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Peer reviewedLee, Raymond M. – Teaching Sociology, 1987
Describes two teaching simulations which can be used to introduce students to problems encountered in field research. The first simulation deals with gaining access to a research setting, while the second concerns some ethical difficulties which may potentially confront a field researcher. A number of reasons for using simulations in preference to…
Descriptors: College Instruction, Ethics, Field Studies, Higher Education
Greene, Elizabeth – Chronicle of Higher Education, 1987
A day-long prison simulation for a Wheaton College sociology class, held in a county jail that is generally used to house inmates while they are waiting to appear in court, is described. The course, which focuses on prisons, homelessness, and AIDS, aims to increase students' empathy for others. (MLW)
Descriptors: College Students, Correctional Institutions, Criminology, Empathy
Peer reviewedKlabbers, Jan – Simulation and Games, 1980
Discusses general structure and specification guidelines for interactive simulation/games, which include development of a computer simulation model, embedding the model in an interactive simulation, and embedding the simulation in a game. An outline following these guidelines is presented for the development of DENTIST, a dental health care…
Descriptors: Case Studies, Computer Assisted Instruction, Dental Health, Educational Games
Penrod, James I., Ed. – 1983
The Summer Institute of Computer Literacy, held at Pepperdine University in 1982, dealt with the uses of computing in higher education administration. These proceedings contain papers from presenters at the Institute. Every presentation paper could not be obtained; in such cases permission was secured to print a previously published paper authored…
Descriptors: College Administration, Computer Literacy, Computer Simulation, Educational Planning
Turner, Judith Axler – Chronicle of Higher Education, 1987
Computational science is defined as science done on a computer. A computer can serve as a laboratory for researchers who cannot experiment with their subjects, and as a calculator for those who otherwise might need centuries to solve some problems mathematically. The National Science Foundation's support of supercomputers is discussed. (MLW)
Descriptors: Computation, Computer Graphics, Computers, Experiments
Wolfram, Stephen – Scientific American, 1984
Discusses the use of computer programs in science and mathematics. Provides examples of how computation offers a new means of describing and investigating scientific and mathematical systems and how computer simulation can be used to examine new kinds of models for natural phenomena. (JN)
Descriptors: Biological Sciences, Computation, Computer Simulation, Computer Software
Lappan, Glenda; Winter, M. J. – Creative Computing, 1985
Presents four probability problems, their simulations, and analyses. The first illustrates a discrete situation for which it is possible to list the sample space. The second and third are continuous--the number of possible outcomes is infinite. The last is discrete with a surprising continuous extension question which leads to l/e. (JN)
Descriptors: College Mathematics, Computer Simulation, Computer Software, High Schools
Peer reviewedLepkowski, Wil – Chemical and Engineering News, 1985
The National Science Foundation (NSF) has awarded support for supercomputer centers at Cornell University, Princeton University, University of California (San Diego), and University of Illinois. These centers are to be the nucleus of a national academic network for use by scientists and engineers throughout the United States. (DH)
Descriptors: College Science, Computer Science, Computers, Engineering Education
Peer reviewedMolenda, Michael; Rice, John M. – Simulation and Games, 1979
Describes the background, setting, materials, controls, and a sample of a simulation game on the task of diffusion in a school setting. (CMV)
Descriptors: Adoption (Ideas), Attitude Change, Change Agents, Diffusion
Peer reviewedCutchins, Malcolm A. – CoED, 1982
Illustrates use of analog/logic computer to produce realistic display of the actual motion of computer simulations in addition to the usual variable-versus-time solution. An arbitrary vector-generating circuit is postulated and utilized in several examples, the most general of which shows vector length, angle, and position all changing with time.…
Descriptors: Aerospace Education, Analog Computers, Aviation Technology, Computer Science
Peer reviewedKunce, Joseph T.; And Others – Journal of Clinical Psychology, 1981
Used a mathematical simulation procedure adaptable to an interactional concept of personality to predict the interpersonal compatibility of couples. Strife scores derived from computer simulation of interactional personality data correlated significantly with partner ratings for the quality and the stability of their relationship. Significance…
Descriptors: Computer Oriented Programs, Emotional Response, Interpersonal Attraction, Interpersonal Relationship
Peer reviewedCliff, Norman; And Others – Applied Psychological Measurement, 1979
Monte Carlo research with TAILOR, a program using implied orders as a basis for tailored testing, is reported. TAILOR typically required about half the available items to estimate, for each simulated examinee, the responses on the remainder. (Author/CTM)
Descriptors: Adaptive Testing, Computer Programs, Item Sampling, Nonparametric Statistics
Peer reviewedDiehl, B. J. – Simulation and Games, 1979
The current level of simulation and game (SG) research and development activity in Australia is limited compared with levels in America and England; but Australian interest in SG is rapidly increasing, especially due to the recent formation of the Australian Decision-Simulation and Educational Gaming Association. (CMV)
Descriptors: Curriculum Development, Educational Games, Educational Research, Instructional Design
Peer reviewedThornton, George C., III; Cleveland, Jeanette N. – American Psychologist, 1990
Evaluates how simulations of varying complexity are used for various purposes in the process of management development. Explains the theoretical rationale for the use of simulations as research tools to study managerial behavior, as assessment devices, and as learning experiences. Evaluates the appropriateness of using simulations in management…
Descriptors: Behavioral Science Research, Evaluation, Group Discussion, Industrial Training
Peer reviewedEliason, John C., Jr. – Physics Teacher, 1989
Discusses a laboratory exercise simulating the paths of light rays through spherical water drops by applying principles of ray optics and geometry. Describes four parts: determining the output angles, computer simulation, explorations, model testing, and solutions. Provides a computer program and some diagrams. (YP)
Descriptors: Computer Simulation, Laboratory Experiments, Laboratory Procedures, Optics


