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Van Rosmalen, Peter; Vogten, Hubert; Van Es, Rene; Passier, Harrie; Poelmans, Patricia; Koper, Rob – Educational Technology & Society, 2006
The objective of this paper is to introduce a standards-based model for adaptive e-learning and to investigate the conditions and tools required by authors to implement this model. Adaptation in the context of e-learning is about creating a learner experience that purposely adjusts to various conditions over a period of time with the intention of…
Descriptors: Educational Technology, Instructional Design, Web Based Instruction, Electronic Learning
Pawlowski, Jan M.; Bick, Markus – Educational Technology & Society, 2006
The DIN Didactical Object Model extends the approaches of existing Educational Modeling Languages introducing specifications for contexts and experiences. In this paper, we show how the Didactical Object Model can be used for sharing didactical expertise. Educational Modeling Languages change the design paradigm from content orientation towards…
Descriptors: Knowledge Management, Teaching Methods, Expertise, Foreign Countries
Bunch, John M. – Journal of Information Technology Education, 2009
Vocational education by its nature has a need for delivery methods that place a strong focus on the relationship between school and work and seeks to deliver instruction in a manner that bridges the two as seamlessly as possible. This paper presents a curriculum and constructivist-based instructional delivery approach, designed to emphasize a…
Descriptors: Constructivism (Learning), Curriculum Development, Teaching Methods, Postsecondary Education
Godwin-Jones, Robert – Language Learning & Technology, 2007
Ever since the PLATO system of the 1960's, CALL (computer assisted language learning) has had a major focus on providing self-paced, auto-correcting exercises for language learners to practice their skills and improve their knowledge of discrete areas of language learning. The computer has been recognized from the beginning as a patient and…
Descriptors: Individualized Instruction, Pacing, Computer Assisted Instruction, Intelligent Tutoring Systems
Mobley, Ralph – New Directions for Student Services, 2007
This chapter describes the planning, development, testing, and implementation of Georgia Tech's online career portfolio, as well as the challenges associated with adaptation of the program.
Descriptors: Portfolios (Background Materials), Case Studies, College Students, Student Leadership
Fischman, Josh – Chronicle of Higher Education, 2007
Enrollment in undergraduate computer-science programs has dipped all over the country, and among women it has almost vanished, dropping 70 percent between 2000 and 2005. Observers cite different reasons for the drop, including the dot-com bust a few years ago is one, but universities are beginning to agree on one cause that is within their…
Descriptors: Computers, Programming, Females, Robotics
Snyder, Robin M. – 1998
HTML provides a platform-independent way of creating and making multimedia presentations for classroom instruction and making that content available on the Internet. However, time in class is very valuable, so that any way to automate or otherwise assist the presenter in Web page navigation during class can save valuable seconds. This paper…
Descriptors: Access to Information, Automation, Computer Assisted Instruction, Computer Oriented Programs
Dow, Chyi-Ren; Li, Yi-Hsung; Bai, Jin-Yu – International Journal of Distance Education Technologies, 2006
This work designs and implements a virtual digital signal processing laboratory, VDSPL. VDSPL consists of four parts: mobile agent execution environments, mobile agents, DSP development software, and DSP experimental platforms. The network capability of VDSPL is created by using mobile agent and wrapper techniques without modifying the source code…
Descriptors: Electronic Learning, Computer Uses in Education, Computer Software, Distance Education
Peer reviewedMcGill, Tanya J.; Volet, Simone E. – Journal of Research on Computing in Education, 1997
Proposes a conceptual framework for analyzing students' knowledge of programming. The idea is to integrate three types of programming knowledge from educational computing literature with three forms of knowledge from cognitive psychology literature. A study is described that determined types of knowledge required to answer exam questions, and…
Descriptors: Cognitive Psychology, Comparative Analysis, Computer Science Education, Concept Formation
Siegfried, Edward – JCSE Online, 2002
Describes Chomp, an educational strategy game for use in high school programming courses that can encourage cooperative learning. Discusses rules of the game; Chomp players; Chomp board programs; Chomp tournaments; Chomp strategies; and extensions of the activity that can involve more advanced mathematics. (LRW)
Descriptors: Computer Science Education, Educational Games, Learning Activities, Mathematical Applications
Jordahl, Gregory – Technology & Learning, 1995
Discusses the integration and use of video technology in five schools where student involvement in all planning and production processes is stressed. Projects include daily news programs, orientation videos for parents, video versions of school newsletters, entertainment news programs, video yearbooks, monthly local business programs, and cultural…
Descriptors: Elementary Secondary Education, Film Production, Programming (Broadcast), Student Projects
Bryan, Martin – Bulletin of the American Society for Information Science, 1998
Describes Extensible Markup Language (XML), a subset of the Standard Generalized Markup Language (SGML) that is designed to make it easy to interchange structured documents over the Internet. Topics include Document Type Definition (DTD), components of XML, the use of XML, text and non-text elements, and uses for XML-coded files. (LRW)
Descriptors: Databases, Documentation, Electronic Text, Information Storage
Peer reviewedPowell, Kevin – Library Trends, 1999
Explores elements of folkloristics that are applicable to the understanding and construction of computer software systems and programs. Discusses a similar tension between structuralism and contextualism in the study of folkways and by examining software pattern languages in comparison with narrative functions. (Author/LRW)
Descriptors: Computer Software, Computer Software Development, Computer System Design, Folk Culture
Peer reviewedvan der Linden, Wim J.; Reese, Lynda M. – Applied Psychological Measurement, 1998
Proposes a model for constrained computerized adaptive testing in which the information in the test at the trait level (theta) estimate is maximized subject to the number of possible constraints on the content of the test. Test assembly relies on a linear-programming approach. Illustrates the approach through simulation with items from the Law…
Descriptors: Ability, Adaptive Testing, Computer Assisted Testing, Estimation (Mathematics)
Distance Education Report, 2000
Illustrates public television's early commitment to children's programming, discussing the popularity of "Sesame Street" and noting other shows launched under Joan Ganz Cooney, president of CTW from 1970 until 1988. Discusses the erosion of television network ratings by cable television in the mid '80s, and concludes by posing questions…
Descriptors: Broadcast Industry, Cable Television, Childrens Television, Educational Television

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