsmoor; Meagan Nielsen; Connor Reynolds; Meg Swanson; Ellyse Winward; Jessica Yauney – Journal of Research on Technology in Education, 2024
In this study, we attempted to curate a list of tools whose primary intent is to enable and teach children to code. From this list, we developed a framework for the classification of coding tools and reviewed current research to determine how tools are used to teach coding in elementary education. The catalog grew to over 300 specific tools…
Descriptors: Educational Trends, Teaching Methods, Coding, Thinking Skills
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Mehmet Küçük; Tarik Talan; Muhammet Demirbilek – Informatics in Education, 2024
This study investigated the effects of 3D model building activities with block codes on students' spatial thinking and computational thinking skills. The study group consists of 5th grade students in a secondary school in the Central Anatolia region of Turkey. For the study, a pretestposttest control group was utilized within the experimental…
Descriptors: Computation, Thinking Skills, Spatial Ability, Programming
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Monika Mladenovic; Žana Žanko; Goran Zaharija – Journal of Educational Computing Research, 2024
The use of a pedagogical approach mediated transfer with the bridging method has been successful in facilitating the transitions from block-based to text-based programming languages. Nevertheless, there is a lack of research addressing the impact of this transfer on programming misconceptions during the transition. The way programming concepts are…
Descriptors: Programming, Misconceptions, Teaching Methods, Computer Science Education
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Poole, Frederick J.; Clarke-Midura, Jody; Rasmussen, Melissa; Shehzad, Umar; Lee, Victor R. – Computer Science Education, 2022
There is a growing perception that computational thinking can be developed in unplugged environments. A recent trend among these unplugged approaches is the use of tabletop games. While there are many commercial tabletop games on the market that are promoted as teaching computer science and/or computational skills, little is known about how these…
Descriptors: Teaching Methods, Games, Computation, Thinking Skills
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Monika Kamola; Francesca Granone; Kristin Grøsvik; Elin Reikerås – European Early Childhood Education Research Journal, 2024
Recent studies have shown that playing with coding toys enhances children's skills in STEM-subjects, especially problem-solving abilities. However, there is limited knowledge of early childhood education and care (ECEC) teachers' roles in facilitating children's problem-solving through coding-toy play activities and the high-quality pedagogical…
Descriptors: Foreign Countries, Coding, Toys, Problem Solving
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Robert J. Mills; Emily R. Fyfe; Tanya Beaulieu; Maddy Mills – Instructional Science: An International Journal of the Learning Sciences, 2024
Teachers form expectations that can influence their students' performance, and there are a variety of ways these expectations can be communicated. In the current study, we tested a novel method for communicating expectations via examples of student work--examples that contain basic, entry-level work and communicate low, but manageable expectations…
Descriptors: Teacher Expectations of Students, Academic Achievement, Teaching Methods, Communication (Thought Transfer)
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Tarling, Georgie; Melro, Ana; Kleine Staarman, Judith; Fujita, Taro – Pedagogies: An International Journal, 2023
Coding bootcamps targeting diverse learners are increasingly popular. However, little research has focused on the student experience of these courses: what pedagogic practices make learning coding meaningful for them and why. In a previous paper, we proposed a conceptual framework outlining three dimensions of learning opportunities in relation to…
Descriptors: Student Attitudes, Coding, Programming, Computer Science Education
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