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Showing 1 to 15 of 23 results Save | Export
Méxas, José Geraldo Franco; Bastos Guedes, Karla; da Silva Tavares, Ronaldo – International Association for Development of the Information Society, 2014
The representation of figures in mongean projection (double system planned orthographic projection used in the studies of Descriptive Geometry), specially when placed in a particular situation in relation to the projection plans, possesses the quality that, through them, the actual dimensions of represented spatial objects can be found directly…
Descriptors: Geometry, Mathematics Instruction, Visual Aids, Geometric Concepts
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Moreno, Camilo Arango; Bischof, Walter F.; Hoover, H. James – Computers & Education, 2012
We present an interactive tool for browsing course requisites as a case study of dependency visualization. This tool uses multiple interactive visualizations to allow the user to explore the dependencies between courses. A usability study revealed that the proposed browser provides significant advantages over traditional methods, in terms of…
Descriptors: Methods, Internet, Case Studies, Usability
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Ali, Liaqat; Hatala, Marek; Gasevic, Dragan; Jovanovic, Jelena – Computers & Education, 2012
LOCO-Analyst is a learning analytics tool we developed to provide educators with feedback on students learning activities and performance. Evaluation of the first version of the tool led to the enhancement of the tool's data visualization, user interface, and supported feedback types. The second evaluation of the improved tool allowed us to see…
Descriptors: Feedback (Response), Computer Software, Program Descriptions, Student Evaluation
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Bouwer, Anders; Bredeweg, Bert – Instructional Science: An International Journal of the Learning Sciences, 2010
This article presents the design and evaluation of a tool for inspecting conceptual models of system behaviour. The basis for this research is the Garp framework for qualitative simulation. This framework includes modelling primitives, such as entities, quantities and causal dependencies, which are combined into model fragments and scenarios.…
Descriptors: Foreign Countries, Knowledge Representation, Ecology, Models
Tannu, Kirti – Online Submission, 2009
The advent of technology is almost in the field of education for teaching -- learning and cannot be ignored. Students are exposed to superior quality product of advance technologies in other fields around them. In such a scenario whether chalk and black board education is relevant in today's multicoloured and multidimensional digital age? The…
Descriptors: Computer Graphics, Program Effectiveness, Foreign Countries, Animation
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Dyckhoff, Anna Lea; Zielke, Dennis; Bultmann, Mareike; Chatti, Mohamed Amine; Schroeder, Ulrik – Educational Technology & Society, 2012
Learning Analytics can provide powerful tools for teachers in order to support them in the iterative process of improving the effectiveness of their courses and to collaterally enhance their students' performance. In this paper, we present the theoretical background, design, implementation, and evaluation details of eLAT, a Learning Analytics…
Descriptors: Foreign Countries, Computer Uses in Education, Semi Structured Interviews, Usability
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Cobos-Moyano, Alfonso; Martin-Blas, Teresa; Onate-Gomez, Carmen – Computers & Education, 2009
In this work, we analyze the results obtained by a group of freshmen students in a test of prior knowledge on technical drawing carried out before and after attending an introductory course on this subject. The aim of this course was to help students to gain knowledge necessary to take full advantage of the CAD software that is regularly used to…
Descriptors: Introductory Courses, Drafting, Prior Learning, Engineering Education
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Ketterl, Markus; Mertens, Robert; Vornberger, Oliver – Interactive Technology and Smart Education, 2007
Purpose: The purpose of this paper is to describe vector graphics for web lectures, focusing on the experiences with Adobe Flash 9 and SVG. Design/methodology/approach: The paper presents experiences made during the development and everyday use of two versions of the lecture-recording system virtPresenter. The first of these versions is based on…
Descriptors: Internet, Lecture Method, Computer Graphics, Computer Uses in Education
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Rotbain, Yosi; Marbach-Ad, Gili; Stavy, Ruth – Journal of Science Education and Technology, 2008
We present an active way to use a computer animation in secondary molecular genetics class. For this purpose we developed an activity booklet that helps students to work interactively with a computer animation which deals with abstract concepts and processes in molecular biology. The achievements of the experimental group were compared with those…
Descriptors: Experimental Groups, Control Groups, Animation, Computer Graphics
Bernhardt, William; Kress, Michael; Lewental, Mark; Miller, Peter – Association of Small Computer Users in Education (ASCUE), 2004
Reading with a pencil in hand to mark-up a book or article, scribbling questions and notes (along with rude drawings in some cases) in the margins of a committee meeting agenda, marking a student's essay with a red pen--all of these are everyday activities for most faculty. It is hard to say exactly how much of what we do can be defined as reading…
Descriptors: Computer Software, Online Courses, Computer Uses in Education, Teaching Methods
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Glahn, Christian; Specht, Marcus; Koper, Rob – Educational Technology & Society, 2009
Contextualised and ubiquitous learning are relatively new research areas that combine the latest developments in ubiquitous and context aware computing with educational approaches in order to provide structure to more situated and context aware learning. The majority of recent activities in contextualised and ubiquitous learning focus on mobile…
Descriptors: Interaction, Group Activities, Learner Engagement, Student Participation
Franchi, Jorge – 1995
Virtual Reality (VR) is a computer-created sensory experience that allows a participant to believe and barely distinguish a "virtual" experience from a real one using computer graphics, sounds, and images to reproduce electronic versions of real-life situations. This digest describes how VR works and discusses applications of VR in…
Descriptors: Computer Graphics, Computer Simulation, Computer Uses in Education, Futures (of Society)
McCullough, Earl S.; Lofy, Frank J. – Engineering Education, 1989
Reports the results of the third survey of computer use in engineering education conducted in the fall of 1987 in comparing with 1981 and 1984 results. Summarizes survey data on computer course credits, languages, equipment use, CAD/CAM instruction, faculty access, and computer graphics. (YP)
Descriptors: College Science, Computer Graphics, Computer Peripherals, Computer Uses in Education
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Yerushalmy, Michal – International Journal of Computers for Mathematical Learning, 2005
The paper explores changes in technology that have implications for the teaching and learning of school mathematics. To this end, it examines aspects of interactive mathematical textbooks; specifically it analyzes functions authors may intend to be carried out by embedded interactive diagrams. The paper analyzes theoretical as well as practical…
Descriptors: Textbooks, Algebra, Mathematics Education, Educational Environment
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Rezabek, Landra L.; Ragan, Tillman J. – Reading Psychology, 1988
Explains how computers can offer learners powerful assistance in their acquisition of certain visual thinking skills. Describes the limitations and potential of using computers as tools for visual thinking with links to creative writing activities in a fourth-grade class. (MM)
Descriptors: Computer Graphics, Computer Uses in Education, Creative Writing, Elementary Education
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