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Schneider, Bertrand; Blikstein, Paulo – Journal of Science Education and Technology, 2018
In this paper, we describe an experiment that compared the use of a Tangible User Interface (physical objects augmented with digital information) and a set of Contrasting Cases as a preparation for future learning. We carried out an experiment (N = 40) with a 2 × 2 design: the first factor compared traditional instruction ("Tell &…
Descriptors: Computer Interfaces, Computer Uses in Education, Comparative Analysis, Conventional Instruction
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Ho, Jeffrey C. F.; Yao, Mike Z. – Journal of Educators Online, 2018
We applied a user interface (UI) design approach based on a constructivist perspective for web-based learning that conceptualizes interactions between learners and websites as conversations. Hyperlinks on the UI of a distributed interactive learning environment were treated as invitations for interaction to encourage learners' active exploration.…
Descriptors: Computer Interfaces, Man Machine Systems, Web Sites, Hypermedia
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Al-Sakkaf, Abdullah; Omar, Mazni; Ahmad, Mazida – Computer Science Education, 2019
Background and Context: In spite of the decades spent developing software visualization (SV), doubts still remain regarding their effectiveness. Furthermore, student engagement plays an important role in improving SV effectiveness as it is correlated with many positive academic outcomes. It has been shown that the existing SV has failed to engage…
Descriptors: Learner Engagement, Computer Software, Outcomes of Education, Computer Interfaces
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Philip, Robyn – Australasian Journal of Educational Technology, 2018
Bridging the gap between theory and practice in higher education continues to be problematic for educators. One potential means of addressing this problem and moving practice forward is to articulate and share learning designs created from the work of exemplary practitioners. This study offers a new representation of learning design which…
Descriptors: Creativity, Creative Thinking, Higher Education, Theory Practice Relationship
McGivern, Daniela; Morgan, Michael; Butler, Matthew – Association for the Advancement of Computing in Education, 2012
This research applies Socio-Cultural theory and Distributed Cognition/Activity theory to conceptualize the design of collaborative learning activities in large shared digital spaces. The paper begins by providing a summary of previous work in the creation of a technology platform for large shared digital spaces. It then details how Socio-Cultural…
Descriptors: Foreign Countries, Instructional Design, Computer Software Evaluation, Computer Assisted Instruction
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Mann, Bruce L. – Journal of Research on Computing in Education, 1995
Describes a study that was conducted to determine how temporal sound affected students' attention to critical information from a computer interface. Design issues are addressed, including modality, verbal information, constructivism, authoring software, expressiveness, and gender; and results are discussed that indicate temporal sound may help…
Descriptors: Artificial Speech, Attention Control, Authoring Aids (Programming), Computer Assisted Instruction