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McMahon, Mark; Garrett, Michael – Journal of Interactive Learning Research, 2016
The ability to assess learning hinges on the quality of the instruments that are used. This paper reports on the first stage of the design of software to assist educators in ensuring assessment questions meet educational outcomes. A review of the literature within the field of instructional psychology was undertaken with a view towards…
Descriptors: Outcomes of Education, Cognitive Processes, Design, Computer Software
Subrahmaniyan, Neeraja; Krishnaswamy, Swetha; Chowriappa, Ashirwad; Srimathveeravalli, Govindarajan; Bisantz, Ann; Shriber, Linda; Kesavadas, Thenkurussi – Journal of Interactive Learning Research, 2012
Research has shown that children with learning disabilities exhibit considerable challenges with visual motor integration. While there are specialized Occupational Therapy interventions aimed at visual motor integration, computer games and virtual toys have now become increasingly popular, forming an integral part of children's learning and play.…
Descriptors: Learning Disabilities, Educational Technology, Feedback (Response), Computer Software
Repenning, Alexander; Ioannidou, Andri; Luhn, Lisa; Daetwyler, Christof; Repenning, Nadia – Journal of Interactive Learning Research, 2010
Growing science apathy at the K-12 education level represents an alarming development with potentially devastating consequences at individual, societal and economic levels. Technology has been incorporated in science education without fundamentally improving test scores or student attitudes. We claim the core of the problem is how technology is…
Descriptors: Socialization, Student Attitudes, High School Students, Physiology
Cheon, Jongpil; Grant, Michael M. – Journal of Interactive Learning Research, 2009
The purpose of this study was to examine the effectiveness of three different interface types on Web-based instruction: a text-based interface, a graphical interface and a metaphorical interface. In order to determine differences among three interface groups, we compared learning performance, cognitive load, usability, and appeal with various data…
Descriptors: Undergraduate Students, Web Based Instruction, Computer Assisted Instruction, Computer Interfaces
Friedman, Rob; Saponara, Adam – Journal of Interactive Learning Research, 2008
In an attempt to hone the role of learners as designers, this study investigates the effectiveness of an instructional software application resulting from a design process founded on the tenets of participatory design, informant design, and contextual inquiry, as well as a set of established design heuristics. Collaboration occurred among learning…
Descriptors: Fantasy, Educational Technology, Pretests Posttests, College Students
Gouli, Evangelia; Gogoulou, Agoritsa; Grigoriadou, Maria – Journal of Interactive Learning Research, 2008
Self-, peer-, and collaborative-assessment aim at integrating learning and assessment and promoting the active engagement of learners in the assessment process. This article presents a web-based environment, referred to as PECASSE, which supports these assessment methods. In addition to the basic functions of uploading learners'…
Descriptors: Evaluation Methods, Student Evaluation, Computer Software Evaluation, Courseware
Masters, Jessica; Madhyastha, Tara; Shakouri, Ali – Journal of Interactive Learning Research, 2008
ExplaNet is a web-based, anonymous, asynchronous explanation-sharing network. Instructors post questions to the network and students submit explanatory answers. Students then view and rank the explanations submitted by their peers before optionally resubmitting a final and revised answer. Three classroom evaluations of ExplaNet showed that by…
Descriptors: Student Attitudes, Student Characteristics, Use Studies, Instructional Effectiveness
Defranco-Tommarello, Joanna; Deek, Fadi P. – Journal of Interactive Learning Research, 2005
The experimental results of a collaborative problem solving and program development model that takes into consideration the cognitive and social activities that occur during software development is presented in this paper. This collaborative model is based on the Dual Common Model that focuses on individual cognitive aspects of problem solving and…
Descriptors: Interpersonal Communication, Group Dynamics, Programming, Educational Technology
Peer reviewedStoyanov, Svetoslav – Journal of Interactive Learning Research, 1997
Provides theoretical evidence supporting the assumption that cognitive mapping is an effective learning method for students' hypermedia design activities. Checks the effects of student hypermedia design assignments in an ill-structured environment against the uniqueness of cognitive mapping, mapping styles, and cognitive mapping as a creative…
Descriptors: Assignments, Cognitive Mapping, Computer Software Development, Concept Mapping
Kordaki, Maria – Journal of Interactive Learning Research, 2004
This study investigates the role of basic elements of a learning context namely: the given tasks, the nature of the provided tools, and the pupils' gender in their choice of tools provided by an open problem-solving computer environment. Pupils' choice of tools is discussed through the description of an experiment involving the interaction of (30)…
Descriptors: Geometric Concepts, Mathematics Instruction, Foreign Countries, Cognitive Processes
Gerosa, Marco Aurelio; Fuks, Hugo; Lucena, Carlos – Journal of Interactive Learning Research, 2003
In this paper an analysis is made about how awareness in digital learning environments relates to communication, coordination and cooperation and, consequently, collaboration. A collaboration model, where awareness occupies a central position, is presented. The awareness elements of the AulaNet environment are also analyzed, seeking to identify…
Descriptors: Cooperation, Educational Technology, Problem Solving, Computer Uses in Education
Glenn, Lowell M.; Jones, Christopher G.; Hoyt, Jeff E. – Journal of Interactive Learning Research, 2003
This analysis examined the contrasts between online and traditional delivery methods in terms of the impact on student learning and satisfaction for similar course material. It built on the work of other researchers who have asked these types of questions for individual courses and relatively small sample sizes. However, this analysis expanded the…
Descriptors: Undergraduate Students, Business Administration Education, Computer Science Education, Distance Education

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