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Nina Brandau; Sigrid Hartong – Discourse: Studies in the Cultural Politics of Education, 2025
Critical research on data visualisations in education has so far mostly focused on the representation of numeric data in dashboards or graphs. Consequently, the question of how schools are made visible and (re)enacted through visual structures on data-mediated interfaces more broadly -- what we call Graphic Data Visualisations (GDV) -- has…
Descriptors: Visual Aids, Learning Management Systems, Design, Educational Practices
Jyun-Hong Chen; Hsiu-Yi Chao – Journal of Educational and Behavioral Statistics, 2024
To solve the attenuation paradox in computerized adaptive testing (CAT), this study proposes an item selection method, the integer programming approach based on real-time test data (IPRD), to improve test efficiency. The IPRD method turns information regarding the ability distribution of the population from real-time test data into feasible test…
Descriptors: Data Use, Computer Assisted Testing, Adaptive Testing, Design
Jonan Phillip Donaldson; Ahreum Han; Shulong Yan; Seiyon Lee; Sean Kao – Information and Learning Sciences, 2024
Purpose: Design-based research (DBR) involves multiple iterations, and innovations are needed in analytical methods for understanding how learners experience a learning experience in ways that both embrace the complexity of learning and allow for data-driven changes to the design of the learning experience between iterations. The purpose of this…
Descriptors: Research Methodology, Network Analysis, Learning Experience, Educational Research
Jongsawas Chongwatpol – Education and Information Technologies, 2024
The philosophy for information system (IS)-related projects, such as artificial intelligence (AI) projects, embodies systematic and scientific approaches, that encompass the development, use, and applications of IS by focusing on the interactions among individuals, organizations, and society. However, many organizations still need to learn more…
Descriptors: Artificial Intelligence, Information Systems, Thinking Skills, Design
Putri Dwi Agustiningrum; Wirawan Fadly; Primus Demboh – Journal of Science Learning, 2024
This research aims to develop ECARsites, an online site designed to support data-related activities in science learning and to facilitate the implementation of data, computational thinking (CT), and self-directed learning (SRL) practices in a more contextualized and relevant way for students. The approach used design-based research (DBR) methods,…
Descriptors: Middle School Teachers, Science Teachers, Middle School Students, Faculty Development
Ina Sander – Information and Learning Sciences, 2024
Purpose: In light of a need for more critical education about datafication, this paper aims to develop a framework for critical datafication literacy that is grounded in theoretical and empirical research. The framework draws upon existing critical data literacies, an in-depth analysis of three well-established educational approaches - media…
Descriptors: Foreign Countries, Media Literacy, Data, Critical Theory
Washick, Bonnie; Ridings, Aaron; Juste, Tessa – Gay, Lesbian and Straight Education Network (GLSEN), 2022
Collecting data on lesbian, gay, bisexual, transgender, queer-plus (LGBTQ+) issues and the experiences of LGBTQ+ young people is essential both for enforcing civil rights protections and advancing racial, gender, and disability justice outcomes in K-12 education systems across the country. The absence of this data: (1) Is a barrier to full…
Descriptors: Elementary Secondary Education, Students, Kindergarten, Young Children
Owen, V. Elizabeth; Baker, Ryan S. – Technology, Knowledge and Learning, 2020
As a digital learning medium, serious games can be powerful, immersive educational vehicles and provide large data streams for understanding player behavior. Educational data mining and learning analytics can effectively leverage big data in this context to heighten insight into student trajectories and behavior profiles. In application of these…
Descriptors: Educational Games, Video Games, Decision Making, Prediction
Emmanuel Amos; Harry Barton Essel; George Kwame Fobiri; Akwasi Adomako Boakye; Yaw Boateng Ampadu – SAGE Open, 2025
The increasing number of students in higher education has led to the formation of large class teaching and learning environments, which is a threat to quality education. The Department of Fashion Design and Textiles Studies of Kumasi Technical University is one such department that is facing this challenge. Computer-based technology has…
Descriptors: Foreign Countries, College Students, Design, Computer Uses in Education
Mark Matthew Buckman; Kathleen Lynne Lane; David James Royer; Eric Alan Common; Wendy Peia Oakes; Amy Briesch; Sandra Chafouleas; Rebecca Sherod; Paloma Pérez; Emily Iovino; Grant Allen; Arabiye Artola Bonanno; Nathan Allen Lane – Education and Treatment of Children, 2024
In this article, we present findings from our first iterative design study for Project ENHANCE to share our findings as well as provide an exemplar for others engaged in design inquiry. In particular, we explain how we used a data-informed design process with district partners to determine content and features of three foundational professional…
Descriptors: Design, Data Use, Decision Making, Multi Tiered Systems of Support
Tsai, Yi-Shan; Whitelock-Wainwright, Alexander; Gasevic, Dragan – Journal of Learning Analytics, 2021
The adoption of learning analytics (LA) in complex educational systems is woven into sociocultural and technical challenges that have induced distrust in data and difficulties in scaling LA. This paper presents a study that investigated areas of distrust and threats to trustworthy LA through a series of consultations with teaching staff and…
Descriptors: Learning Analytics, Program Implementation, Trust (Psychology), Higher Education
Ishari Amarasinghe; Konstantinos Michos; Francisco Crespi; Davinia Hernández-Leo – Journal of Computer Assisted Learning, 2024
Background: Data-driven educational technology solutions have the potential to support teachers in different tasks, such as the designing and orchestration of collaborative learning activities. When designing, such solutions can improve teacher understanding of how learning designs impact student learning and behaviour; and guide them to refine…
Descriptors: Learning Activities, Educational Technology, Design, Cooperative Learning
Ann Marie Cotman; F. Chris Curran; Katharine Harris-Walls – Education Policy Analysis Archives, 2024
Choices made on data visualizations guide how users make meaning of the information presented. This research investigates design decisions made on 115 state-level dashboards reporting school safety data. Using pre-determined codes drawn from a framework of visualization rhetoric, dashboard characteristics were described and analyzed. Analysis…
Descriptors: School Safety, Data, Visual Aids, State Agencies
Annetta, Leonard; Lamb, Richard; Bressler, Denise M.; Vallett, David B. – International Journal of Game-Based Learning, 2020
The purpose of this study was to identify the underlying cognitive attributes used during the design and development of science-based serious educational games. Study methods rely on a modification of cognitive diagnostics, item response theory, and Bayesian estimation with traditional statistical techniques such as factor analysis and model fit…
Descriptors: Educational Games, Cognitive Processes, Artificial Intelligence, 21st Century Skills
Riggio, Mariapaola; Cheng, Nancy Yen-wen – Education Sciences, 2021
Examining an interdisciplinary university course for architecture, wood science, and engineering students, this paper studies how the students' ability to master digital workflows influenced their success in learning collaborative design skills. It highlights potential challenges and opportunities posed by the introduction of new digital tools to…
Descriptors: Interdisciplinary Approach, Architectural Education, Engineering Education, Construction (Process)
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