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Cheryl A. Trahms Chapman; Melissa Diegnau – Journal of Education for Business, 2024
This article describes an interactive activity for the first week of an undergraduate Strategic Management (SM) or Business Policy and Strategy (BPS) course. This activity is designed to foster student engagement, which is critical to both the teaching of theory and the practice of strategy while reinforcing course learning objectives regarding…
Descriptors: Undergraduate Students, Experiential Learning, Critical Thinking, Thinking Skills
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Elizabeth A. Bullard; Christina R. Dubell; Charles W. Patrick; Frances S. Ligler; Michael J. McShane – Biomedical Engineering Education, 2024
Biomedical engineering (BME) spans a wide range of research fields and professional activities. Most BME departments use a seminar series to introduce graduate students to exciting research conducted outside their own university, learn about professional opportunities, and enhance their understanding of related topics (e.g., ethics in BME,…
Descriptors: Learner Engagement, Graduate Students, Seminars, Scaffolding (Teaching Technique)
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Lisa Marie Parker; William P. Bintz – Voices from the Middle, 2024
How can educators engage students in learning, thinking, and inquiring? One consideration is teaching with a set of two contradictory texts--texts that have some contradiction between them. The authors find that when students read these books in tandem, they show an innate response of actively wanting to learn, think, and inquire in powerful ways.…
Descriptors: Teaching Methods, Inquiry, Active Learning, Historical Interpretation
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Lebrón, Mariana J.; Lasley, Joe – New Directions for Student Leadership, 2022
Games aren't just useful products, the process of creating games is playful and full of learning potential. This article builds upon a discussion of game-based learning as a cyclical, iterative process that includes motivation, action, and feedback by taking the discussion of the activity of creating games as learning activity. Leadership students…
Descriptors: Games, Design, Leadership, Game Based Learning
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Lo, Jane C.; Neufeld-Kaiser, Jerry – Social Education, 2022
Project-based learning (PBL) is well known for engaging students enthusiastically and for supporting strong experiential learning. Less well known is that rigorous PBL also excels at fostering rich civic engagement--of key importance now, at a time of heightened concern about civics education. In this article, the authors will illuminate how…
Descriptors: Active Learning, Student Projects, United States Government (Course), Civics
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Trendowski, Thomas – Journal of Physical Education, Recreation & Dance, 2022
Escape rooms are an increasingly popular activity that many people engage in recreationally. This modality adapted for education purposes consists of a series of content driven puzzles and challenges that lead students to transverse their way out of a room. The purpose of this article is to: (a) align escape rooms with educational theory (b)…
Descriptors: Health Education, Educational Games, Puzzles, Experiential Learning
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Osler, Trish; Sinner, Anita; El Tannir, Lara – International Journal of Art & Design Education, 2022
This article reflects understandings of artful encounters in relation to ecologies of practice and walking with public art. Introduced as a pedagogic inquiry among art education students training to become teachers in community settings, meaningful event-encounters transpired while walking with the museum. Navigating spaces of becoming-with…
Descriptors: Museums, Art Education, Teaching Methods, Self Concept
Jo, Injeong; Bannert, April; Huh, Sojung; Hong, Jung Eun – Geography Teacher, 2022
In this paper, the authors introduce a student project that can help students stay engaged in Advanced Placement Human Geography (APHG) classrooms through the end of the year, through a project that can be implemented after the APHG exam is given. The tight curriculum schedule of APHG leaves little room for implementing student-centered learning…
Descriptors: Advanced Placement Programs, Human Geography, Learning Activities, Secondary School Curriculum
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Steven Higbee; Sharon Miller; Karen Alfrey – Biomedical Engineering Education, 2025
Challenge: The Hodgkin-Huxley membrane conductance model has been featured in biomedical engineering (BME) curricula for decades. A typical BME assignment might require students to apply the relevant equations and parameters to model the generation of action potentials; however, there is opportunity for students to build and explore both…
Descriptors: Scientific Concepts, Biomedicine, Engineering Education, Models
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Cuenca, Alexander – Social Education, 2021
In a recent study of the impact of the "College, Career, and Civic Life (C3) Framework for Social Studies State Standards," at least 32 states cited, endorsed, framed, modeled, or adopted the C3 Framework in their social studies standards. Consequently, the expectation for almost 30 million students is that social studies teachers…
Descriptors: Active Learning, Inquiry, Social Studies, Teacher Education
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DelPiano, Dylan – Technology and Engineering Teacher, 2021
The Buck Institute for Education defines Project-Based Learning as, "a teaching method in which students gain knowledge and skills by working for an extended period of time to investigate and respond to an authentic, engaging, and complex question, problem, or challenge." (What is PBL, 2020). The idea behind this teaching technique is to…
Descriptors: Active Learning, Student Projects, Electronic Learning, Middle School Students
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Therriault, Claire S.; Kantorowski, Eric J. – Journal of Chemical Education, 2021
The educational game "Make or Take" is designed to approach the notoriously challenging topic of organic synthesis in an entertaining and engaging way. In this unique, two-part game, teams of students are given identical lists of several synthetic transformations, each requiring multiple steps to complete. During the first part of the…
Descriptors: Active Learning, Game Based Learning, Organic Chemistry, Cooperative Learning
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Boutilier, Justin J.; Chan, Timothy C. Y. – INFORMS Transactions on Education, 2023
Artificial intelligence (AI) and operations research (OR) have long been intertwined because of their synergistic relationship. Given the increasing popularity of AI and machine learning in particular, we face growing demand for educational offerings in this area from our students. This paper describes two courses that introduce machine learning…
Descriptors: Artificial Intelligence, Operations Research, Undergraduate Students, Engineering Education
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Tang, Chungang; Song, Zidong – Science Insights Education Frontiers, 2023
This paper is a lesson study of the instruction of China's Natural Resources (the third unit of eighth-grade geography), and its objective is to examine the efficacy of inquiry-based learning in geography education. In the experimental lesson, we reorganized the teaching content by integrating the learning materials from the four sections of…
Descriptors: Active Learning, Inquiry, Secondary School Students, Geography Instruction
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Speights, Sabrina L.; Dunn, Alexandra M. – Management Teaching Review, 2023
Decision-making is a critical topic in any management and organizational behavior course. Navigating and understanding the various processes and influences on decision-making, however, can be complicated. This article revises and expands on a common "employee ranking" format activity. It uses in-class student data to systematically…
Descriptors: Data Use, Decision Making, Business Administration Education, Class Activities
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