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Felipe Pedraza; Bence C. Farkas; Teodóra Vékony; Frederic Haesebaert; Romane Phelipon; Imola Mihalecz; Karolina Janacsek; Royce Anders; Barbara Tillmann; Gaën Plancher; Dezso Németh – npj Science of Learning, 2024
The ability of the brain to extract patterns from the environment and predict future events, known as statistical learning, has been proposed to interact in a competitive manner with prefrontal lobe-related networks and their characteristic cognitive or executive functions. However, it remains unclear whether these cognitive functions also possess…
Descriptors: Learning Processes, Statistics, Executive Function, Relationship
Devana Hananda Amelia; Vanda Rezania; Zuyyina Fihayati – Elementary School Forum (Mimbar Sekolah Dasar), 2023
The problem of the lack of teacher innovation in learning is the main factor in the occurrence of a boring classroom atmosphere, so students often experience difficulties in learning certain materials. The objective of this study is to determine the cognitive abilities of elementary school students by using media and a cooperative learning model…
Descriptors: Teamwork, Cooperative Learning, Games, Competition
Elina Hannula; Kati Sormunen; Kai Hakkarainen; Tiina Korhonen – Education and Information Technologies, 2025
Transdisciplinary invention projects based on traditional and digital fabrication technologies engage young people in designing and making complex artifacts and constitute a central aspect of future-oriented education. In Finland, comprehensive school students (aged 7-15) from all over the country can practice their inventive skills in the annual…
Descriptors: Student Experience, Student Projects, Intellectual Property, Programming
Goyal, Preeti; Gupta, Poornima – Issues and Ideas in Education, 2022
Background: Effective skill development remains an important vehicle for national prosperity. As what appeared to work with their predecessor generation (Gen X) does not have the same results with Millennials many educators today are experimenting with pedagogies to effectively train Millennials. Globally, it is becoming evident that the…
Descriptors: Age Groups, Generational Differences, College Students, Learning Processes
Abdul Rohman; Siti Muhtamiroh; Ali Imron; Noor Miyono – Cogent Education, 2023
The dichotomy of education still exists in the last decade in Indonesia; meanwhile, education must prepare ideal human beings for the nation's future. This study aims to explore and examine the improvement of Madrasas by integrating traditionalism-modernism in Indonesia to produce competitive graduates. Through document reviews, interviews,…
Descriptors: Competition, Outcomes of Education, Religious Schools, Islam
Cecilia Ferm Almqvist; Ann Werner – Research Studies in Music Education, 2024
When the need of transforming and remixing music education is illuminated, fields of tensions in relation to the traditional master-apprentice model of teaching often appear. Binaries have been constructed and critiqued in research to describe tensions at various music educational levels. Some studies have also asked for a holistic,…
Descriptors: Music Education, Teaching Methods, Learning Processes, Higher Education
Mohamed Hashim, Mohamed Ashmel; Tlemsani, Issam; Matthews, Robin – Education and Information Technologies, 2022
Digital transformation in the global higher education industry determines the future roadmap to a sustainable education management strategy. This research paper aims to develop a qualitative model that advocates how digital transformation as a propelling force could be used to build competitive advantages for universities. Building competitive…
Descriptors: Higher Education, Educational Change, Universities, Strategic Planning
Applebaum, Lauren R.; Price, C. Aaron; Foster, Anjylla Y. – Journal of Museum Education, 2021
Through an energy exhibit entitled Future Energy Chicago, we explore how using collaborative and competitive facilitation formats affect aspects of the energy literacy of guests. The study takes place in an interactive, hour-long museum experience led by a trained museum facilitator. Guests were assigned to attend either a collaborative or…
Descriptors: Energy, Literacy, Museums, Exhibits
Bianca Daw – Journal of Research in International Education, 2024
This article documents, describes and discusses the dynamics of an international school located in south Delhi, India. It discusses the means and ways via which the international school designs and delivers its curricular and pedagogic content that tend to shape and reinforce an element of 'internationalism' among its pupils. The international…
Descriptors: International Education, Global Approach, Cultural Awareness, Indigenous Knowledge
Rodrigues, Luiz; Pereira, Filipe D.; Toda, Armando M.; Palomino, Paula T.; Pessoa, Marcela; Carvalho, Leandro Silva Galvão; Fernandes, David; Oliveira, Elaine H. T.; Cristea, Alexandra I.; Isotani, Seiji – International Journal of Educational Technology in Higher Education, 2022
There are many claims that gamification (i.e., using game elements outside games) impact decreases over time (i.e., the novelty effect). Most studies analyzing this effect focused on extrinsic game elements, while fictional and collaborative competition have been recently recommended. Additionally, to the best of our knowledge, no long-term…
Descriptors: Game Based Learning, Novelty (Stimulus Dimension), Familiarity, Learning Processes
Suryanti, Nunuk; Wahjoedi; Utomo, Sugeng Hadi; Haryono, Agung – Pegem Journal of Education and Instruction, 2021
The purpose of this study is to describe how the learning process is based on the value of "Gotong royong" which occurs in the MSMEs community in order to face the challenges of high competition in the current era of globalization. Gotong royong is a principle of reciprocity. It means that it does not aim to get money or other materials…
Descriptors: Small Businesses, Entrepreneurship, Learning Processes, Workplace Learning
Yeo, Jun-Hui; Cho, I.-Hsuan; Hwang, Gwo-Haur; Yang, Hsi-Hsun – Educational Technology Research and Development, 2022
Gender and prior knowledge may affect students' performance and motivation when simulations and games are used for learning. Accommodations should be made for students of different genders and with different levels of prior knowledge. A simulation digital game about the food chain concept geared for elementary school students was developed for…
Descriptors: Gender Differences, Prior Learning, Food, Biology
Lynch, Makena R.; Lower-Hoppe, Leeann M.; Brgoch, Shea M.; Evans, James O.; Bailey, Richard L.; Beattie, Mark; Samad, Moetiz; Ryder, Ashley – Sport Management Education Journal, 2022
Mock trials serve as useful experiential learning tools for undergraduate kinesiology students. In the current study, Kolb's experiential learning cycle was employed over the course of a semester through a comprehensive mock trial project that aimed to provide undergraduate students with an interactive learning experience as a means to achieve…
Descriptors: Experiential Learning, Legal Problems, College Instruction, Undergraduate Students
P., Arunprasad; Dey, Chitra; Santhanam, Nivethitha; Bin Ahmad, Kamarul Zaman – Learning Organization, 2023
Purpose: This study aims to examine the effect of strategic human resource management (SHRM) practices on two learning outcomes, learning orientation and learning competence, which past research has seldom examined in the UAE context. SHRM practices consisted of four factors, namely, talent acquisition, learning and development, performance…
Descriptors: Human Resources, Strategic Planning, Retailing, Outcomes of Education
Yoon, Jiyoon; Olsen, Amanda – International Journal of Education in Mathematics, Science and Technology, 2023
Lack of awareness about the interconnections between Science, Technology, and Society and students' dislike of studying science have led to many environmental and social problems. During the COVID-19 Pandemic, students experienced difficulties accessing educational resources and demanded new programs to support their academic science experiences.…
Descriptors: Science and Society, Science Teachers, Teacher Education, Technology

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