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Showing 1 to 15 of 162 results Save | Export
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Lorena S. Grundy; Milo D. Koretsky – Journal of Engineering Education, 2025
Background: Metacognitive processes have been linked to the development of conceptual knowledge in STEM courses, but previous work has centered on the regulatory aspects of metacognition. Purpose: We interrogated the relationship between epistemic metacognition and conceptual knowledge in engineering statics courses across six universities by…
Descriptors: Epistemology, Metacognition, Cognitive Processes, STEM Education
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Hadiye Kucukkaragoz; Rusen Meylani – Journal of Education and Learning (EduLearn), 2025
This literature review aims to synthesize the factors behind resistance to learning and proposes evidence-based strategies to address them, drawing on two decades of peer-reviewed research. Using a systematic qualitative review, thematic analysis with MAXQDA software identified six categories of resistance causes: psychological, sociocultural,…
Descriptors: Resistance (Psychology), Learning, Active Learning, Psychological Patterns
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Donisha D. Smith; Jessica E. Bartley; Julio A. Peraza; Katherine L. Bottenhorn; Jason S. Nomi; Lucina Q. Uddin; Michael C. Riedel; Taylor Salo; Robert W. Laird; Shannon M. Pruden; Matthew T. Sutherland; Eric Brewe; Angela R. Laird – npj Science of Learning, 2025
Academic institutions are increasingly adopting active learning methods to enhance educational outcomes. Using functional magnetic resonance imaging (fMRI), we investigated neurobiological differences between active learning and traditional lecture-based approaches in university physics education. Undergraduate students enrolled in an introductory…
Descriptors: Cognitive Processes, Brain, Active Learning, Lecture Method
Ciara Loughland; Janette Bobis; Jennifer Way – Mathematics Education Research Group of Australasia, 2024
Cognitive activation is an approach to instruction associated with increased mathematical achievement and engagement. However, researchers have questioned its effectiveness for students with different learner characteristics. A Year 6 class participated in a lesson designed using cognitive activation practices. Interviews with ten case study…
Descriptors: Elementary School Students, Cognitive Processes, Active Learning, Student Characteristics
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Injae Hong; Jeremy M. Wolfe – Cognitive Research: Principles and Implications, 2024
In classic visual search, observers typically search for the presence of a target in a scene or display. In foraging tasks, there may be multiple targets in the same display (or "patch"). Observers typically search for and collect these target items in one patch until they decide to leave that patch and move to the next one. This is a…
Descriptors: Food, Visual Learning, Decision Making, Learning Activities
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Yu-Jen Sie; Kuen-Yi Lin – Journal of Baltic Science Education, 2025
Project-based learning (PBL) plays a critical role in fostering interdisciplinary integration within science, technology, engineering, and mathematics (STEM) education. However, its complexity often hinders students' ability to apply knowledge and solve problems, particularly in environments that lack psychological and cognitive support. This…
Descriptors: Resilience (Psychology), Positive Attitudes, STEM Education, Internet
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Aatif Ali Khan – Discover Education, 2025
In the postgraduate fire safety engineering programme, students come from diverse educational backgrounds, leading to varying levels of familiarity with the fundamental principles essential for understanding fire engineering concepts. As a result, a significant amount of new knowledge must be delivered, which often increases the cognitive load on…
Descriptors: Graduate Students, Fire Protection, Safety, Engineering Education
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Topu, Fatma Burcu – Journal of Theoretical Educational Science, 2023
This study aimed to investigate the effects of gamification on active and reflective learners' engagement and cognitive load. It also compared both groups' experiences in a 10-week gamification process. It employed triangulation, one of the mixed research designs in this study. Participants consisted of 70 undergraduate students (45 active, 25…
Descriptors: Gamification, Active Learning, Reflective Teaching, Learner Engagement
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Sharma, Daneshwar – Business and Professional Communication Quarterly, 2023
Students process information in two modes: cognitive and experiential. Case studies and stories are generally used as tools for experiential information processing. This article uses memes as an instructional tool to deliver information for experiential information processing in a public speaking course. The effectiveness of memes as an…
Descriptors: Humor, Visual Aids, Teaching Methods, Cognitive Processes
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Chakraborty, Deya; Kidman, Gillian – Research in Science Education, 2022
Textbooks play a significant role in education around the world. Although several studies have reported that textbook-led teaching and learning suggests a teacher-centred content approach, textbook use is prevalent in the teaching and learning culture of Bangladesh. The redeveloped primary science textbooks of Bangladesh now promote the teaching…
Descriptors: Foreign Countries, Science Education, Textbooks, Inquiry
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Kožuchová, Mária; Barnová, Silvia; Stebila, Ján; Krásna, Slávka – Acta Educationis Generalis, 2023
Introduction: In the proposed study, the authors focus on the effectiveness of the application of inquiry-based approach in Slovak schools and present the results of an original research study focused on the impact of inquiry-based teaching on students' knowledge acquisition. Methods: For the purposes of the research study, a pedagogical…
Descriptors: Inquiry, Active Learning, Instructional Effectiveness, Foreign Countries
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Élisabeth Bélanger; Sophie McMullin; Elisabeth Hould; Lorie-Marlène Brault Foisy; Steve Masson – Mind, Brain, and Education, 2025
Through professional learning communities comprising preschool and primary school teachers, we investigated factors that facilitate or impede the implementation of neuroeducational principles, including repeated neuronal activation, active learning, spaced learning, feedback and mindset. Findings from this small-scale qualitative study indicate…
Descriptors: Preschool Teachers, Elementary School Teachers, Teacher Attitudes, Neurosciences
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Roland Gesthuizen; Hazel Tan; Gillian Kidman – International Research in Geographical and Environmental Education, 2025
This study explores the use of virtual worlds, specifically Minecraft, on sustainability education and cognitive skills. Using the Teaching to Inspire model as a lens, we examine how students design sustainable virtual buildings and cityscapes aligned with the UN Sustainable Development Goals and the social-ecological systems (SES) framework. Our…
Descriptors: Environmental Education, Sustainability, Video Games, Cognitive Processes
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Lalita Chaipibal; Thatchai Chittranun – Journal of Practical Studies in Education, 2025
This research aimed to (1) examine the current conditions, desired conditions, and needs regarding active learning management of teachers under the Udonthani Primary Educational Service Area Office 1; and (2) design and develop a program to enhance active learning management among teachers under the same office. The research was conducted in two…
Descriptors: Active Learning, Elementary School Teachers, Faculty Development, Program Development
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Gandolfi, Enrico – Journal of Computer Assisted Learning, 2022
Background: Online game communities are inhabited by millions of players daily with relevant learning opportunities and dynamics. However, little efforts have been done for exploring their potential. Objectives: The goal of this study is to explore if and how social learning processes are occurring in online game communities. Methods: n = 480…
Descriptors: Internet, Games, Socialization, Communities of Practice
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