Publication Date
| In 2026 | 0 |
| Since 2025 | 12 |
| Since 2022 (last 5 years) | 61 |
| Since 2017 (last 10 years) | 222 |
| Since 2007 (last 20 years) | 420 |
Descriptor
Source
Author
| Moore, John W., Ed. | 20 |
| Hunter, Beverly | 6 |
| McCredie, John W. | 6 |
| Glover, Robert H. | 5 |
| Moore, John W. | 5 |
| Watkins, Beverly T. | 5 |
| Wilson, David L. | 5 |
| Anandam, Kamala | 4 |
| Bork, Alfred | 4 |
| DeLoughry, Thomas J. | 4 |
| Dewey, Patrick R. | 4 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 625 |
| Teachers | 248 |
| Administrators | 157 |
| Researchers | 71 |
| Policymakers | 45 |
| Media Staff | 17 |
| Counselors | 10 |
| Parents | 6 |
| Support Staff | 6 |
| Community | 4 |
| Students | 2 |
| More ▼ | |
Location
| Canada | 36 |
| United Kingdom (Great Britain) | 34 |
| Australia | 26 |
| California | 20 |
| New York | 20 |
| United Kingdom | 16 |
| United Kingdom (England) | 16 |
| Japan | 12 |
| United States | 12 |
| Florida | 11 |
| Texas | 10 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Waters, Stewart; Kenna, Joshua; Bruce, Darrian – Social Studies, 2016
The inclusion of technology in the classroom is an increasingly important feature of effective instruction. The implementation of Common Core Standards in many states also requires teachers to consider new pedagogical strategies to support meaningful learning. This article explores the intersection between technology demands and curricular change…
Descriptors: Computer Oriented Programs, Common Core State Standards, History Instruction, Social Studies
Schuster, Ellen – Journal of Family and Consumer Sciences, 2013
Much has been written about hybrid or blended learning in K-12 and higher education. In hybrid, or blended learning, face-to-face and online delivery of content are provided. The challenge is how best to use each delivery mode to optimize learning. For example, students may view videos or other multimedia content outside of class, with class time…
Descriptors: Experiential Learning, Blended Learning, Extension Education, Nutrition Instruction
Matthew T. Marino; Kathleen M. Becht; Eleazar Vasquez; Jennifer L. Gallup; James D. Basham; Benjamin Gallegos – TEACHING Exceptional Children, 2014
Mobile devices, including iPads, tablets, and so on, are common in high schools across the country. Unfortunately, many secondary teachers see these devices as distractions rather than tools for scaffolding instruction. This article highlights current research related to the use of video games as a means to increase the cognitive and social…
Descriptors: Science Instruction, Teaching Methods, Educational Technology, Video Games
Dvorak, Joseph S.; Franke-Dvorak, Tanya C.; Price, Randy R. – Journal of Extension, 2012
Extension professionals across the country are continuously seeking innovative ways to reach clientele and to disseminate timely, educational information. A new avenue to reach clientele includes the use of smartphone "apps." The "Machinery Sizing" app, which was developed to ease the estimation of tractor horsepower to…
Descriptors: Extension Education, Computer Oriented Programs, Information Dissemination, Handheld Devices
Hansen, Gail; Purcell, Scott – Journal of Extension, 2012
Smart phone applications are rapidly gaining popularity, and Extension programs are eager to use this teaching tool. But developing an application can be time intensive and costly. Students in environmental horticulture at the University of Florida teamed with the Florida-Friendly Landscaping™ program to develop an application with an extensive…
Descriptors: Telecommunications, Handheld Devices, Extension Education, Computer Oriented Programs
Gomes Costa, Mauro Alexandre Folha; Serique Meiguins, Bianchi; Carneiro, Nikolas S.; Gonçalves Meiguins, Aruanda Simões – International Association for Development of the Information Society, 2013
This paper proposes an extension to mobile augmented reality (MAR) environments--the addition of data charts to the more usual text, image and video components. To this purpose, we have designed a client-server architecture including the main necessary modules and services to provide an Information Visualization MAR experience. The server side…
Descriptors: Technology Uses in Education, Educational Technology, Electronic Learning, Telecommunications
Babb, Jeffry S., Jr.; Abdullat, Amjad – Information Systems Education Journal, 2012
