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McMahon, John – Journal of Political Science Education, 2021
Given the increasing prevalence of podcast listening, especially among young adults with college education, it is important to consider how student-produced podcasts can impact the student experience in the classroom, contribute to a more participatory course, and help achieve learning objectives. To engage these issues, this article reflects on…
Descriptors: Audio Equipment, Political Science, Introductory Courses, Assignments
Gallardo-Williams, Maria; Morsch, Layne A.; Paye, Ciana; Seery, Michael K. – Chemistry Education Research and Practice, 2020
Student-generated videos are growing in popularity in education generally, and in chemistry education there are several reports emerging on their use in practice. Interest in their use in chemistry is grounded in the visual nature of chemistry, the role of laboratory work in chemistry, and a desire to enhance digital literacy skills. In this…
Descriptors: Chemistry, Science Instruction, Teaching Methods, Video Technology
Subero, David; Llopart, Mariona; Siqués, Carina; Esteban-Guitart, Moises – Oxford Review of Education, 2018
The aim of this paper is to address the teaching and learning processes in schools from a Vygotskian perspective based on the notion of "identity artefacts" (IAs) which, for our purposes, consist of documents created by the learners about themselves, in which they try to capture all the things that make sense and are meaningful to them…
Descriptors: Learning Processes, Teaching Methods, Mediation Theory, Bilingual Instructional Materials
Nee, Julia – L2 Journal, 2020
In this paper, I examine the development, implementation, and results of utilizing three types of storybooks in a language revitalization classroom for students ages 5-12 learning Teotitlán del Valle Zapotec, an indigenous language of southern Mexico. Although each method used for creating books in Zapotec generated a positive reaction from…
Descriptors: American Indian Languages, American Indian Students, Native Language Instruction, Student Developed Materials
Decker, Adrienne; Phelps, Andrew; Egert, Christopher A. – Educational Technology, 2017
This article explores the critical need to articulate computing as a creative discipline and the potential for gender and ethnic diversity that such efforts enable. By embracing a culture shift within the discipline and using games as a medium of discourse, we can engage students and faculty in a broader definition of computing. The transformative…
Descriptors: Computer Science Education, Creativity, Educational Games, Learner Engagement
Matuszak, Katarzyna; Szczuka-Dorna, Liliana – Language Learning in Higher Education, 2023
This activity report describes a sample unit (Effective Data Presentation) from a communication course prepared as part of an Intellectual Output within the BADGE Project, which was carried out by 12 partner universities from 10 countries during 3 academic years (2019-2022). The article first describes the results of a survey which show that…
Descriptors: Engineering Education, Languages for Special Purposes, Second Language Learning, Second Language Instruction
Vasquez, Vivian Maria – Theory Into Practice, 2015
Although technology is most often heralded an intrinsic efficiency, the process of using technology to create a text is full of opportunities to learn new information, create and distribute knowledge, and engage in identity work. This article explores how the production of 1 such technological text, a podcast, offered students opportunities to…
Descriptors: Transformative Learning, Multimedia Materials, Hypermedia, Global Education
Tolentino, Efleda Preclaro; Lawson, Lauren – Journal of Early Childhood Literacy, 2017
Teacher research yields a plethora of insights about creating a meaningful curriculum for children. In this article, we describe the experience of preschool children who participated in Kindergarten Club, a space that afforded them opportunities to shift roles from being preschoolers to being kindergarteners. Kindergarten Club became a catalyst…
Descriptors: Preschool Children, Preschool Education, Emergent Literacy, Beginning Reading
Hafner, Christoph A. – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2015
A number of scholars maintain that the affordances of digital media to easily copy, edit, and share digital content has led to the development of a "remix culture" in which the amateur creation of cultural artifacts--often remixes, mashups, or parodies based on the creative works of others--has proliferated. At the same time, in TESOL…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Foreign Countries
Sanders, Nathan E.; Faesi, Chris; Goodman, Alyssa A. – Journal of Science Education and Technology, 2014
Educational technology has attained significant importance as a mechanism for supporting experiential learning of science concepts. However, the growth of this mechanism is limited by the significant time and technical expertise needed to develop such products, particularly in specialized fields of science. We sought to test whether interactive,…
Descriptors: Computer System Design, Computer Software, Learning Modules, Instructional Innovation
Stille, Saskia; Prasad, Gail – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2015
The purpose of this article is to illustrate the potential contribution of a multimodal approach to English language teaching and learning in the educational context. Collaborating with English as a second language (ESL) and classroom teachers to explore ways to improve pedagogy in multilingual, multicultural schools, the authors discovered many…
Descriptors: Multilingualism, English (Second Language), Second Language Learning, Personal Narratives
Dowling, Sean – TESL-EJ, 2013
Learner-generated content (LGC) has always been produced as part of the learning process; however, it often generally goes no further than the teacher. Research has shown that by exposing LGC to a wider audience, students are motivated to produce work of a higher quality. The process of publishing and sharing LGC also helps students develop key…
Descriptors: Electronic Publishing, Student Developed Materials, English (Second Language), Second Language Learning
Coutinho, Clara; Mota, Pedro – Computers in the Schools, 2011
This article presents a report of a pedagogic experience carried out in a Portuguese 6th-grade music education class during the 2008-2009 school year. A podcast was created (www.podomatic.com) and several activities were developed, in classroom context, taking advantage of the tool's potential for teaching and learning. Although the podcast was…
Descriptors: Foreign Countries, Music Education, Informal Education, Music
Lazda-Cazers, Rasma – Journal of General Education, 2010
New Web technology allows for the design of traditionally lecture-centered humanities courses by fostering active learning and engaging students as producers of learning content. The article presents the experiences with a student-generated wiki for a Germanic Mythology course. Evaluations indicated an overwhelmingly positive student experience…
Descriptors: Mythology, Active Learning, Student Experience, Humanities Instruction
O'Shea, Patrick M.; Onderdonk, James C.; Allen, Douglas; Allen, Dwight W. – Journal of Digital Learning in Teacher Education, 2011
Education traditionally has been defined as a one-way relationship between teacher and learner. However, new technologies are dramatically changing that relationship in a multitude of ways. In this article, the authors describe some of these changes and explore one example of the intersection between technology and pedagogy, describing a college…
Descriptors: Program Effectiveness, Educational Technology, Appropriate Technology, Teaching Methods
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