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Hally, Edmond – Journal of Political Science Education, 2022
This article describes the results of a game ("Zombie Federalism") created for a lower-level political science elective, State and Local Politics. This game was created to improve both retention of course material and enthusiasm in a historically underperforming course. In the game, students play the roles of officials in different…
Descriptors: Experiential Learning, Politics, Educational Policy, Game Based Learning
Trinh, Mai P. – Management Teaching Review, 2022
Mobile app escape games are excellent tools to create an experiential learning process in online contexts. Through the act of solving puzzles to escape the rooms, students experience a process in which they need to discover new information and clues, adjust their strategies repeatedly, and become more aware of the way they learn. Their emotional…
Descriptors: Telecommunications, Handheld Devices, Computer Oriented Programs, Educational Technology
Mannino, Michael V.; Khojah, Mohammed; Gregg, Dawn G. – Journal of Information Systems Education, 2021
This paper describes an innovative approach for teaching the challenges in the management of data warehouse development. The approach contains lecture material providing conceptual background about the management of data warehouse development, a simulation game supporting experiential learning, and a post-play debriefing to support synthesis of…
Descriptors: Game Based Learning, Simulation, Data Analysis, Teaching Methods
Jackson, Denise; Meek, Stephanie – Accounting Education, 2021
There is increasing pressure on higher education institutions to better prepare students for future work, augmented by widespread measurement of their performance using graduate employment metrics. Accounting is no exception with growing attention on whether, and in what ways, accounting curricula is aligning to labor market demands. This paper…
Descriptors: Business Administration Education, Accounting, Career Readiness, Authentic Learning