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Rawal, Amit; Tseng, Philip – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2021
Visual statistical learning (VSL) occurs when participants are exposed to spatially or temporally ordered stimuli, and become increasingly sensitive to them without explicitly realizing the hidden regularities. In the temporal domain of VSL, participants are usually exposed to shape-triplets, followed by the use of familiarity judgments and…
Descriptors: Visual Learning, Incidental Learning, Difficulty Level, Reaction Time
Giulia Cosentino; Jacqueline Anton; Kshitij Sharma; Mirko Gelsomini; Michail Giannakos; Dor Abrahamson – British Journal of Educational Technology, 2025
This study explores the role of generative AI (GenAI) in providing formative feedback in children's digital learning experiences, specifically in the context of mathematics education. Using multimodal data, the research compares AI-generated feedback with feedback from human instructors, focusing on its impact on children's learning outcomes.…
Descriptors: Artificial Intelligence, Technology Uses in Education, Feedback (Response), Mathematics Education
Lion Sieg; Hendrik Eismann; Bertrand Schneider; Jan Karsten; Dogus Darici – Journal of Computer Assisted Learning, 2025
Background: Research in social cognition suggests that learning effectiveness in teacher-learner pairs may be influenced by how well their attention aligns with each other. However, we currently have limited understanding of how common distractions in real-world environments affect teacher-student interactions, specifically the synchronisation of…
Descriptors: Attention Control, Social Cognition, Teacher Student Relationship, Interaction
Guillaume Decormeille; Thomas Geeraerts; Médéric Descoins; Nathalie Huet – Applied Cognitive Psychology, 2025
Screen-based simulation (SBS) can complement traditional nursing courses. We compared the effect of innovative virtual environments not widespread in French nursing schools on self-efficacy, quiz performance, and self-regulated learning behaviors. This quasi-experimental study involved 1183 student nurses. Participants were divided into an…
Descriptors: Foreign Countries, Nursing Education, Nursing Students, Computer Simulation
Fatima Zahra Lotfi; Tono Suwartono; Brahim Maziane; Sri Nurhayati; Youssef Laajan; Brahim Nachit – Educational Process: International Journal, 2025
Background/purpose: Collaborative concept maps (CCMs) stand out for their ability to organize knowledge and enhance retention. However, their use in higher education raises questions about their effectiveness. This study aims to evaluate the effect of CCMs on learning of students enrolled in the Master's program in Training and Supervision…
Descriptors: Concept Mapping, Higher Education, Cooperative Learning, Masters Programs
Mariam Tomori; Omobolanle Ogunseiju – Journal of Civil Engineering Education, 2025
The construction industry is undergoing a significant transformation as the workforce shifts from traditional practices to sensing technology-driven approaches, thereby creating a critical skills gap. Mixed reality learning environments (MRLE) have emerged as a promising solution to prepare the future workforce by providing immersive and…
Descriptors: Expertise, Novices, Decision Making, Computer Simulation
Yuchen Chen; Xinli Zhang; Lailin Hu – Educational Technology & Society, 2024
In conventional ancient Chinese poetry learning, students tend to be under-motivated and fail to understand many aspects of poetry. As generative artificial intelligence (GAI) has been applied to education, image-GAI (iGAI) provides great opportunities for students to generate visualized images based on their descriptions of poems, and to situate…
Descriptors: Elementary School Students, Grade 5, Poetry, Artificial Intelligence
Ha, Young; Im, Hyunjoo – Online Learning, 2020
The purpose of this study was to examine the effect of interactive online learning tools on college student learning using flow as the guiding perspective. Study 1 was conducted to test the effect of online interactivity manipulated by dynamic visual learning tools on student's flow experience, level of telepresence, actual performance on tests,…
Descriptors: Electronic Learning, Individualized Instruction, Visual Learning, Instructional Effectiveness
Loftus, Jay J.; Jacobsen, Michele; Wilson, Timothy D. – British Journal of Educational Technology, 2017
Understanding the relationship between cognitive processing and learner performance on tasks using digital media has become increasingly important as the transition towards online learning programs increases. Determining the impact of implementation of instructional resources is often limited to performance outcomes and comparisons to the status…
Descriptors: Cognitive Processes, Difficulty Level, Brain, Brain Hemisphere Functions
Moreton, Elliott; Pater, Joe; Pertsova, Katya – Cognitive Science, 2017
Linguistic and non-linguistic pattern learning have been studied separately, but we argue for a comparative approach. Analogous inductive problems arise in phonological and visual pattern learning. Evidence from three experiments shows that human learners can solve them in analogous ways, and that human performance in both cases can be captured by…
Descriptors: Phonology, Concept Formation, Learning Processes, Difficulty Level
Ma, Guojie; Li, Xingshan – Reading and Writing: An Interdisciplinary Journal, 2015
This empirical study examined whether the visual complexities of the first and second characters in two-character words play similar roles in modulating the fixation time and saccade target selection during un-spaced Chinese reading. Consistent with prior research, words with low-complexity characters were fixated for shorter times than words with…
Descriptors: Eye Movements, Chinese, Visual Learning, Word Order
Cheon, Jongpil; Crooks, Steven; Inan, Fethi; Flores, Raymond; Ari, Fatih – Journal of Educational Multimedia and Hypermedia, 2011
This study explored the causes of the reverse modality effect when learning from multimedia instruction. Participants were randomly assigned to one of two groups (visual text or spoken text). The findings revealed a reverse modality effect wherein that those studying visual text outperformed those studying spoken text on three assessments. Further…
Descriptors: Multimedia Instruction, Educational Technology, Visual Stimuli, Auditory Stimuli
Peer reviewedFrye, Douglas; And Others – Developmental Psychology, 1986
Investigates the problem young children have in constructing diagonals, noting that, on the whole, they can not make diagonals in the horizontal/vertical configuration. (HOD)
Descriptors: Adults, Age Differences, Children, Difficulty Level
Peer reviewedColombo, John; Frick, Janet E.; Gorman, Sheila A. – Journal of Experimental Child Psychology, 1997
Examined possibility that arousability as manifested in sensitization contributes to individual differences in infants' attentional profiles. Sensitization tended to occur more frequently with more complex than with less complex checkerboards. Infants showing sensitization looked longer and did not habituate as readily as infants who showed no…
Descriptors: Arousal Patterns, Attention, Difficulty Level, Habituation
Jennings, Thomas; Dwyer, Francis M. – 1982
The effectiveness of elaborate visual cueing and reduced step size (i.e., increasing the number of visual cues) in facilitating student achievement on different instructional tasks was examined. The hypothesis proposed that instructional treatments utilizing reduced step size and elaborate visual cueing alone and in combination would be superior…
Descriptors: College Students, Cues, Difficulty Level, Higher Education
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