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Peer reviewedCope, Peter; Simmons, Malcolm – Journal of Educational Psychology, 1994
The effects of limiting the availability of immediate feedback while using LOGO were studied for 48 students aged 9 to 11 solving rotation problems. Limiting feedback reduced the incidence of trial and error strategies, and higher level problem solving strategies were apparently used to compensate for the restricted feedback access. (SLD)
Descriptors: Computer Assisted Instruction, Computer Simulation, Elementary Education, Elementary School Students
Suh, Jennifer; Moyer, Patricia S. – Journal of Computers in Mathematics and Science Teaching, 2007
Both virtual and physical manipulatives are reported as effective learning tools when used with different groups of students in a variety of contexts to learn mathematical content. The use of multiple representations and the flexibility to translate among those representational forms facilitates students' learning and has the potential to deepen…
Descriptors: Physical Environment, Word Problems (Mathematics), Feedback, Algebra
Peer reviewedReed, Stephen K. – Journal of Educational Psychology, 1985
Four experiments involving 180 undergraduates evaluated the effectiveness of computer graphics in improving estimates for algebra word problems. Variations in the simulation resulted in successful and unsuccessful programs as measured by the frequency with which students improved their estimates. Quality of feedback to students while learning is…
Descriptors: Algebra, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Clariana, Roy B. – 2000
Connectionist models apply various mathematical rules within neural network computer simulations in an effort, among other things, to mimic and describe human memory associations and learning. Learning involves the interaction of information provided by instruction with existing information already in the learner's memory (Ausubel, 1968; Bruner,…
Descriptors: Cognitive Processes, Computer Simulation, Feedback, High School Students
Peer reviewedBehnke, Ralph R.; Sawyer, Chris – Western Journal of Speech Communication, 1987
Considers several applications of microcomputer technology to instructional feedback in communication training. Describes how this technology is advantageous in the delivery of immediate, simultaneous, and delayed instructional comments in traditional performance courses. Discusses the linking of video and computer technology to provide…
Descriptors: Computer Simulation, Computer Uses in Education, Feedback, Higher Education
Peer reviewedStrang, Harold R.; And Others – Teaching and Teacher Education, 1989
Results are reported from a study designed to determine whether computer-based teaching simulation could influence short- and long-term skill acquisition in 61 preservice teachers. Two factors (task realism and clear, immediate post-teaching feedback) are identified as significant contributors to the simulation's training success. (IAH)
Descriptors: Computer Simulation, Computer Uses in Education, Feedback, Higher Education
Rieber, Lloyd P.; Tzeng, Shyh-Chii; Tribble, Kelly – Learning and Instruction, 2004
The purpose of this research was to explore how adult users interact and learn during an interactive computer-based simulation supplemented with brief multimedia explanations of the content. A total of 52 college students interacted with a computer-based simulation of Newton's laws of motion in which they had control over the motion of a simple…
Descriptors: Discovery Learning, Computer Simulation, Multimedia Instruction, College Students
Farquhar, John D.; Regian, J. Wesley – 1994
Console-operation skill is procedural knowledge of control panel actions. The console operator must select appropriate sequences of steps (e.g., setting dials, pressing buttons, etc.) as mandated by desired goals and subgoals. A computer-based training (CBT) environment can simulate an environment where knowledge acquisition is efficiently and…
Descriptors: Autoinstructional Aids, Computer Assisted Instruction, Computer Simulation, Expert Systems
Peer reviewedPavlovski, Raymond P.; And Others – American Behavioral Scientist, 1990
Experimentally examines reorganization, a fundamental component of William T. Powers' theory of mind based on the control theory of behavior. Attempts to model reorganization, focusing on improvements in performance with practice and how practice influences attention. Speculates how outputs from higher levels of the control hierarchy are involved…
Descriptors: Attention, Behavior Theories, Behavioral Science Research, Computer Simulation
Peer reviewedStrang, Harold R.; And Others – Journal of Teacher Education, 1987
A microcomputer-based simulation, developed to promote preservice elementary school teachers' acquisition of fundamental feedback, time-management, and behavior-management skills through powerful reinforcement, prompting, and feedback training aids, was proven successful in several applications involving entry-level education students. (Author/CB)
Descriptors: Classroom Techniques, Computer Simulation, Feedback, Higher Education
Reigeluth, Charles M.; Schwartz, Ellen – 1987
A simulation is described in terms of its three major aspects: the scenario, the underlying model, and the instructional overlay. The major focus of this paper is the instructional overlay as the component that serves to optimize learning and motivation. Functions of simulations are identified as the acquisition of content, the application of the…
Descriptors: Computer Simulation, Drills (Practice), Feedback, Instructional Design
Peer reviewedMerrill, M. David – Instructional Science, 1987
Outlines Component Design Theory, which is based on the author's earlier Component Display Theory, and provides the instructional design guidance needed for experiential computer based instructional systems. Highlights include a contrast between tutorial and experiential instructional models, content structures, consistency rules, instructional…
Descriptors: Computer Assisted Instruction, Computer Simulation, Course Organization, Experiential Learning
Peer reviewedGibbons, Andrew S.; Robertson, Daniel J.; Duffin, Joel R.; Thompson, Ben – Journal of Educational Computing Research, 2001
Reports the results of research on effects of detailed feedback on problem solving within a computer-based simulation. Participants were 54 undergraduate students. Results indicated highest performance was associated with feedback based on an expert model supplemented with provided textual commentary, suggesting that under some circumstances…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Simulation, Feedback
Peer reviewedCroy, Marvin J.; And Others – Journal of Educational Computing Research, 1995
Compares results of giving undergraduate students actual instructor feedback, computer-simulated instructor feedback, or no feedback. There were advantages to giving actual instructor-supplied feedback for exam performance, in-class responsiveness, and attitudes toward the instructor and other students. (JMV)
Descriptors: Academic Achievement, Comparative Analysis, Computer Simulation, Conventional Instruction
Rauterberg, M.; And Others – 1994
Sounds are the result of one or several interactions between one or several objects at a certain place and in a certain environment; the attributes of every interaction influence the generated sound. The following factors influence users in human/computer interaction: the organization of the learning environment, the content of the learning tasks,…
Descriptors: Acoustical Environment, Acoustics, Computer Simulation, Computer System Design

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