Disruptive technologies, such as mobile applications development, will always present a dilemma for Information Systems educators as dominant paradigms in our environment will tend to favor the existing sustaining technologies that we have become known for in our discipline. In light of this friction, we share our approach in investigating and…
Descriptors: Handheld Devices, Computer Oriented Programs, Computer Software, Curriculum Development
Bowen, Bradley; Finch, James – Science Teacher, 2014
This article describes how one science teacher based an activity on designing smartphone apps to clearly and concisely communicate the interdependent relationships of a biological ecosystem. The teacher designed the activity to address several aspects of the latest science standards. Students needed to understand their ecosystem and synthesize new…
Descriptors: Educational Technology, Computer Oriented Programs, Telecommunications, Handheld Devices
Lin, Lin; Widdall, Chris; Ward, Laurie – Social Studies and the Young Learner, 2014
In this article, the authors describe how integrating interactive mobile tools into elementary pedagogy can generate enthusiasm and critical thinking among students as they learn about the world. The activities described took place over the course of six one-hour periods spanning six days. These activities address three major social studies…
Descriptors: Elementary School Teachers, Elementary School Students, Critical Thinking, Educational Philosophy
Husbye, Nicholas E.; Elsener, Anne A. – Journal of Digital Learning in Teacher Education, 2013
Technology continues to shift the definition of what it means to be literate. As literacy educators in teacher preparation programs, we must consider how emerging and mobile technology may be used within coursework to not only create multiple ways to conceptualize teaching 21st century literacy, but also as a professional imperative. This article…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Robertson, Cory – TechTrends: Linking Research and Practice to Improve Learning, 2013
A cloud-based computing environment, Google Apps for Education (GAFE), has provided the Anaheim City School District (ACSD) a comprehensive and collaborative avenue for creating, sharing, and editing documents, calendars, and social networking communities. With this environment, teachers and district staff at ACSD are able to utilize the deep…
Descriptors: Educational Technology, Technology Uses in Education, Computer Oriented Programs, School Districts
Herro, Danielle – Theory Into Practice, 2015
Because traditional schools struggle to effectively understand, implement, and sustain digital learning initiatives, innovating with digital media in classrooms is a difficult endeavor. Practitioners need examples to better understand conditions necessary to move forward with digital media and learning (DML) in schools. This article provides…
Descriptors: Sustainability, Educational Technology, Technology Uses in Education, Technology Integration
Castek, Jill; Beach, Richard – Journal of Adolescent & Adult Literacy, 2013
Apps, specialized programs used on mobile computers, can be used in innovative ways to enhance science and literacy learning. With the skilled guidance of their teachers, students can exploit app affordances for learning and acquire disciplinary literacies unique to science. This article showcases apps that help students to access information,…
Descriptors: Handheld Devices, Computer Software, Literacy, Science Instruction
Maseda, F. J.; Martija, I.; Martija, I. – IEEE Transactions on Education, 2012
This paper describes a novel Electrical Machine and Power Electronic Training Tool (EM&PE[subscript TT]), a methodology for using it, and associated experimental educational activities. The training tool is implemented by recreating a whole power electronics system, divided into modular blocks. This process is similar to that applied when…
Descriptors: Engineering Education, Engineering, Electronics, Foreign Countries
Kirkorian, Heather L.; Pempek, Tiffany A. – ZERO TO THREE, 2013
As interactive screens (e.g., tablet computers, smartphones) continue to enter the homes of young children, it becomes increasingly important to understand the impact of these technologies on development. Some studies suggest that while traditional television and videos hold little educational value for toddlers, young children may be able to…
Descriptors: Toddlers, Manipulative Materials, Technology Uses in Education, Influence of Technology

Peer reviewed
Direct link
