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Ahmad, Faizan; Zongwei, Luo; Ahmed, Zeeshan; Muneeb, Sara – Interactive Learning Environments, 2023
An insight regarding few of the experiences during video games playing activity is still fuzzy. This paper presents an extensive empirical study that analyzes the experiences of 100 participants (i.e. 25 children, younger adults, older adults, and elders each) during brain games play. This concludes a number of significant correlations among the…
Descriptors: Children, Young Adults, Older Adults, Experience
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von Neuforn, Daniela Stokar – Interactive Learning Environments, 2007
To support and continue the motivation of participants in virtual learning environments it is important to achieve a successful learning atmosphere. Therefore, it is necessary to reach the participants on a personal level and to perceive their personal needs and emotions when conversing with them. These factors of learning motivation depend on the…
Descriptors: Interpersonal Communication, Nonverbal Communication, Computer Mediated Communication, Learning Motivation
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Olaniran, Bolanle A. – Interactive Learning Environments, 2009
This article explores Web 2.0 in interactive learning environments. Specifically, the article examines Web 2.0 as an interactive learning platform that holds potential, but is also limited by learning styles and cultural value preferences. The article explores the issue of control from both teacher and learner perspectives, and in particular the…
Descriptors: Learner Controlled Instruction, Cognitive Style, Values, Cultural Influences
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Villar, Luis M.; Alegre, Olga M. – Interactive Learning Environments, 2008
Online education is used for a variety of purposes in higher education. Two such purposes are improving one's performance over time and understanding one's professional development in the context of online teaching and learning. Relying on data from online staff development courses delivered in five Spanish universities, this article explores…
Descriptors: Online Courses, Quality Control, Faculty Development, College Faculty
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Shute, Valerie J.; Glaser, Robert – Interactive Learning Environments, 1990
Presents an evaluation of "Smithtown," an intelligent tutoring system designed to teach inductive inquiry skills and principles of basic microeconomics. Two studies of individual differences in learning are described, including a comparison of knowledge acquisition with traditional instruction; hypotheses tested are discussed; and the…
Descriptors: Artificial Intelligence, Cluster Analysis, Comparative Analysis, Computer Assisted Instruction