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Hughes, Michael; Lacy, C. Jeff – portal: Libraries and the Academy, 2016
Gamification, the application of game elements to nongame contexts, was recently a subject of great interest in the library literature, inspiring a number of articles. That interest tapered off in tandem with gamification's wider decline, but signs point to its reemergence. Anticipating renewed interest in gamification, the authors reviewed the…
Descriptors: Literature Reviews, Games, Change Strategies, Educational History

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