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Hayden, Howard C. – Physics Teacher, 1984
Discusses a computer simulation which: (1) describes an experiment investigating F=m/a; (2) generates data; (3) allows students to see the data; and (4) generates the equation with a least-squares fit. (JN)
Descriptors: Acceleration (Physics), College Science, Computer Simulation, Force
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Kagan, David T. – Physics Teacher, 1984
Describes three computer programs which operate on Apple II+ microcomputers: (1) a menu-driven graph drawing program; (2) a simulation of the Millikan oil drop experiment; and (3) a program used to study the half-life of silver. (Instructions for obtaining the programs from the author are included.) (JN)
Descriptors: College Science, Computer Simulation, Computer Software, Graphs
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Ogborn, Jon; Wong, Denis – Physics Education, 1984
Presents a system that permits students to engage directly in the process of modelling and to learn some important lessons about models and classes of models. The system described currently runs on RML 380Z and 480Z, Apple II and IIe, and BBC model B microcomputers. (JN)
Descriptors: Computer Simulation, Computer Software, High Schools, Microcomputers
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Bak, Per – Physics Today, 1983
Describes how microcomputers can perform very demanding/large-scale physics calculations at speeds not much slower than those of modern, full-size computers. Among the examples provided are a Monte Carlo simulation of the three-dimensional Ising model and a program (for the Apple microcomputer) using the time-independent Schrodinger Equation. (JN)
Descriptors: College Science, Computer Programs, Computer Simulation, Higher Education
Moore, Paul – Australian Journal of Educational Technology, 1995
Surveys the research into virtual reality (VR) and focuses on the implications of immersive virtual worlds for learning and teaching. Topics include how VR differs from other forms of interactive multimedia, VR and the development of educational theory and methodology, and case studies in educational VR research. (Author/LRW)
Descriptors: Case Studies, Computer Simulation, Educational Methods, Educational Research
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Schilling, Mark F. – College Mathematics Journal, 1990
Developed are simple recursion formulas for generating the exact distribution of the longest run of heads, both for a fair coin and for a biased coin. Discusses the applications of runs-related phenomena such as molecular biology, Markov chains, geometric variables, and random variables. (YP)
Descriptors: College Mathematics, Computer Simulation, Higher Education, Mathematical Applications
Trotter, Andrew – Executive Educator, 1991
In a few select high schools in the U.S., supercomputers are allowing talented students to attempt sophisticated research projects using simultaneous simulations of nature, culture, and technology not achievable by ordinary microcomputers. Schools can get their students online by entering contests and seeking grants and partnerships with…
Descriptors: Academically Gifted, Computer Simulation, Computer Uses in Education, Financial Support
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Thavikulwat, Precha – Simulation and Games, 1988
Discussion of educational games that can be configured to accommodate changes in the structure of the game focuses on MANAGEMENT 500, a microcomputer-controlled prototype business simulation game. Three modes of learning that can be emphasized through a configurable simulation game are explained: learning by discovery, by perseverance, and by…
Descriptors: Business, Competition, Computer Simulation, Discovery Learning
Perry, Chad; Euler, Terry – Simulation/Games for Learning, 1989
Investigates the use of personal computer (PC) programs to help participants in simulation exercises transform their experiences into knowledge, skills, and attitudes. Six programs developed at Queensland Institute of Technology are described that involve operations management, strategic management, and macroeconomics. Examples of spreadsheets are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Experiential Learning
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Rogers, Randall; Rieff, Judith – Action in Teacher Education, 1989
This article presents a rationale for development and implementation of computer based interactive videotape (CBIV) in preservice teacher education; identifies advantages of CBIV simulations over other practice exercises; describes economical production procedures; discusses implications and importance of these simulations; and makes…
Descriptors: Computer Assisted Instruction, Computer Simulation, Higher Education, Interactive Video
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Endres-Niggemeyer, Brigitte; And Others – Information Processing & Management, 1995
Examines four working steps from an empirical model where an expert abstractor discovers what a paper is about and drafts a topic sentence; a simulation system is developed using this model. Discusses knowledge processing activities of professional summarizing. Results indicate that a small simulation model of professional summarizing is feasible.…
Descriptors: Abstracting, Cognitive Processes, Computer Simulation, Data Processing
Campbell, J. Olin – Journal of Instruction Delivery Systems, 1995
Discussion of the changing economic environment and the resulting restructuring of society focuses on changes in education needs. Highlights include evaluative simulations, interactive distance learning in the home and in the workplace using interactive media, and a list of World Wide Web information sources for distance education. (LRW)
Descriptors: Computer Simulation, Distance Education, Economic Change, Educational Change
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Morden, Dawn L. – Educational Leadership, 1994
Crossroads to the World is an interdisciplinary, teacher-developed, technology-based project involving constructive learning that can be adapted to almost any social-studies curriculum. Beginning with literary models (like Whitman's "Song of the Open Road"), students use simulation software to generate ideas for their own simulated world…
Descriptors: Computer Simulation, Educational Innovation, Global Approach, Hypermedia
Penso, Rebecca Ann – Computing Teacher, 1992
Describes techniques for using computer-assisted instruction to help students of various ages and needs develop job-related skills. Topics addressed include classroom organization, beginning skills, shopping simulations, other simulations, deciphering signs, social skills, writing activities, and followup. (MES)
Descriptors: Class Organization, Computer Assisted Instruction, Computer Simulation, Courseware
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Stanfel, Julie – Educational Media International, 1993
Describes the "Virtual Cities" project, a virtual reality satellite teleconference with students age 12 to 17 from Canada, Italy, and the United States held during the International Council for Educational Media 1992 conference. A visual database overlaid with instructional gaming strategies provided students with the opportunity to…
Descriptors: Computer Simulation, Foreign Countries, Global Approach, Secondary Education
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