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Lin, Wang – English Language Teaching, 2017
Constructivism is a theory related to knowledge and learning, focusing on learners' subjective initiative, based on which the interactive approach has been proved to play a crucial role in language learning. Accordingly, the interactive approach can also be applied to translation teaching since translation itself is a bilingual transformational…
Descriptors: Teaching Models, Translation, Constructivism (Learning), Courseware
Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
Kordaki, Maria – Computers & Education, 2010
This paper presents both the design and the pilot formative evaluation study of a computer-based problem-solving environment (named LECGO: Learning Environment for programming using C using Geometrical Objects) for the learning of computer programming using C by beginners. In its design, constructivist and social learning theories were taken into…
Descriptors: Feedback (Response), Constructivism (Learning), Formative Evaluation, Problem Solving
Gonzalez, Carina S.; Blanco, Francisco – Simulation & Gaming, 2008
Different approaches have demonstrated that learning improves when implemented in a constructivist and social way. In addition, electronic games and simulations are perceived to have high educational value because of their motivational and emotional factors. This potential value can be developed by defining appropriate scenarios in which players…
Descriptors: Constructivism (Learning), Video Games, Educational Games, Integrated Curriculum
Schroeder, Ulrik; Spannagel, Christian – International Journal on E-Learning, 2006
Many e-learning materials lack pedagogical principles and theoretical foundations. The great potential of activating learners and thus enriching learning experience is often unused in instructional software and online courses. Pedagogical theories like constructivist and action-orientated approaches should rather underlie the creation of new…
Descriptors: Active Learning, Online Courses, Courseware, Computer Assisted Instruction
Peer reviewedPetraglia, Joseph – Educational Technology Research and Development, 1998
Argues that consideration of constructivism's epistemological implications suggests that educational technologists need to convince learners of a problem's authenticity rather than to promote environments that deliver "preauthenticated" problems. Proposes guidelines to assist developers of educational technologies in accommodating the essentially…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
Tavangarian, Djamshid; Leypold, Markus E.; Nölting, Kristin; Röser, Marc; Voigt, Denny – Electronic Journal of e-Learning, 2004
Despite the fact that e-Learning exists for a relatively long time, it is still in its infancy. Current e-Learning systems on the market are limited to technical gadgets and organizational aspects of teaching, instead of supporting the learning. As a result the learner has become deindividualized and demoted to a noncritical homogenous user. One…
Descriptors: Electronic Learning, Individualized Instruction, Computer System Design, Courseware
Aydin, Emin – Online Submission, 2005
The purpose of this study is to review the changes that computers have on mathematics itself and on mathematics curriculum. The study aims at investigating different applications of computers in education in general, and mathematics education in particular and their applications on mathematics curriculum and on teaching and learning of…
Descriptors: Constructivism (Learning), Mathematics Curriculum, Mathematics Education, Computer Assisted Instruction
Radosevich, David J.; Kahn, Patricia – Innovate: Journal of Online Education, 2006
A key benefit of information technology in educational settings is its ability to support engaged, interactive learning experiences consistent with constructivist principles. At the same time, educators are continually searching for low threshold technologies that integrate well in traditional learning environments, that do not require a high…
Descriptors: Constructivism (Learning), Information Technology, Educational Technology, Teaching Methods
Hawley, Chandra L.; Duffy, Thomas M. – 1998
This paper presents a model for designing computer-based simulation environments within a constructivist framework for the K-12 school setting. The following primary criteria for the development of simulations are proposed: (1) the problem needs to be authentic; (2) the cognitive demand in learning should be authentic; (3) scaffolding supports a…
Descriptors: Banking, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Hedberg, John G.; And Others – 1994
This paper examines improving learning outcomes through redesigning information landscapes. The concept of information landscapes has been a constant theme in the development of interactive multimedia packages. For the user interface to this information to be effective and efficient, consideration must be given to the cognitive load placed on the…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation
Brittain, Michael; Chambers, Mark; Marriott, Philip – 1998
This paper reports on the first phase of a research project undertaken by a team at the University of South Australia and Victoria University of Wellington (New Zealand) to design and deliver educational applications of digital learning media and to identify criteria for assessment of the efficacy and quality of the use of such media from a…
Descriptors: Case Studies, Comparative Analysis, Computer Assisted Instruction, Constructivism (Learning)
Resta, Paul – 1998
Project CIRCLE, a project conducted by the University of Texas Learning Technology Center in collaboration with the Austin Independent School District and the Eanes Independent School District, explored the use of network-based tools to help change teacher practices toward more student-directed and constructivist approaches to learning. Through…
Descriptors: College School Cooperation, Computer Assisted Instruction, Constructivism (Learning), Cooperative Learning
Black, John B.; And Others – 1994
Two graphic computer simulations have been prepared for teaching high school and middle school students about how business organizations and financial systems work: "Parkside," which simulates managing a hotel; and "Guestwear," which simulates managing a clothing manufacturer. Both simulations are based on six principles of…
Descriptors: Authoring Aids (Programming), Business Administration, Computer Assisted Instruction, Computer Graphics

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