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Showing 1 to 15 of 82 results Save | Export
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Kirsten A. Davis; David B. Knight – Journal of Engineering Education, 2025
Background: As more universities seek to offer international experiences for engineering students, it is important to design such programs to effectively support student learning abroad. Previous research on study abroad has focused on a limited number of outcomes and therefore failed to consider the diversity of experiences students may have in…
Descriptors: College Students, Engineering Education, Student Experience, Study Abroad
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Erum Ashraf; Selvakumar Manickam; Khurrum Mahmood; Shams Ul Arfeen Laghari; Amber Baig – Journal of Educators Online, 2025
The recommendation of courses in an online educational system is done using different factors that include course length, duration, and learning material information. The course design is based on the instructor's teaching style, which may not necessarily correspond with the various learning preferences of students. Matching the learning style of…
Descriptors: Online Courses, Electronic Learning, Cognitive Style, Teaching Styles
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Hyun-Jung Kim; Keun Huh – English Teaching, 2025
This study aims to demonstrate the integration of character education with content and language integrated learning (CLIL) and evaluate its effects on the English language learning and character development of young learners who use EFL. Eight participants received character-integrated CLIL instruction over 16 class sessions. Employing a…
Descriptors: Content and Language Integrated Learning, English (Second Language), Second Language Learning, Values Education
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Selçuk Alkan; Tuba Ada – International Journal for Technology in Mathematics Education, 2023
Designing a digital game using method, activities, contexts and problems which have been proved to be effective in mathematics education for a long time, will increase the effectiveness and success of the game. The purpose of this study was to reflect the digital game design process for the area concept. The design-based research method was used…
Descriptors: Video Games, Computer Games, Mathematics Education, Educational Technology
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Shi, Yuewei; Lin, Xi – Research in Learning Technology, 2021
Online learning has become a prevailing trend among adult learners. Therefore, this study investigated the learning time preference and the relationship between the course completion and learning activities among adult learners based on data from one online learning platform. Results indicate that a periodical fluctuation of participating online…
Descriptors: Adult Learning, Adult Students, Electronic Learning, Online Courses
Elizabeth Doran; Davis Straske; Natalie Reid; Charlotte Cabili; Tutrang Nguyen; Xinwei Li; Myah Scott; Aden Bhagwat; Will Ratner; Judy Cannon; Jeffrey Harrington; Addison Larson; Ashley Kopack Klein; Katie Gonzalez; Nikki Aikens; Sara Bernstein – Administration for Children & Families, 2024
Head Start is a national program that helps young children from families with low incomes prepare to succeed in school. It does this by working to promote children's early learning and health and their families' well-being. In 2021, the Office of Planning, Research, and Evaluation in the Administration for Children and Families, U.S. Department of…
Descriptors: Family Programs, Federal Programs, Social Services, Low Income Students
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Wenger, Jennie W.; Wrabel, Stephani L.; Trail, Thomas E.; Constant, Louay; Chan, Wing Yi; Edwards, Kathryn A.; Moini, Joy S.; Han, Hanna – RAND Corporation, 2022
The National Guard Youth ChalleNGe program is a residential, quasi-military program for youth ages 16 to 18 who are experiencing difficulty in traditional high school. The program provides classroom instruction and other structured activities to young people at 40 different sites. The focus of this report is on determining how sites can measure…
Descriptors: Outcome Measures, Military Training, Armed Forces, High School Students
Amechi, Mauriell H. – New America, 2022
Despite the growing popularity of WBL, the community college and workforce development fields need greater transparency and clarity on the design of these programs to broaden workforce pathways, ensure the transferability of exemplary program models, and support the advancement of equitable outcomes for all students, especially learners from…
Descriptors: Work Experience Programs, Community Colleges, Labor Force Development, Education Work Relationship
Graduate Management Admission Council, 2018
This report assesses prospective student demand for specific graduate management education (GME) program types, both in terms of the program types they "consider" and the program types they "prefer." Prospective student profiles highlight key differences among those who prefer different program types. The report also examines…
Descriptors: Educational Demand, Business Administration Education, Masters Programs, Preferences
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Escudé, Meg; Rivero, Edward; Montano, Jake – Afterschool Matters, 2020
Afterschool centers are known for being flexible spaces where young people enjoy freedom of talk and movement, build long-term relationships with peers and staff, and engage in choice-based programming that supports them in exploring their interests and emerging identities. These conditions are ideal for connected forms of learning that differ…
Descriptors: After School Programs, Program Design, Urban Areas, Public Housing
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Huynh, Tra; Madsen, Adrian; McKagan, Sarah; Sayre, Eleanor – Information and Learning Sciences, 2021
Purpose: Personas are lifelike characters that are driven by potential or real users' personal goals and experiences when interacting with a product. Personas support user-centered design by focusing on real users' needs. However, the use of personas in educational research and design requires certain adjustments from its original use in…
Descriptors: Phenomenology, Instructional Design, Classification, Faculty Development
UK Department for Education, 2021
In 2017, the government launched Career Learning Pilots in order to test the design and provision of various training approaches for working adults with low to intermediate skills. As part of this initiative, the Department for Education provided approximately £11.3 million in funding to pilot projects that offered flexible and accessible ways of…
Descriptors: Foreign Countries, Pilot Projects, Adult Students, Student Participation
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Sharp, Laurie A. – Journal of College Academic Support Programs, 2022
DE programming in higher education should be designed to increase student success, and well-designed corequisite models have shown great potential as an accelerated option for completion of the first college-level course in math. With the support of a Texas Higher Education Coordinating Board grant, Tarleton State University, a member institution…
Descriptors: Models, Mathematics Instruction, Teaching Methods, Program Design
Hora, Matthew T.; Lee, Changhee; Chen, Zi; Hernandez, Anthony – Wisconsin Center for Education Research, 2021
Internships and other forms of work-based learning are increasingly viewed as essential experiences for college students. Proponents point out that internships help students develop transferable skills, apply academic knowledge to authentic situations, develop professional networks, and facilitate students' socialization and entry into the…
Descriptors: COVID-19, Pandemics, Internship Programs, School Closing
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Grindal, Todd; Nunn, Stephanie; Wei, Xin; Boyce, Jared; Chow, Kirby – Grantee Submission, 2020
This project took place at four Montana middle and high schools in three rural settings located across the state. Study participants included students and teachers located in four middle and high schools. Each of the schools had large percentages of struggling readers, American Indian students, English learners, and low-income students. Comparison…
Descriptors: Middle Schools, High Schools, Rural Schools, School Turnaround
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