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Bauza, Guillem Bou; Gelabert, Miquel Essomba – Educational Media International, 1995
A computer game was created to increase student awareness of major philosophical and ethical questions, and to teach them to analyze the history of humanity from a multicultural perspective. Discussion includes objectives, strategy, design, how pedagogical requirements are met, and initiating changes in attitudes. (AEF)
Descriptors: Attitude Change, Computer Games, Computer Software Development, Courseware
Johnson, Craig W.; Grover, Patricia A. – Educational Technology, 1993
Describes the Hypertutor Model, a message design framework for interactive instructional systems that emphasizes learner control, presentation, practice, feedback, and learning resources. Problems with software designed for computer assisted instruction are examined; hypertutor systems are discussed; and MegaMentor, a hypertutor system at the…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Feedback
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Kidd, Michael R.; And Others – Educational and Training Technology International, 1992
Discusses the use of computer-assisted learning in medical education and describes the design and construction of a program on sexually transmitted diseases by a subject specialist using StackMaker, a hypermedia authoring environment. Authoring tools are described, the authoring process is reviewed, and sample screens are provided. (16 references)…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software Development, Courseware
Galbreath, Jeremy – Educational Technology, 1992
Describes desktop video production that can be used for educational and/or training needs. Recent trends in video communication are examined; desktop analog video production and relevant production products are described; and the future possibilities of desktop digital video production are considered, including digital image compression. (two…
Descriptors: Computer Assisted Instruction, Courseware, Elementary Secondary Education, Futures (of Society)
Parker, Carol – Computing Teacher, 1992
Discussion of new technological resources available for science instruction focuses on the use of the HyperCard software for the Macintosh to design customized materials. Topics addressed include general features of HyperCard, designing HyperCard stacks, graphics, and designing buttons (i.e., links for moving through the stacks). Several sample…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software Development, Courseware
D'Ignazio, Fred – Electronic Learning, 1992
Discusses issues involved with buying and using multimedia authoring programs. Six programs are compared: (1) MediaText, (2) HyperCard, (3) LinkWay Live!, (4) AmigaVision, (5) Director, and (6) Multimedia Desktop. Highlights include the use of multimedia in education, sequential versus hierarchical organization, price, system requirements, digital…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software Reviews, Courseware
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Unwin, David J.; Maguire, David J. – Journal of Geography in Higher Education, 1990
Discusses the Computers in Teaching Initiative Centre for Geography (CTICG), part of a network of 21 subject-based centers in the United Kingdom, intended to promote computer-assisted learning in higher education. Examines courseware sources and suggests developing a database of available software or a distribution service. Lists CTICG's aims in…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Courseware, Databases
Beevers, C. E.; And Others – Collegiate Microcomputer, 1993
Describes the CALM (Computer Aided Learning in Mathematics) Project developed at the Heriot-Watt University (Scotland) for teaching calculus; reports on the next phase of CALM following further funding from British industry; and discusses future possibilities through the work of the United Kingdom Mathematics Courseware Consortium. (Contains eight…
Descriptors: Calculus, Computer Assisted Instruction, Consortia, Courseware
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Orwig, Gary; And Others – Educational Media International, 1993
Describes projects at the University of Central Florida to test new training technologies under controlled but realistic settings. Original plans for an "Experimental Prototyping Classroom" are discussed; and current developments in language training research, gaming technology, and virtual environments are described. (EAM)
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Courseware
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Zahner, C.; And Others – Computers & Education, 1994
Discusses the design and implementation of lexicons in computer-assisted language learning (CALL). Topics addressed include the dictionary's role in the learner's acquisition of vocabulary as opposed to its use as a reference tool; mental lexicons; electronic dictionaries; morphological processing; context sensitivity; layering information; and…
Descriptors: Computer Assisted Instruction, Computer Software Development, Context Effect, Courseware
Borsook, Terry K.; Higginbotham-Wheat, Nancy – Educational Technology, 1991
This article examines the concept of interactivity and discusses human-to-human interactivity versus computer-to-human interaction in education. Levels of communicative interdependence are explained, variables that are important ingredients of interactivity are discussed, learner control is discussed, and two interactive instructional systems are…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Simulation, Computer Software Development
Jensen, Eric – Computing Teacher, 1991
Describes the Knowledge Gateway Project (KGP), a program that emphasizes intensive use of computer technology to help at-risk high school students. Teacher training in the use of Macintosh computers and appropriate software is discussed, self-paced lessons are described, and changes in student behavior are reviewed. (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Courseware, High Risk Students
Semrau, Penelope; Boyer, Barbara A. – Computing Teacher, 1992
Discussion of the use of interactive video to address issues of culture and gender in multicultural art classrooms focuses on an adaptation of "The Vincent Van Gogh Laserguide" at California State University-Los Angeles to teach students how to talk about and analyze works of art. (LRW)
Descriptors: Art Activities, Art Education, Computer Assisted Instruction, Courseware
Scott, Gerald – Georgia Social Science Journal, 1991
Discusses the activities of Junior Achievement of Georgia in its efforts to promote economic education. Describes programs developed on economics: a textbook, workbook exercises, a student company activity, computer based simulation, and a business consultancy. Explains the development of a curriculum for kindergarten through sixth grade and…
Descriptors: Computer Simulation, Courseware, Curriculum Development, Economics Education
King, Debby; Dille, Ann – Performance Improvement Quarterly, 1993
Describes efforts by the Motorola Training and Education Center (MTEC) to develop and implement a model for applying the concepts of quality/continuous improvement to the design of courseware. MTEC's role as change agent is discussed; the use of an instructional systems design model is explained; and problems are identified. (LRW)
Descriptors: Change Agents, Computer Assisted Instruction, Computer Software Development, Courseware
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