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What Works Clearinghouse Rating
Peer reviewedFinnegan, Kip – TechTrends, 1994
Describes how to assemble a functional, cost-effective multimedia production workstation in the Microsoft Windows environment. Recommendations for the selection of various components of the workstation are given, including computer requirements, sound card, video capture card, and authoring system. (LRW)
Descriptors: Authoring Aids (Programming), Computer Selection, Cost Effectiveness, Multimedia Materials
Peer reviewedGorman, Michael F. – Journal of Computing in Higher Education, 1998
Explains the cause of the Year 2000 (Y2K) problem for computers, how it manifests itself, and what can be done to fix it. Attention is given to both microcomputers and more powerful machines. (MSE)
Descriptors: Computer Software, Computers, Data Processing, Information Storage
Joy, Mike; Griffiths, Nathan; Boyatt, Russell – Journal on Educational Resources in Computing, 2005
Computer programming lends itself to automated assessment. With appropriate software tools, program correctness can be measured, along with an indication of quality according to a set of metrics. Furthermore, the regularity of program code allows plagiarism detection to be an integral part of the tools that support assessment. In this paper, we…
Descriptors: Plagiarism, Evaluation Methods, Programming, Feedback (Response)
Turner, David – Oxford Review of Education, 2005
This paper examines the practice of benchmarking universities using a "league table" approach. Taking the example of the "Sunday Times University League Table", the author reanalyses the descriptive data on UK universities. Using a linear programming technique, data envelope analysis (DEA), the author uses the re-analysis to…
Descriptors: Programming, Mathematical Applications, Benchmarking, Foreign Countries
Christiansen, Henning – Computer Science Education, 2004
Theoretical issues of computer science are traditionally taught in a way that presupposes a solid mathematical background and are usually considered more or less inaccessible for students without this. An effective methodology is described which has been developed for a target group of university students with different backgrounds such as natural…
Descriptors: Computer Science Education, College Instruction, Programming Languages, Theories
Morey, Jim – International Journal of Computers for Mathematical Learning, 2006
This paper introduces the language associated with a polygon microworld called Polygon R&D, which has the mathematical crispness of Logo and has the discreteness and simplicity of a Turing machine. In this microworld, polygons serve two purposes: as agents (similar to the turtles in Logo), and as data (landmarks in the plane). Programming the…
Descriptors: Programming, Mathematics, Computer Uses in Education, Courseware
Zhuang, Hanqi; Morgera, Salvatore D. – Computers & Education, 2007
The objective, strategy, and implementation details of a new undergraduate course, Internet-based Instrumentation and Control, are presented. The course has a companion laboratory that is supported by the National Science Foundation and industry. The combination is offered to senior-level undergraduate engineering students interested in sensing,…
Descriptors: Instrumentation, Engineering Education, Undergraduate Study, Internet
Yuill, Stephanie – Pathways: The Ontario Journal of Outdoor Education, 2007
From the World Conservation Union to front-line practitioners, there is increasing recognition of the interaction between nature and people, and a growing integration of environmental and social issues. This also rings true for natural and cultural heritage educators as the line between nature and culture education slowly blurs. Perhaps the…
Descriptors: Experiential Learning, Museums, Archives, Programming
Kobbe, Lars; Weinberger, Armin; Dillenbourg, Pierre; Harrer, Andreas; Hamalainen, Raija; Hakkinen, Paivi; Fischer, Frank – International Journal of Computer-Supported Collaborative Learning, 2007
Collaboration scripts facilitate social and cognitive processes of collaborative learning by shaping the way learners interact with each other. Computer-supported collaboration scripts generally suffer from the problem of being restrained to a specific learning platform. A standardization of collaboration scripts first requires a specification of…
Descriptors: Cognitive Processes, Educational Technology, Computer Assisted Instruction, Instructional Design
Barak, Miri; Harward, Judson; Kocur, George; Lerman, Steven – Journal of Science Education and Technology, 2007
Within the framework of MIT's course 1.00: Introduction to Computers and Engineering Problem Solving, this paper describes an innovative project entitled: "Studio 1.00" that integrates lectures with in-class demonstrations, active learning sessions, and on-task feedback, through the use of wireless laptop computers. This paper also describes a…
Descriptors: Educational Strategies, Active Learning, Programming, Teaching Methods
Pimentel, Maria da Graca Campos; dos Santos, Joao Benedito, Jr.; de Mattos Fortes, Renata Pontin – 1998
This paper presents aspects of modeling, authoring, and presenting structured documents corresponding to teaching material presented in the World Wide Web. In this context, the importance of providing the formalization of the structure of the documents using Standard Generalized Markup Language (SGML) is discussed. Next, specifications for…
Descriptors: Authoring Aids (Programming), Computer System Design, Computer Uses in Education, Courseware
Felleisen, Matthias; Findler, Robert Bruce; Flatt, Matthew; Krishnamurthi, Shriram – Computer Science Education, 2004
The TeachScheme! Project aims to reform three aspects of introductory programming courses in secondary schools. First, we use a design method that asks students to develop programs in a stepwise fashion such that each step produces a well-specified intermediate product. Second, we use an entire series of sublanguages, not just one. Each element of…
Descriptors: Programming, Programming Languages, Computer Science Education, Program Implementation
Pendergast, Mark O. – Journal of Information Technology Education, 2006
This paper examines the impact the use of the Java programming language has had on the way our students learn to program and the success they achieve. The importance of a properly constructed first course in programming cannot be overstated. A course well experienced will leave students with good programming habits, the ability to learn on their…
Descriptors: Programming Languages, Active Learning, Programming, Introductory Courses
Knight, Colin, Gasevic, Dragan; Richards, Griff – Educational Technology & Society, 2006
The paper describes an ontology-based framework for bridging learning design and learning object content. In present solutions, researchers have proposed conceptual models and developed tools for both of those subjects, but without detailed discussions of how they can be used together. In this paper we advocate the use of ontologies to explicitly…
Descriptors: Case Studies, Learning Strategies, Computer Software, Programming
Scott, Elsje – Journal of Information Technology Education, 2008
The Computing Curricula (2005) place Information Systems (IS) at the intersection of exact sciences (e.g. General Systems Theory), technology (e.g. Computer Science), and behavioral sciences (e.g. Sociology). This presents particular challenges for teaching and learning, as future IS professionals need to be equipped with a wide range of…
Descriptors: Experiential Learning, Information Systems, Systems Development, Foreign Countries

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