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Keyur Sahasrabudhe; Gagan Prakash; Sophia Gaikwad; Vijay Shah – Journal of Applied Research in Higher Education, 2024
Purpose: This study is an "Action-Research-based" bridge that connects sketching and photographic processes. The article's objective encompasses designing, assessing and validating a perceived difference between sketching and photography through a structured task by ensuring the systematic creation and implementation of the assignments.…
Descriptors: Action Research, Freehand Drawing, Photography, Visual Aids
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Stoesz, Brenda M.; Niknam, Mehdi – Canadian Journal of Learning and Technology, 2022
Research on the impact of the visual design of the user interface of learning management systems (LMS) on learning experience is sparse. The purpose of this study was to conduct a preliminary examination of students' perceptions of the visual design of their postsecondary institutions' LMS and their learning experiences using survey methodology (N…
Descriptors: Student Attitudes, Design, Visual Aids, Learning Management Systems
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Abella, Ainoa; Araya León, María; Marco-Almagro, Lluís; Clèries Garcia, Laura – International Journal of Technology and Design Education, 2022
Materials are elements that configure our built environment and are key components in design and engineering education. This research aims to understand learners' sensorial perception of materials as stimuli and what constitutes the most appropriate communication channel for learning about their characteristics without losing information in…
Descriptors: Cognitive Style, Physical Environment, Design, Engineering Education
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Huang, Hsinfu; Lee, Chang-Franw – Interactive Learning Environments, 2022
The aim of the present study was to explore the learning usability factors of 3D modeling in virtual reality environment (VRE). Users' 3D modeling usability factors in VR were investigated through principal component analysis (PCA). Fifty industrial design students participated in the 3D modeling learning in VR experience experiment, and their…
Descriptors: Usability, Computer Simulation, Educational Technology, Geometric Concepts
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Kok, Petrus Jacobus – African Journal of Research in Mathematics, Science and Technology Education, 2020
This research focused on first-year university students' visuospatial cognition in terms of producing three-dimensional (3D) representations of objects from two-dimensional (2D) views. The research was important since students often had difficulty with 2D to 3D transition activities. A synthesis from the literature established a 2D to 3D…
Descriptors: Foreign Countries, Preservice Teachers, Visual Perception, Spatial Ability
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Coppi, Alessia Eletta; Oertel, Catharine; Cattaneo, Alberto – Vocations and Learning, 2021
Visual expertise is a fundamental proficiency in many vocations and many questions have risen on the topic, with studies looking at experts and novices differences' in observation (e.g., radiologists) or at ways to help novices achieve visual expertise (e.g., through annotations). However, most of these studies focus on white-collar professions…
Descriptors: Clothing, Visual Perception, Novices, Expertise
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Ahmed, Ananna; Hurwitz, David; Gestson, Sean; Brown, Shane – Journal of Civil Engineering Education, 2021
Students and professionals from a variety of domains have demonstrated different approaches to problem solving. These two populations have displayed differences when using and perceiving multiple representations of problem-solving tools. In the domain of transportation engineering, this difference has yet to be evaluated in detail. This study…
Descriptors: Engineering Education, Design, Problem Solving, Professional Personnel
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Ma, Min-Yuan; Chuang, Hsien-Chih – International Journal of Technology and Design Education, 2017
Type design is the process of re-organizing visual elements and their corresponding meanings into a new organic entity, particularly for the highly logographic Chinese characters whose intrinsic features are retained even after re-organization. Due to this advantage, designers believe that such a re-organization process will not affect Chinese…
Descriptors: Eye Movements, Chinese, Written Language, Design
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Urlings, Corrie C.; Coppens, Karien M.; Borghans, Lex – Computers in the Schools, 2019
We explored the potential of a robotics application in education as a measurement tool of child executive functioning skills. Sixty-five kindergarteners received assignments to go through a maze with a programmable robot, the Bee-Bot. Via observation we quantified how they solved these tasks. Their performance was successfully aggregated into a…
Descriptors: Robotics, Kindergarten, Programming, Problem Solving
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Lin, Hanyu – International Journal of Technology and Design Education, 2016
Numerous studies have reported that spatial ability improves through training. This study investigated the following: (1) whether design training enhances spatial ability and (2) whether differing solution strategies are applied or generated following design training. On the basis of these two research objectives, this study divided the…
Descriptors: Design, Spatial Ability, Visualization, Visual Perception
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Acar, Aktan; Acar, A. Sebnem Soysal – International Journal of Art & Design Education, 2020
First-year architecture students are expected to utilise visuospatial abilities to generate/construct, retain, rotate and manipulate space mentally and physically through physical and digital representations. This study of 57 female and 23 male participants was conducted to investigate first-year architecture students' visuospatial abilities by…
Descriptors: Architectural Education, College Freshmen, Neuropsychology, Cognitive Processes
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Postigo, Yolanda; López-Manjón, Asunción – International Journal of Science Education, 2019
This paper analyses the extent to which textbook images are designed using the Instructional Criteria for Image Analysis (ICIA) model in textbooks. The ICIA proposed that learning through images involves interaction between the learner, the image, and the activities with images proposed to the student. Images from the main text and activity…
Descriptors: Foreign Countries, Illustrations, Biology, Criteria
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Sipe, Brenda S. – Community College Journal of Research and Practice, 2020
Design thinking is a strategy for innovation popularized in the business press and recently investigated in academic literature. Some research points to design thinking as an enabler of an organizational culture of innovation. Much research demonstrates a link between a culture of innovation and successful business outcomes in every sector, and…
Descriptors: Design, Innovation, Thinking Skills, Organizational Culture
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Hsu, Ting-Chia; Chang, Shao-Chen; Liu, Nan-Cen – Educational Technology & Society, 2018
This study employed an eye-tracking machine to record the process of peer assessment. Each web page was divided into several regions of interest (ROIs) based on the frame design and content. A total of 49 undergraduate students with a visual learning style participated in the experiment. This study investigated the peer assessment attitudes of the…
Descriptors: Eye Movements, Measurement, Peer Evaluation, Web Sites
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Alant, Busisiwe P.; Sherwood, Marion P. – African Journal of Research in Mathematics, Science and Technology Education, 2017
Literature suggests that drawing has an important role in the development of learning and thinking skills and the communication of ideas. However, the role and use of drawing by young learners within the process of designing is poorly understood. Working with 22 Grade 3 learners from a well-resourced school in KwaZulu-Natal, this study sought to…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Design
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