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Brooke N. Macnamara; Ibrahim Berber; M. Cenk Çavusoglu; Elizabeth A. Krupinski; Naren Nallapareddy; Noelle E. Nelson; Philip J. Smith; Amy L. Wilson-Delfosse; Soumya Ray – Cognitive Research: Principles and Implications, 2024
Artificial intelligence in the workplace is becoming increasingly common. These tools are sometimes used to aid users in performing their task, for example, when an artificial intelligence tool assists a radiologist in their search for abnormalities in radiographic images. The use of artificial intelligence brings a wealth of benefits, such as…
Descriptors: Artificial Intelligence, Computer Use, Program Effectiveness, Cognitive Ability
Lewin, Cathy; Niederhauser, Dale; Johnson, Quinn; Saito, Toshinori; Sakamoto, Akira; Sherman, Roger – Canadian Journal of Learning and Technology, 2021
Cyber-wellness concerns positive wellbeing in online spaces, including awareness of how to behave appropriately and protect oneself. We explain and illustrate the complex nature of cyber-wellness, focusing on four key aspects. Firstly, developing students' information and media literacy skills is essential for promoting cyber-wellbeing. Such…
Descriptors: Responsibility, Safety, Risk, Internet
Noroozi, Omid; Kirschner, Paul A.; Biemans, Harm J. A.; Mulder, Martin – Educational Psychology Review, 2018
Argumentation is fundamental for many learning assignments, ranging from primary school to university and beyond. Computer-supported argument scaffolds can facilitate argumentative discourse along with concomitant interactive discussions among learners in a group (i.e., first-order argument scaffolding). However, there is no evidence, and hence no…
Descriptors: Persuasive Discourse, Scaffolding (Teaching Technique), Skill Development, Scripts
Sclater, Madeleine; Lally, Victor – International Journal of Art & Design Education, 2013
The dialectical relationship between social justice, active participation and the development of aesthetic sensibilities is re-emerging as a theme among art and design educators as concerns mount for the future of art and design education in the curriculum--particularly in the UK, but also internationally. This article explores the potential of…
Descriptors: Creative Activities, Daily Living Skills, Skill Development, Art Education
Gluga, R.; Kay, J.; Lever, T. – IEEE Transactions on Learning Technologies, 2013
It is important, but very challenging, to design degree programs, so that the sequence of learning activities, topics, and assessments over three to five years give an effective progression in learning of generic skills, discipline-specific learning goals and accreditation competencies. Our CUSP (Course and Unit of Study Portal) system tackles…
Descriptors: College Curriculum, Computer Uses in Education, Educational Objectives, Academic Degrees
Jou, Min; Shiau, Jaw-Kuen – Turkish Online Journal of Educational Technology - TOJET, 2012
One obstacle to industrial technology education is that the difficulties or problems students encounter during experiments are not easy to detect. Students are often unaware of their flaws, and some will not notify the teacher of these flaws even if they are aware of them. Consequently, many opportunities to rectify these flaws and improve…
Descriptors: Computer Uses in Education, Reflection, Technology Education, Electronic Learning
Howard, Jonathon Leigh – Journal of Geography in Higher Education, 2011
Teaching conservation management means more than just learning about solving complex and difficult environmental issues. Such learning must also consider the likely administrative context that students will end up working in. This article outlines the development of a role-play that uses online technology to teach several administrative processes…
Descriptors: Role Playing, Conservation (Environment), Parks, Computer Uses in Education
Ayres, Kevin; Cihak, David – Intellectual and Developmental Disabilities, 2010
The purpose of this study was to evaluate the effects of a computer-based video instruction (CBVI) program to teach life skills. Three middle school-aged students with intellectual disabilities were taught how to make a sandwich, use a microwave, and set the table with a CBVI software package. A multiple probe across behaviors design was used to…
Descriptors: Maintenance, Mental Retardation, Computer Software, Computers
Mechling, Linda; O'Brien, Eileen – Education and Training in Autism and Developmental Disabilities, 2010
This study investigated the effectiveness of computer-based video instruction (CBVI) to teach three young adults with moderate intellectual disabilities to push a "request to stop bus signal" and exit a city bus in response to target landmarks. A multiple probe design across three students and one bus route was used to evaluate effectiveness of…
Descriptors: Maintenance, Bus Transportation, Mental Retardation, Young Adults
Heo, Misook – Journal of Educational Multimedia and Hypermedia, 2011
This study examined the effects of the digital storytelling experience of beginning pre-service teachers on their self-efficacy in educational technology and disposition toward change with regard to new technological approaches to teaching. A total of 76 freshmen participated in the study. After participating in a brief tutorial session, the…
Descriptors: Preservice Teacher Education, Story Telling, Self Efficacy, Educational Technology
Vismara, Laurie A.; Young, Gregory S.; Stahmer, Aubyn C.; Griffith, Elizabeth McMahon; Rogers, Sally J. – Journal of Autism and Developmental Disorders, 2009
Although knowledge about the efficacy of behavioral interventions for children with ASD is increasing, studies of effectiveness and transportability to community settings are needed. The current study conducted an effectiveness trial to compare distance learning vs. live instruction for training community-based therapists to implement the Early…
Descriptors: Distance Education, Autism, Pervasive Developmental Disorders, Teaching Methods
McDaniel, Larry; Jackson, Allen; Gaudet, Laura; Shim, Andrew – American Journal of Business Education, 2009
It may amaze those in education that in this age of technology and computers, how basic concepts of classroom teaching are similar or even more important than they were 40 years ago when Kounin first defined withitness elements. New challenges, related to laptop Internet instruction, require instructors to develop "withitness" skills and…
Descriptors: Laptop Computers, Educational Technology, Teaching Methods, Computer Uses in Education
Mishra, Sanjaya – Commonwealth of Learning, 2010
In order to understand the Open Schooling system in India, the National Institute of Open Schooling (NIOS), and its operations, the author scanned and read a large number of documents in a short span of time. These readings formed the basis of his discussions with a range of stakeholders with whom he conducted interviews/interaction to gather…
Descriptors: Opinions, Interviews, Foreign Countries, Vocational Education
Davies, W. Martin – Higher Education: The International Journal of Higher Education and Educational Planning, 2009
Computer-Assisted Argument Mapping (CAAM) is a new way of understanding arguments. While still embryonic in its development and application, CAAM is being used increasingly as a training and development tool in the professions and government. Inroads are also being made in its application within education. CAAM claims to be helpful in an…
Descriptors: Skill Development, Persuasive Discourse, Computer Uses in Education, Computer Software
Wood, Robert E.; Beckmann, Jens F.; Birney, Damian P. – Education & Training, 2009
Purpose: The purpose of this paper is to consider how simulations are increasingly used in training programs for the development of skills such as leadership. However, the requirements of leadership development go beyond the development of task specific procedural knowledge or expertise that simulations have typically been used to develop.…
Descriptors: Leadership, Teaching Methods, Computer Simulation, Skill Development

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