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| Liu, Min | 1 |
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| Means, H. Willis | 1 |
| Rutledge, Keith | 1 |
| Sammons, Dorothy | 1 |
| Strickland, A. W. | 1 |
| Volker, Roger | 1 |
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Volker, Roger – 1992
Hypermedia was used to foster constructivism in science and mathematics learning in K-12 settings. It was hypothesized that students might more readily use primary information sources and texts if the goal were to create a hypermedia program. A consortium was formed of K-12 schools in central Iowa, their Area Education Agency (AEA), and the…
Descriptors: Computer Software Development, Elementary Secondary Education, Hypermedia, Mathematics Instruction
Battig, Michael E. – 2002
As computing and embedded systems become ubiquitous in our world, the importance of user interface design knowledge increases in our curriculum. Students of undergraduate information systems or computer science programs should possess some competence in this computing sub-discipline. However, many programs do not have the curricular space to host…
Descriptors: Computer Interfaces, Computer Science Education, Computer Software Development, Computer System Design
Sammons, Dorothy; Strickland, A. W. – 2000
This study examined correlations between teacher characteristics and teacher attitudes toward multimedia development among teachers creating multimedia projects in teacher teams and with students using HyperStudio. Information on personality type, age, gender, grade level, years of teaching, computer experience, and self-reported skill levels was…
Descriptors: Authoring Aids (Programming), Computer Attitudes, Computer Software Development, Correlation
Means, H. Willis; Love, Mary S. – 1999
Pre-service elementary education teachers who were enrolled in an educational technology course participated in a semester-long collaboration with technology. The course provided them with the opportunity to apply previously learned theory and to assess, design, develop, and implement solutions to educational problems. The course culminated in…
Descriptors: Computer Software Development, Computer Uses in Education, Cooperative Learning, Course Evaluation
Peer reviewedLiu, Min; Rutledge, Keith – Journal of Educational Computing Research, 1997
Examines the learning benefits of a learner-as-designer environment simulating a real-world multimedia production house and its impact on at-risk high school students. Students showed a significant growth in their value of intrinsic goals and achieved several critical design skills. The experience provided many students, who could not otherwise…
Descriptors: Academic Achievement, At Risk Persons, Computer Software Development, Educational Environment


