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Riehl, Bambi – PEPNet-Midwest, 2010
PEPNet gets frequent requests for information about interpreter/speech-to-text position development. Determining or analyzing a salary is often part of this challenge and the people at PEPNet trust the information in this paper will be helpful to postsecondary programs. This is the sixth survey produced by PEPNet-Midwest and the University of…
Descriptors: Partial Hearing, College Faculty, Educational Finance, National Surveys
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
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Cabaroglu, Nese; Basaran, Suleyman; Roberts, Jon – Turkish Online Journal of Educational Technology - TOJET, 2010
This study compares pauses, repetitions and recasts in matched task interactions under face-to-face and computer-mediated conditions. Six first-year English undergraduates at a Turkish University took part in Skype-based voice chat with a native speaker and face-to-face with their instructor. Preliminary quantitative analysis of transcripts showed…
Descriptors: Foreign Countries, College Students, Computer Mediated Communication, Native Speakers
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Erkens, Gijsbert; Janssen, Jeroen – International Journal of Computer-Supported Collaborative Learning, 2008
Although protocol analysis can be an important tool for researchers to investigate the process of collaboration and communication, the use of this method of analysis can be time consuming. Hence, an automatic coding procedure for coding dialogue acts was developed. This procedure helps to determine the communicative function of messages in online…
Descriptors: Protocol Analysis, Validity, Cooperation, Coding
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Schell, Robyn; Kaufman, David – Journal of Educational Computing Research, 2009
The web has the potential to offer an environment that can support standardized medical education to students dispersed in time or place and, in the process, respond to reduced availability of patients for practice. This exploratory article describes how we evaluated critical thinking in an online collaborative Problem-based Learning (PBL)…
Descriptors: Medical Education, Problem Based Learning, Patients, Critical Thinking