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Ishant Singhal; Guru Ratan Satsangee; Lakshya Bhardwaj; Gaurang S. Sharma; Anand Swarup Chandrakar; Hritav Gupta; Gargi Malik; Bobby Tyagi; Ankit Sahai; Rahul Swarup Sharma – IEEE Transactions on Learning Technologies, 2024
3D-printing (3DP) is a rapidly evolving sector and is advancing at an unmatched pace. Integrating digital-based approaches to disseminate knowledge within institutional curricula is crucial for mainstreaming knowledge. This work explores the development of a virtual lab (VL) for additive manufacturing (AM), using an interactive VL simulator. The…
Descriptors: Computer Peripherals, Printing, Laboratories, Computer Simulation
Lahcen Oubahssi; Claudine Piau-Toffolon; Oussema Mahdi – Interactive Learning Environments, 2024
In this paper, we address the issue of the design and deployment of VR-oriented pedagogical scenarios by teachers as designers. To provide practical and theoretical solutions, we analyse the various existing models and tools for assisting teachers in the design and deployment of virtual reality learning environments (VRLEs). We identify a need for…
Descriptors: Computer Simulation, Teaching Methods, Instructional Design, Technology Uses in Education
Kolak, Joanna; Monaghan, Padraic; Taylor, Gemma – Journal of Child Language, 2022
Language in touchscreen apps could be useful as an additional source of children's language input, alongside child directed speech (CDS) and books. Here we performed the first analysis of language in apps, as compared with books and CDS. We analysed language in 18 of the most popular educational apps targeting pre-schoolers and compared their…
Descriptors: Language Usage, Educational Technology, Computer Oriented Programs, Preschool Children
Álvaro Nolla; Ángela Ibiricu; Angélica Benito – International Journal for Technology in Mathematics Education, 2024
In this paper we present a collaborative 3D modeling and printing experience within a Project Based Learning (PBL) activity, carried out with two different groups of participants: pre-service teachers at the Universidad Autónoma de Madrid (Spain), and school students of Primary and Secondary level taking part in an extra-curricular activity.…
Descriptors: Cooperative Learning, Printing, Computer Peripherals, Educational Technology
Leenaars, Frank A.; Joolingen, Wouter R.; Gijlers, Hannie; Bollen, Lars – Educational Technology Research and Development, 2014
GearSketch is a learning environment for the gears domain, aimed at students in the final years of primary school. It is designed for use with a touchscreen device and is based on ideas from drawing-based learning and research on cognitive tutors. At the heart of GearSketch is a domain model that is used to transform learners' strokes into…
Descriptors: Elementary School Students, Elementary Education, Computer Graphics, Program Effectiveness
Shanthy, T. Rajula; Thiagarajan, R. – Journal of Agricultural Education and Extension, 2011
In this article, the practicability of introduction of computer multimedia as an educational tool was compared with the traditional approach for training sugarcane growers in ratoon management practices in three villages of Tamil Nadu state, India using pre-test, post-test control group experimental design. A CD-ROM was developed as a multimedia…
Descriptors: Control Groups, Research Design, Attention Span, Multimedia Materials
Korat, Ofra – Computers & Education, 2010
The effect of reading an electronic storybook (e-book) on Israeli children's language and literacy was examined in kindergarten children (N = 40; age 5:2-6:3) compared to first graders (N = 50; age 6:3-7:4). The children in each age group were randomly assigned to two groups: an intervention group which read the e-book five times and a control…
Descriptors: Control Groups, Reading Comprehension, Kindergarten, Grade 1
Geraghty, Barbara; Quinn, Ann Marcus – ReCALL, 2009
As Japanese uses three writing systems (hiragana, katakana, and the ideograms known as kanji), and as materials in the target language include all three, it is a major challenge to learn to read and write quickly. This paper focuses on interactive multi-media methods of teaching Japanese reading which foster learner autonomy. As little has been…
Descriptors: Interaction, Comparative Analysis, Independent Study, Japanese
Alberta Advanced Education and Technology, 2008
Learning Clicks is a program under the provincial department of Advanced Education and Technology's "Raising Awareness about Planning for Post-Secondary" (RAPPS) umbrella; an initiative that supports Strategy 2.4 in Alberta Advanced Education and Technology's 2007-10 Business Plan to enhance parents' and learners' knowledge and awareness…
Descriptors: Teacher Surveys, Student Surveys, Foreign Countries, Educational Technology
Cantrell, Pamela; Sudweeks, Richard – Journal of Computers in Mathematics and Science Teaching, 2009
This project investigated the effects of technology task autonomy, teacher gender, and student gender on student achievement scores for students disaggregated by IEP and SES in middle school science classrooms. Participants were from the treatment group in a larger quasi-experimental design project that investigated the effects of integrated…
Descriptors: Quasiexperimental Design, Student Motivation, Scores, Personal Autonomy
General Accounting Office, Washington, DC. Health, Education, and Human Services Div. – 1998
This document contains a letter to members of the United States Senate reporting the information gathered from a study of five school districts' experiences funding technology programs. Appendices, which comprise the majority of the document, include the project scope and evaluation, and the reports from each school district. The five school…
Descriptors: Access to Computers, Computer Networks, Computer Peripherals, Educational Finance
Glennan, Thomas K., Jr.; And Others – 1997
Signed in April 1996, Executive Order (E.O.) 12999, "Educational Technology: Ensuring Opportunity for All Children in the Next Century," was intended to promote the transfer of unneeded federal government computer equipment to schools and educational nonprofit organizations. This report examines the supply and distribution of surplus…
Descriptors: Computer Peripherals, Computer Uses in Education, Educational Facilities, Educational Resources
Sternberger, Carol – AACE Journal, 2006
Electronic delivery of courses presents an evolving process and one that necessitates a change in the architecture of learning designs. Moving beyond the adaptation of familiar methodology for electronic delivery is challenging and requires innovation. The inclusion of interactive courseware in an electronically delivered course addresses varied…
Descriptors: Self Efficacy, Courseware, Teaching Methods, Distance Education