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David R. Firth; Adam Gonzales; Michelle Louch; Bryan Hammer – Information Systems Education Journal, 2025
ChatGPT is having an impact on students, and information systems (IS) and computing academic professionals alike. Our goal for this paper is to help faculty and students know the conditions in which generative AI such as ChatGPT should or should not be used. To that end, we describe the development of a 2x2 matrix. On the horizontal axis we have…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Information Systems
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De Garrido, Luis – Creativity Research Journal, 2022
The main objective of this paper is the conceptual design of a computational AI system that emulates human creativity. To do this, extensive research has been done on recent discoveries about the neural bases of human creativity. As a result, eleven neurocognitive factors have been identified on which the tremendous creative capacity of the human…
Descriptors: Artificial Intelligence, Brain, Creativity, Program Design
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Pinkwart, Niels – International Journal of Artificial Intelligence in Education, 2016
This paper attempts an analysis of some current trends and future developments in computer science, education, and educational technology. Based on these trends, two possible future predictions of AIED are presented in the form of a utopian vision and a dystopian vision. A comparison of these two visions leads to seven challenges that AIED might…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Science, Educational Technology
Kuhl, Patricia K.; Liang, Soo-Siang; Guerriero, Sonia; van Damme, Dirk – OECD Publishing, 2019
This book highlights new scientific research about how people learn, including interdisciplinary perspectives from neuroscience, the social, cognitive and behavioural sciences, education, computer and information sciences, artificial intelligence/machine learning, and engineering. These new developments offer fascinating new perspectives, based on…
Descriptors: 21st Century Skills, Interdisciplinary Approach, Technological Advancement, Learning Problems
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Loeckx, Johan – International Review of Research in Open and Distributed Learning, 2016
The opinions on MOOCs go to extremes, covering a wide variety of topics, affecting economy, pedagogy, and computer science which makes it hard to keep oversight. Despite the many excellent research reports and articles, an overview of the bigger picture, providing a holistic qualitative summary of the different opinions, is still very welcome.…
Descriptors: Online Courses, Computer Science, Teaching Methods, Social Environment
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Demetriadis, Stavros; Egerter, Tina; Hanisch, Frank; Fischer, Frank – Computer Science Education, 2011
This study investigates the effectiveness of using peer review in the context of scripted collaboration to foster both domain-specific and domain-general knowledge acquisition in the computer science domain. Using a one-factor design with a script and a control condition, students worked in small groups on a series of computer science problems…
Descriptors: Evidence, Control Groups, Cooperation, Computer Science
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Carifio, James; Perla, Rocco J. – Interchange: A Quarterly Review of Education, 2009
This article presents a critical review and analysis of key studies that have been done in science education and other areas on the effects and effectiveness of using diagrams, graphs, photographs, illustrations, and concept maps as "adjunct visual aids" in the learning of scientific-technical content. It also summarizes and reviews those studies…
Descriptors: Concept Mapping, Maps, Graphs, Artificial Intelligence
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Russell, Ingrid; Markov, Zdravko; Neller, Todd; Coleman, Susan – ACM Transactions on Computing Education, 2010
Our approach to teaching introductory artificial intelligence (AI) unifies its diverse core topics through a theme of machine learning, and emphasizes how AI relates more broadly with computer science. Our work, funded by a grant from the National Science Foundation, involves the development, implementation, and testing of a suite of projects that…
Descriptors: Artificial Intelligence, Program Effectiveness, Computer Science, Teaching Methods
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Friesen, Norm – Mind, Culture, and Activity, 2009
As an alternative to dominant cognitive-constructivist approaches to educational technology, this article makes the case for what has been termed a discursive, or postcognitive, psychological research paradigm. It does so by adapting discursive psychological analyses of conversational activity to the study of educational technology use. It applies…
Descriptors: Constructivism (Learning), Psychological Studies, Educational Technology, Psychology
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Cook, Diane J.; Huber, Manfred; Yerraballi, Ramesh; Holder, Lawrence B. – Journal of Computing in Higher Education, 2004
The goal of this project is to develop a unique simulation environment that can be used to increase students' interest and expertise in Computer Science curriculum. Hands-on experience with physical or simulated equipment is an essential ingredient for learning, but many approaches to training develop a separate piece of equipment or software for…
Descriptors: Science Curriculum, Interdisciplinary Approach, Games, Curriculum Development
Holland, Simon – 1986
This paper forms part of a preliminary survey for work on the application of artificial intelligence theories and techniques to the learning of music composition skills. The paper deals with present day applications of computers to the teaching of music and speculations about how artificial intelligence might be used to foster music composition in…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Science, Computer Uses in Education