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Nikolaos Pellas – Journal of Educational Computing Research, 2026
Despite the increasing integration of generative Artificial Intelligence (GenAI) in education, a significant research gap exists in its comparative effectiveness against traditional instructor-led guidance in specialized humanities like philology. This quasi-experimental study compares an experimental group (EG, n = 26), using GenAI chatbots for…
Descriptors: Artificial Intelligence, Technology Uses in Education, Feedback (Response), Computer Mediated Communication
Jennifer Shearman – Sage Research Methods Cases, 2022
This case study describes a Q methodology study which captured and analyzed the viewpoints of 45 UK teachers online. The teachers might liken their participation in the study to a "card sort" activity: their relative placement of statement cards revealed their opinions of mastery in mathematics. Factor analysis of the completed sorts…
Descriptors: Foreign Countries, Online Surveys, Research Methodology, Research Problems
Aljanahi, Mona Humaid – Literacy Research and Instruction, 2019
This article follows the development of three then-adolescent male Emirati high schoolers and their literacy journeys through their engagement in various on- and offline affinity spaces. Their stories illustrate how Emirati youth assume identities and manipulate pop culture within these spaces. Underpinned by conceptualization of affinity spaces,…
Descriptors: Multiple Literacies, Self Concept, High School Students, Popular Culture
Brunner, Melissa; Palmer, Stuart; Togher, Leanne; Hemsley, Bronwyn – International Journal of Language & Communication Disorders, 2019
Background: Social media can support people with communication disability to access information, social participation and support. However, little is known about the experiences of people with traumatic brain injury (TBI) who use social media to determine their needs in relation to social media use. Aims: To determine the views and experiences of…
Descriptors: Social Media, Communication Problems, Social Networks, Disabilities
Wang, Yuping; Qi, Grace Yue – Language Learning & Technology, 2018
In the last five years or so, research has extensively explored the benefits and problems of flipped classrooms in helping improve the student learning experience. However, little attention has been given to the kinds of support that students would need in the process of mastering learning outside class. To address this gap in research and…
Descriptors: Mastery Learning, Second Language Learning, Chinese, Foreign Countries
Short, Cecil R.; Graham, Charles R.; Sabey, Emily – Journal of Online Learning Research, 2021
Several professional organizations, non-profit groups, and researchers have provided K-12 blended teaching (BT) competencies; however, few of these have connected competencies to concrete practices. This analysis used a set of research-based BT dispositions, technology skills, and competencies (i.e., proficiencies) to analyze a representative…
Descriptors: Teaching Methods, Blended Learning, Kindergarten, Elementary Secondary Education
Wang, Ye; Willis, Erin – Health Education & Behavior, 2016
Objective: To examine whether and to what extent relevant and meaningful discussions of weight loss occurred in the Weight Watchers' online community, and whether and to what extent the online community is designed for fostering such discussions. Methods: A multimethod approach was used here. First, a quantitative content analysis was conducted on…
Descriptors: Body Weight, Dietetics, Obesity, Computer Mediated Communication
Kingsley, Tara L.; Grabner-Hagen, Melissa M. – Journal of Adolescent & Adult Literacy, 2015
This article showcases the use of gamification as a means to turn an existing curriculum into a game-based learning environment. The purpose of this article is to examine how gamification, coupled with effective pedagogy, can support the acquisition of 21st-century skills. Gamifying content allows students to earn experience points, badges, and…
Descriptors: Educational Games, Instructional Effectiveness, Skill Development, Rewards
Fleming, Debra L. – College Teaching Methods & Styles Journal, 2008
The primary purpose of this exploratory study is to provide insight on how to use online discussions to foster collaborative learning and how to design assessment processes to evaluate the effectiveness of those discussions. This study focuses on the pedagogical role of discussion, effective practices in discussion, guidelines for creating…
Descriptors: College Instruction, Discovery Processes, Discussion (Teaching Technique), Computer Mediated Communication
Smith, M. Cecil; Winking-Diaz, Amy – Journal of Interactive Online Learning, 2004
Efforts were undertaken to increase students' interactivity in an online course in adult development. The purpose was to increase students' engagement with the course materials, heighten their online discussions, and deepen their thinking about course-related concepts, theoretical principles, and research findings. Several strategies were used…
Descriptors: Online Courses, Interaction, Graduate Students, Educational Psychology

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