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Shahzad, Muhammad; Nadeem, Muhammad Asif; U-Nisa, Zaib – Pakistan Journal of Distance and Online Learning, 2021
The study was conducted in three phases that is testing, using multimedia and observation of the controlled group. Major objective of the research were to assess the implications of software development design on learners and to identify effects of interactive multimedia environment on learning patterns of learners' at graduate level. The…
Descriptors: Educational Environment, Multimedia Instruction, Instructional Effectiveness, Hypermedia
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Liu, Jianhua – Educational Technology Research and Development, 2013
This article reports the design, development, and evaluation of an online software application for assessing students' understanding of curricular content based on concept maps. This computer-based assessment program, called the Assessment Agent System, was designed by following an agent-oriented software design method. The Assessment Agent System…
Descriptors: Artificial Intelligence, Computer System Design, Computer Software, Use Studies
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Son, Chanhee; Park, Sanghoon; Kim, Minjeong – Journal of Interactive Learning Research, 2011
This study compared linear text-based and non-linear hypertext-based instruction in a handheld computer regarding effects on two different levels of knowledge (declarative and structural knowledge) and learner motivation. Forty four participants were randomly assigned to one of three experimental conditions: linear text, hierarchical hypertext,…
Descriptors: Handheld Devices, Instructional Materials, Text Structure, Hypermedia
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Wu, Longkai; Looi, Chee-Kit – Educational Technology & Society, 2012
Recent research has emphasized the importance of reflection for students in intelligent learning environments. This study tries to investigate whether agent prompts, acting as scaffolding, can promote students' reflection when they act as tutor through teaching the agent tutee in a learning-by-teaching environment. Two types of agent prompts are…
Descriptors: Scaffolding (Teaching Technique), Prompting, Reflection, Intelligent Tutoring Systems
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Ifenthaler, Dirk – Journal of Research on Technology in Education, 2011
The study adds to the body of knowledge about different types of feedback. Feedback is considered a fundamental component for supporting and regulating learning processes. Especially in computer-based and self-regulated learning environments, the nature of feedback is of critical importance. Hence, this study investigates different types of…
Descriptors: Foreign Countries, Feedback (Response), Concept Mapping, Learning Processes
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Liu, Ming; Calvo, R. A.; Aditomo, A.; Pizzato, L. A. – IEEE Transactions on Learning Technologies, 2012
In this paper, we present a novel approach for semiautomatic question generation to support academic writing. Our system first extracts key phrases from students' literature review papers. Each key phrase is matched with a Wikipedia article and classified into one of five abstract concept categories: Research Field, Technology, System, Term, and…
Descriptors: Foreign Countries, Computer Assisted Instruction, Web 2.0 Technologies, Automation
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Askar, Petek; Altun, Arif – Educational Technology & Society, 2009
A number of studies emphasized the need to capture learners' interaction patterns in order to personalize their learning process as they study through learning objects. In education context, learning materials are designed based on pre-determined expectations and learners are evaluated to what extent they master these expectations. Representation…
Descriptors: Feedback (Response), Elementary Secondary Education, Thinking Skills, Expectation
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Kester, Liesbeth; Kirschner, Paul A. – Interactive Learning Environments, 2009
Whether fading support for problems affects accuracy of hypertext navigation and problem performance is investigated in this study. In a student-centered e-learning environment conceptual support is added to help domain novices get an overview of the problem domain, while strategic support is provided to help domain novices get insight into the…
Descriptors: Computer System Design, Hypermedia, Program Effectiveness, Problem Solving
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Wegerif, Rupert; McLaren, Bruce M.; Chamrada, Marian; Scheuer, Oliver; Mansour, Nasser; Miksatko, Jan; Williams, Mriga – Computers & Education, 2010
This paper reports on an aspect of the EC funded Argunaut project which researched and developed awareness tools for moderators of online dialogues. In this study we report on an investigation into the nature of creative thinking in online dialogues and whether or not this creative thinking can be coded for and recognized automatically such that…
Descriptors: Creativity, Creative Thinking, International Programs, Coding
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Puntambekar, Sadhana; Stylianou, Agni – Instructional Science: An International Journal of Learning and Cognition, 2005
In this paper, we present two studies designed to help students navigate effectively and learn from a hypertext system, CoMPASS. Our first study ("N" = 74) involved an analysis of students' navigation patterns to group them into clusters, using a "k"-means clustering technique. Based on this analysis, navigation patterns were grouped into four…
Descriptors: Hypermedia, Computer System Design, Concept Mapping, Science Education
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Lubliner, David; Widmeyer, George; Deek, Fadi P. – Interactive Learning Environments, 2009
The objective of this study was to determine whether there was a quantifiable improvement in learning outcomes by integrating course materials in a 4-year baccalaureate program, utilizing a knowledge repository with a conceptual map that spans a discipline. Two new models were developed to provide the framework for this knowledge repository. A…
Descriptors: Constructivism (Learning), Concept Mapping, Focus Groups, Information Systems
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Matos, Victor; Grasser, Rebecca – Journal of Information Systems Education, 2007
This paper presents an example of integrating IT skills using an interesting real life problem. We describe how the reverse- and forward-engineering of the USA National Do Not Call registry was used in our capstone course to illustrate the fusion of different (but interdependent) issues and techniques learned in the IT program. The purpose of the…
Descriptors: Information Technology, Engineering, Ethics, Learning Experience
Graff, Martin – 2002
From an instructional perspective, it is conceivable that employing an appropriate hypertext architecture should have the advantage of facilitating learning by representing logically the interrelationships between different units of information contained within the hypertext. Furthermore, there would, however, appear to be a sound theoretical…
Descriptors: Cognitive Style, Comparative Analysis, Computer Assisted Instruction, Computer System Design
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Su, Yuyan; Klein, James D. – Journal of Educational Multimedia and Hypermedia, 2006
The purpose of the study was to investigate the effects of navigation tools and computer confidence within a hypermedia environment. Twelve course sections containing 354 undergraduate college students were blocked by ability and randomly assigned to an embedded hyperlink group, a content list group, or a concept map group. Results indicated that…
Descriptors: Concept Mapping, Hypermedia, Computer Literacy, Undergraduate Students
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Aroyo, Lora; Dicheva, Darina – Educational Technology & Society, 2004
The big question for many researchers in the area of educational systems now is what is the next step in the evolution of e-learning? Are we finally moving from a scattered intelligence to a coherent space of collaborative intelligence? How close we are to the vision of the Educational Semantic Web and what do we need to do in order to realize it?…
Descriptors: Semantics, Semiotics, Internet, Electronic Learning