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Diane Apeah-Kubi – Journal of Teaching in Social Work, 2025
This article will present a case study on how game-based learning (GBL) -- a live quiz specifically, was used to support the teaching and learning in a social work practice educator program at a university in London. A GBL platform was used to create a live online quiz which was used as a tool to assess 50 trainee practice educators' (TPEs)…
Descriptors: Social Work, Counselor Training, Game Based Learning, Foreign Countries
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Susan Elswick; Peter A. Kindle; David H. Johnson; Brooke Blaalid; Laura Brierton Granruth; Elena Delavega; Michael Burford; Jeffrey Thompson – International Journal of the Whole Child, 2024
Cognitive dissonance is an important element in adult learning in that it challenges previously held ideas in favor of new knowledge. In-class simulations and game-based learning are used as innovative and effective pedagogical tools in challenging adult learners and enhancing the students' ability to think critically about larger societal needs.…
Descriptors: Student Attitudes, Beliefs, Justice, Simulation
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Angelique Jenney; Jennifer Koshan; Carla Ferreira; Narmin Nikdel; Christina Tortorelli; Torri Johnson; Aurora Allison; Breanne Krut; Ambereen Weerahandi; Krista Wollny; Nathan Pronyshyn; Georgina Marie Bagstad – Journal of Social Work Education, 2023
Gender-based violence (GBV) is global issue, requiring specialized knowledge, attitudes, and skills. The most effective responses are interdisciplinary, involving social work, healthcare, and the justice system. While GBV was exacerbated during the pandemic, many students faced a reduced availability of practice opportunities to learn how to…
Descriptors: Sexual Abuse, Intervention, COVID-19, Pandemics