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Diana Guertler; Dominic Bläsing; Anne Moehring; Christian Meyer; Dominique Brandt; Hannah Schmidt; Florian Rehbein; Merten Neumann; Arne Dreißigacker; Anja Bischof; Gallus Bischof; Svenja Sürig; Lisa Hohls; Maximilian Hagspiel; Susanne Wurm; Severin Haug; Hans-Jürgen Rumpf – Prevention Science, 2024
This article examines the implementation, participation rates, and potential determinants of participation in the digital addiction prevention program "ready4life." A two-arm cluster-randomized trial recruited German vocational students via class-based strategies. Intervention group received 16 weeks of in-app coaching; the control group…
Descriptors: Computer Oriented Programs, Addictive Behavior, Prevention, Foreign Countries
Bruhn, Allison; Wehby, Joseph; Hoffman, Lesa; Estrapala, Sara; Rila, Ashley; Hancock, Eleanor; Van Camp, Alyssa; Sheaffer, Amanda; Copeland, Bailey – Behavioral Disorders, 2022
The purpose of this study was to examine the effects of MoBeGo, a mobile self-monitoring app, on the initial and sustained academic engagement and disruptive behavior of third- to eighth-grade students with challenging behavior. Student-teacher pairs (N = 57) were randomly assigned to the treatment (MoBeGo) or control (business-as-usual)…
Descriptors: Randomized Controlled Trials, Outcomes of Treatment, Self Management, Computer Oriented Programs
Melton, Bridget F.; Bigham, Lauren E.; Wilson, Charles; Buman, Matthew P. – International Journal of Kinesiology in Higher Education, 2017
Objective: The current study examined the feasibility and acceptability of using the commercially available Jawbone UP accelerometer and associated smartphone application, or "app," to promote physical activity and sleep among college-aged African American females. Methods: Data were drawn from a larger randomized controlled trial, and…
Descriptors: Feasibility Studies, Handheld Devices, Telecommunications, Intervention
Harris, Brandonn S.; Melton, Bridget; Bland, Helen; Carpentier, Ashleigh; Gonzales, Jilian; Catenacci, Kelley – American Journal of Health Education, 2018
Background: Minority women have demonstrated higher rates of health disparities associated with lower levels of physical activity, a finding prevalent among college-aged individuals. Though these health disparities occur given a variety of factors, novel, technology-based interventions are being developed to increase physical activity, with Social…
Descriptors: Physical Activity Level, African American Students, College Students, Females
Kim, James S.; Asher, Catherine A.; Burkhauser, Mary; Mesite, Laura; Leyva, Diana – AERA Open, 2019
This study employs a sequential multiple assignment randomized trial (SMART) design to develop an adaptive intervention with personalized print and digital content for kindergarten to Grade 2 children (n = 273). In Stage 1, we ask whether it is better for children to receive an adaptive intervention based on (a) 10 conceptually coherent texts or…
Descriptors: Computer Oriented Programs, Educational Technology, Technology Uses in Education, Randomized Controlled Trials
Blau, Ina; Benolol, Nurit – Interdisciplinary Journal of e-Skills and Lifelong Learning, 2016
Creative computing is one of the rapidly growing educational trends around the world. Previous studies have shown that creative computing can empower disadvantaged children and youth. At-risk youth tend to hold a negative view of self and perceive their abilities as inferior compared to "normative" pupils. The Implicit Theories of…
Descriptors: At Risk Students, High School Students, Theories, Intelligence
Fletcher-Watson, Sue; Petrou, Alexandra; Scott-Barrett, Juliet; Dicks, Pamela; Graham, Catherine; O'Hare, Anne; Pain, Helen; McConachie, Helen – Autism: The International Journal of Research and Practice, 2016
This study evaluated a technology-based early intervention for social communication skills in pre-schoolers in a randomised controlled trial. Participants were 54 children aged under 6 years with a diagnosis of autism, assigned to either intervention or control conditions. The app engaged children, who played consistently, regardless of…
Descriptors: Foreign Countries, Autism, Pervasive Developmental Disorders, Handheld Devices
Silander, Megan; Moorthy, Savitha; Dominguez, Ximena; Hupert, Naomi; Pasnik, Shelley; Llorente, Carlin – Society for Research on Educational Effectiveness, 2016
Persistent inequalities in the academic learning trajectories of underserved students have led to a growing interest in interventions for young children who are at higher risk for academic difficulties later on. This study's primary goal was to understand how the integration of video, computer games and associated hands-on activities impacts…
Descriptors: Randomized Controlled Trials, Information Technology, Video Games, Computer Games
Bebell, Damian; Pedulla, Joseph – Journal of Information Technology Education: Innovations in Practice, 2015
Many parents, educators, and policy makers see great potential for leveraging tools like laptop computers, tablets, and smartphones in the classrooms of the world. Although increasing students' technology access may be associated with increased student achievement, there is little research directly investigating objective measures of student…
Descriptors: Access to Computers, Handheld Devices, Educational Technology, Mathematics Achievement

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