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Ramler, Ivan P.; Chapman, Jessica L. – Journal of Statistics Education, 2011
In this article we describe a semester-long project, based on the popular video game series Guitar Hero, designed to introduce upper-level undergraduate statistics students to statistical research. Some of the goals of this project are to help students develop statistical thinking that allows them to approach and answer open-ended research…
Descriptors: Video Games, Hypothesis Testing, Programming, Statistics
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Bhattacharya, Jhumpa; Quiroga, Jimena – Afterschool Matters, 2011
Throughout the nation, afterschool programs are seeing increasing numbers of English learners (ELs) among their participants. Many afterschool program practitioners, recognizing the growth in the EL population in their programs, are hungry for professional development and research to understand how better to educate this population. However,…
Descriptors: Educational Opportunities, Leadership, After School Programs, English (Second Language)
Procter-Legg, Emma; Cacchione, Annamaria; Petersen, Sobah Abbas – International Association for Development of the Information Society, 2012
This paper presents language learners as social networkers and describes and discusses the types of users that can be identified by analysing the content created by them using a situated mobile language learning app, LingoBee, based on the idea of crowd sourcing. Borrowing ideas from other studies conducted on social network users, we can identify…
Descriptors: Foreign Countries, Social Networks, Electronic Publishing, Collaborative Writing
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Coxon, Steve V. – Gifted Child Today, 2012
Spatial and creative abilities are important for innovations in science, technology, engineering, and math (STEM) fields, but talents are rarely developed from these abilities by schools, including among gifted children and adolescents who have a high potential to become STEM innovators. This article provides an overview of each ability and makes…
Descriptors: Gifted, State Standards, Creativity, Programming
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Oliver, Laura M.; Reynolds, Kae – Journal of Leadership Education, 2010
The recent financial crisis has brought business ethics issues to the forefront. While most colleges have formal training in business ethics, a person's ethical standards have often developed before college age. This application brief proposes using digital popular media to teach servant-leadership principles to public school adolescents. The…
Descriptors: Television, Programming (Broadcast), Leadership Training, Ethics
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Suraweera, Pramuditha; Mitrovic, Antonija; Martin, Brent – International Journal of Artificial Intelligence in Education, 2010
Intelligent Tutoring Systems (ITS) are effective tools for education. However, developing them is a labour-intensive and time-consuming process. A major share of the effort is devoted to acquiring the domain knowledge that underlies the system's intelligence. The goal of this research is to reduce this knowledge acquisition bottleneck and better…
Descriptors: Intelligent Tutoring Systems, Programming, Engineering, Tutoring
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Vasquez, Vivian – Reading Teacher, 2010
The following material, adapted from the new IRA book "Getting Beyond "I Like the Book"" (second edition), highlights how podcasting specifically and technology in general can be used as tools for thinking about the world and for learning and communicating.
Descriptors: Elementary Education, Grade 2, Critical Thinking, Literacy
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Eudey, T. Lynn; Kerr, Joshua D.; Trumbo, Bruce E. – Journal of Statistics Education, 2010
Null distributions of permutation tests for two-sample, paired, and block designs are simulated using the R statistical programming language. For each design and type of data, permutation tests are compared with standard normal-theory and nonparametric tests. These examples (often using real data) provide for classroom discussion use of metrics…
Descriptors: Statistical Distributions, Hypothesis Testing, Relationship, Statistical Significance
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Govender, I.; Grayson, D. J. – Computers & Education, 2008
This paper presents the results of an investigation into the various ways in which pre-service and in-service teachers experience learning to program in an object-oriented language. Both groups of teachers were enrolled in university courses. In most cases, the pre-service teachers were learning to program for the first time, while the in-service…
Descriptors: Programming Languages, Programming, Preservice Teachers, Inservice Education
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Falconer, Isobel; Finlay, Janet; Fincher, Sally – Learning, Media and Technology, 2011
This article critiques learning design as a representation for sharing and developing practice, based on synthesis of three projects. Starting with the findings of the Mod4L Models of Practice project, it argues that the technical origins of learning design, and the consequent focus on structure and sequence, limit its usefulness for sharing…
Descriptors: Foreign Countries, Instructional Design, Inservice Teacher Education, Programming Languages
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Apedaile, Sarah; Whitelaw, Cheryl – TESL Canada Journal, 2012
This article describes a culturally integrated approach to teaching English as an Additional Language (EAL) through Roots and Connections: A Culturally Integrated ESL Curriculum for Community Orientation in Alberta. This was developed by the Centre for Intercultural Education to integrate intercultural sensitivity into English-language…
Descriptors: Social Integration, Teaching Methods, Rural Areas, English (Second Language)
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Chong, Stefanie Xinyi; Lee, Chien-Sing – Educational Technology Research and Development, 2012
There are many evidences of motivational and educational benefits from the use of learning software. However, there is a lack of study with regards to the teaching of creative writing. This paper aims to bridge the following gaps: first, the need for a proper framework for scaffolding creative writing through learning software; second, the lack of…
Descriptors: Story Grammar, Creativity, Creative Writing, Educational Benefits
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Caspersen, Michael E.; Kolling, Michael – ACM Transactions on Computing Education, 2009
Programming is recognized as one of seven grand challenges in computing education. Decades of research have shown that the major problems novices experience are composition-based---they may know what the individual programming language constructs are, but they do not know how to put them together. Despite this fact, textbooks, educational…
Descriptors: Programming Languages, Computer Software, Educational Practices, Programming
Dempsey, Beth – Library Journal, 2009
In 1998, Nancy Pearl and Chris Higashi, librarians working in the Washington Center for the Book at the Seattle Public Library (SPL), had a brainstorm. Challenged with a grant to develop new audiences for literature, they were intrigued with the power of books to unite diverse audiences. With that in mind, they expanded the book club concept to…
Descriptors: Adolescent Literature, Public Libraries, Programming, Librarians
Chudnov, Daniel – Computers in Libraries, 2009
In this article, the author provides several reasons why one should not rewrite a code from scratch. One should not do it because it will take longer than one thinks. This is the lesson he learned when he started rewriting one of his applications from scratch. The sane thing to do would have been to fix or replace a piece and get on with life.…
Descriptors: Revision (Written Composition), Programming, Coding, Computer Oriented Programs
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