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Waters, John K. – T.H.E. Journal, 2010
There was a time when school districts showed little interest in storing or backing up their data to remote servers. Nothing seemed less secure than handing off data to someone else. But in the last few years the buzz around cloud storage has grown louder, and the idea that data backup could be provided as a service has begun to gain traction in…
Descriptors: Elementary Secondary Education, School Districts, Data, Information Storage
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Mavrikis, Manolis; Gutierrez-Santos, Sergio – Computers & Education, 2010
This paper presents a methodology for the design of intelligent learning environments. We recognise that in the educational technology field, theory development and system-design should be integrated and rely on an iterative process that addresses: (a) the difficulty to elicit precise, concise, and operationalized knowledge from "experts" and (b)…
Descriptors: Educational Technology, Methods, Expertise, Case Studies
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Knight, D.G. – International Journal of Mathematical Education in Science and Technology, 2008
The determination of bounds for A(n, d, w), the maximum possible number of binary vectors of length n, weight w, and pairwise Hamming distance no less than d, is a classic problem in coding theory. Such sets of vectors have many applications. A description is given of how the problem can be used in a first-year undergraduate computational…
Descriptors: Mathematics Instruction, College Freshmen, Programming, Coding
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Trotman, Andrew; Handley, Chris – Computers & Education, 2008
Each year the ACM hosts a truly international programming contest--the International Collegiate Programming Contest (ICPC). Dating back to a contest held by Texas A&M University in 1970, this annual event, along with the associated regional contests, has grown to 5606 teams from 1733 universities in 84 countries (in the year 2006). Despite the…
Descriptors: Programming, Higher Education, Problem Solving, Teamwork
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Huan, Xiaoli; Shehane, Ronald; Ali, Adel – Journal of Instructional Pedagogies, 2011
As the success of distance learning (DL) has driven universities to increase the courses offered online, certain challenges arise when teaching computer science (CS) courses to students who are not physically co-located and have individual learning schedules. Teaching CS courses involves high level demonstrations and interactivity between the…
Descriptors: Computer Science Education, Teaching Methods, Distance Education, Technology Uses in Education
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Villanueva, Mary Grace; Hand, Brian – Science Scope, 2011
Science teachers and graduate students have developed activities and assessment tools that begin to help students make the distinction between data and evidence. Two activities are covered in this article. (Contains 1 resource and 2 figures.)
Descriptors: Data, Evidence, Comparative Analysis, Science Education
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Seger, Jamie – Journal of Extension, 2011
With the rise of social media and the need for statewide program cohesiveness, The Ohio State University Extension has the opportunity to position itself as a catalyst for technology adoption and adaptation nationwide. Unfortunately, many barriers exist to the successful use and implementation of technology, including an organizational structure…
Descriptors: Social Networks, Internet, Educational Technology, Adoption (Ideas)
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O'Brien, Myles – The EUROCALL Review, 2012
The Mango Suite is a set of three freely downloadable cross-platform authoring programs for flexible network-based CALL exercises. They are Adobe Air applications, so they can be used on Windows, Macintosh, or Linux computers, provided the freely-available Adobe Air has been installed on the computer. The exercises which the programs generate are…
Descriptors: Web Based Instruction, Computer Software, Error Correction, Feedback (Response)
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Moreno, Julian – Educational Technology & Society, 2012
The aim of this paper is to describe a digital game with an educational purpose in the subject of computer programming, which enables students to reinforce and improve their abilities on the concepts of sequencing, defined iteration and nesting. For its design, a problem solving approach was followed and a score comparing mechanism was implemented…
Descriptors: Foreign Countries, Computer Games, Educational Games, Programming
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Charlton, Patricia; Magoulas, George; Laurillard, Diana – Technology, Pedagogy and Education, 2012
The paper advocates an approach to learning design that considers it as creating digital artefacts that can be extended, modified and used for different purposes. This is realised through an "act becoming artefact" cycle, where users' actions in the authors' software environment, named Learning Designer, are automatically interpreted on…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Computer Software
Olson, Cathy Applefeld – Teaching Music, 2011
At the end of "Glee's" most recent season finale, Will Schuester--show choir director, student role model, and all-around good guy despite an impending midlife crisis--abandons his long-time Broadway dream so he can continue to foster a love of music among his adoring students. In the real world, of course, real music teachers are continually…
Descriptors: Music Education, Role Models, Music, Singing
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Adedokun, Omolola; Parker, Loran Carleton; Loizzo, Jamie; Burgess, Wilella; Robinson, J. Paul – Science Scope, 2011
One school offers zipTrips as an alternative to actual field trips taken outside of school. ZipTrips are web- and broadcast-delivered electronic field trips that include online videos, lesson plans, and a live, 45-minute interactive program consisting of four core components: an in-studio audience, live interaction with scientists, prerecorded…
Descriptors: Video Technology, Field Trips, Integrated Activities, Audiences
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Huang, Chang-Qin; Duan, Ru-Lin; Tang, Yong; Zhu, Zhi-Ting; Yan, Yong-Jian; Guo, Yu-Qing – International Journal of Distance Education Technologies, 2011
The semantic web brings a new opportunity for efficient information organization and search. To meet the special requirements of the educational field, this paper proposes an intelligent search engine enabled by educational semantic support service, where three kinds of searches are integrated into Educational Information Intelligent Search (EIIS)…
Descriptors: Foreign Countries, Search Engines, Educational Technology, Reaction Time
Hawi, Nazir – Online Submission, 2010
The author has undergone a major shift in the way of teaching his undergraduate computer programming courses. In the classroom, the teacher's computer is connected to a splitter and a video projector that display the computer's screen to the entire class. Using this technology, the programming language itself is used live in class to help the…
Descriptors: Foreign Countries, Programming, Teaching Methods, Computer Science Education
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Mortensen, Torill Elvira – E-Learning and Digital Media, 2010
Digital game-players devote a large amount of their time to discovering rules hidden in the code and discoverable through empirical study, experiments, and developing or rediscovering the mathematical formulae governing the code. They do this through their own independent play as they test areas, gear and abilities, through data mining using…
Descriptors: Learning Strategies, Play, Internet, Game Theory
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