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Lukác, Stanislav; Gavala, Tadeáš – ICTE Journal, 2019
The probability is exceptional in the teaching of mathematics because students often have difficulties to understand the basic terms and the problem solving strategies. Understanding lacks of the probability concept and various types of misconceptions arise from the misleading intuition and misinterpretations of experience with the stochastic…
Descriptors: Interaction, Worksheets, Visualization, Probability
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Mutflu, Yilmaz; Akgün, Levent – International Journal of Research in Education and Science, 2019
The aim of the study is to investigate the effects of using computer for developing arithmetical skills of students with mathematics learning difficulty (MLD). The study was carried out with pre-test - post-test single subject research design. The participants of the study consist of a girl and two boys who attend 3rd grade at elementary school.…
Descriptors: Mathematics Instruction, Arithmetic, Grade 3, Elementary School Students
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Eludiora, Safiriyu – Universal Journal of Educational Research, 2017
In recent times, the endangerment of Yorùbá has highly been speculated among Yorùbá intellectuals, indigenes and enthusiasts alike. In an effort to promote the learning and use of Yorùbá numeral system in carrying out day-to-day activities and transactions, the development of a Yorùbá arithmetic learning system will help bridge the gap between…
Descriptors: African Languages, Computer Software, Programming, Number Systems
Baroody, Arthur J. – Grantee Submission, 2017
Addressed are four key issues regarding concrete instruction: What is concrete? What is a worthwhile concrete experience? How can concrete experiences be used effectively in early childhood mathematics instruction? Is there evidence such experiences work? I argue that concrete experiences are those that build on what is familiar to a child and can…
Descriptors: Mathematics Instruction, Teaching Methods, Mathematics Skills, Knowledge Level
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Carr, Martha; Taasoobshirazi, Gita; Stroud, Rena; Royer, James M. – Contemporary Educational Psychology, 2011
One hundred and seventy-eight second grade students from two states (Georgia and Massachusetts) participated in an experiment in which they were randomly assigned to either (1) a computer program designed to increase fluency in addition and subtraction, (2) a program designed to improve cognitive strategy use for addition and subtraction, (3) a…
Descriptors: Mathematics Achievement, Elementary School Mathematics, Grade 2, Elementary School Students
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Seo, You-Jin; Bryant, Diane – Remedial and Special Education, 2012
This study investigated the effectiveness of "Math Explorer" at enhancing the word problem-solving skills of students with mathematics difficulties (MD). The study, which had a multiple-probe-across-subjects design, was conducted over 18 weeks. Four students with MD in Grades 2 and 3 participated. All students were able to use the four-step…
Descriptors: Computer Assisted Instruction, Problem Solving, Metacognition, Program Effectiveness
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Huang, Tzu-Hua; Liu, Yuan-Chen; Chang, Hsiu-Chen – Educational Technology & Society, 2012
This study developed a computer-assisted mathematical problem-solving system in the form of a network instruction website to help low-achieving second- and third-graders in mathematics with word-based addition and subtraction questions in Taiwan. According to Polya's problem-solving model, the system is designed to guide these low-achievers…
Descriptors: Computer Assisted Instruction, Mathematics, Mathematics Instruction, Mathematics Education
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Kraus, William H. – Journal for Research in Mathematics Education, 1981
A computer-generated game called Fish Chase was developed to present drill-and-practice exercises on addition facts. The subjects of the study were 19 second-grade pupils. The results indicate a computer game can be used effectively to increase proficiency with basic facts. (MP)
Descriptors: Addition, Computer Assisted Instruction, Drills (Practice), Educational Research
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Christensen, Carol A.; Gerber, Michael M. – Exceptionality, 1990
Thirty elementary-level learning-disabled and 30 nondisabled students were trained on addition using either a drill-and-practice task within an arcade gamelike context or a straightforward drill. The straightforward drill was more effective than the game format for learning-disabled students. (Author/JDD)
Descriptors: Addition, Computer Assisted Instruction, Drills (Practice), Educational Games
Podell, David M.; And Others – Education and Training in Mental Retardation, 1992
This evaluation study with 94 elementary students (50 with mild mental handicap) compared computer-assisted instruction (CAI) and paper-and-pencil practices in promoting automatization of basic addition and subtraction skills. Findings suggested CAI was more effective but that the students with mental handicap required more practice than…
Descriptors: Addition, Arithmetic, Basic Skills, Computer Assisted Instruction
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Harrison, Nancy; Van Devender, Evelyn M. – Journal of Computing in Childhood Education, 1992
Assessed the achievement in addition, subtraction, multiplication, and division of 93 fourth graders before and after they received either computer or traditional classroom drill-and-practice instruction. Students who received computer instruction showed greater increases in achievement scores in subtraction and multiplication than did students…
Descriptors: Addition, Arithmetic, Comparative Analysis, Computer Assisted Instruction
van Lieshout, Ernest C. D. M. – 1986
Two training procedures were constructed to teach children with learning deficiencies to solve simple addition and subtraction word problems. Each training procedure was evaluated in a separate multiple baseline design across subjects. The experiments were designed to prepare for the development of computer assisted training programs. Two female…
Descriptors: Addition, Computer Assisted Instruction, Elementary Education, Elementary School Mathematics
Spivey, Patsy M. – 1985
This study was conducted to determine whether the traditional classroom approach to instruction involving the addition and subtraction of number facts (digits 0-6) is more or less effective than the traditional classroom approach plus a commercially-prepared computer game. A pretest-posttest control group design was used with two groups of first…
Descriptors: Academic Achievement, Addition, Computer Assisted Instruction, Computer Software
Suydam, Marilyn N., Ed.; Kasten, Margaret L., Ed. – Investigations in Mathematics Education, 1987
This issue contains abstracts and critical comments for published reports of research in mathematics education. The reports are concerned with: (1) relationships between class size, teaching practices, and student achievement; (2) sex differences related to attitudes; (3) comprehension of mathematical relationships expressed in graphs; (4) effect…
Descriptors: Addition, Attitudes, Cognitive Processes, Computer Assisted Instruction
Char, Cynthia – 1991
This paper presents a research study of children using on-screen manipulatives (objects represented graphically on the computer screen) in learning mathematics. The paper begins by offering the rationale for the use of manipulatives in mathematics education, an assessment of why manipulatives are not more commonly used in schools, and a discussion…
Descriptors: Addition, Cognitive Development, Computer Assisted Instruction, Computer Graphics