NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
No Child Left Behind Act 20011
What Works Clearinghouse Rating
Showing 226 to 240 of 265 results Save | Export
Peer reviewed Peer reviewed
Loud, Gwyneth E. – Science and Children, 1986
Describes an activity which simulates a trip to the moon. Explains the preparations, procedures, and tests involved in this culminating activity of an astronomy unit for the third grade student. Examples of student's assignments during the exercise are included. (ML)
Descriptors: Aerospace Education, Astronomy, Elementary School Science, Grade 3
Peer reviewed Peer reviewed
Pickert, Sarah M. – Teaching Education, 1992
Teacher Educators who want to help students become leaders must let them practice the skills in their courses before going out to teach. One successful method is simulating the context in which leaders make policy decisions in groups. The article describes a course that uses simulations to teach leadership roles. (SM)
Descriptors: Graduate Study, Higher Education, Leadership Training, Multicultural Education
Peer reviewed Peer reviewed
Direct linkDirect link
Verner, Igor M. – International Journal of Computers for Mathematical Learning, 2004
This article considers the use of a learning environment, RoboCell, where manipulations of objects are performed by robot operations specified through the learner's application of mathematical and spatial reasoning. A curriculum is proposed relating to robot kinematics and point-to-point motion, rotation of objects, and robotic assembly of spatial…
Descriptors: Middle Schools, High Schools, Visualization, Teaching Methods
Craig, Doug – TIES Magazine, 1990
The development of a spaceflight simulation program as part of a research and development course is described. Topics such as space exploration, design, propulsion, aerodynamics of space craft, robotics, communication, construction, medicine, lasers, hydroponics, geology, chemistry, and space physiology are emphasized. (KR)
Descriptors: Aerospace Education, Course Descriptions, Experiential Learning, Interdisciplinary Approach
Peer reviewed Peer reviewed
Direct linkDirect link
Lainema, Timo – Journal of Information Technology Education, 2004
The constantly changing business environment has forced many organizations to move away from focusing on individual tasks and functions to focusing on more integrated and coordinated ways of work. Higher-level business and information systems (IS) education is also in a state of change, as the traditional curriculum does not coincide with business…
Descriptors: Information Systems, Business, Game Theory, Constructivism (Learning)
Brown, Harry J. – M.E. Sharpe Inc, 2008
Videogames challenge our notions of identity, creativity, and moral value, and provide a powerful new avenue for teaching and learning. This book is a rich and provocative guide to the role of interactive media in cultural learning. It searches for specific ways to interpret videogames in the context of human experience and in the field of…
Descriptors: Video Games, Moral Values, Cultural Context, Humanities
Hilem, Y.; Futtersack, M. – 1994
The use of numerical simulations to design and analyze new products requires both conceptual and operational knowledge. This paper describes COMPANION: an intelligent multimedia system for vocational training used by engineers and technicians. A key concept in terms of training methodology is that of "situated learning," or continuous…
Descriptors: Cognitive Development, Computer Assisted Instruction, Computer Simulation, Engineering
Harrison, George – 1980
Dissatisfaction with existing preschool teacher training programs, which overemphasize educational theory and neglect practice teaching, led to the development of the preschool teacher training program described in this paper. Initial activities of the program involve group dynamics principles and human relations training to assist students to…
Descriptors: Day Care, Early Childhood Education, Human Relations, Laboratory Training
LeGrand, Raymond A.; And Others – 1975
The purpose of this project was to re-educate veteran teachers to understand and conceptualize child-centered, informal education as preparation for a new, open-architecture setting. The first phase of the project consisted of a needs assessment; the second, of three training days for teachers. Training covered interpersonal relations skills,…
Descriptors: Educational Objectives, Inservice Teacher Education, Models, Open Education
Diver-Stamnes, Ann C. – 1993
In Los Angeles, racial demographics have changed radically in the past 30 years resulting in inevitable tensions in the school. This paper reports on a classroom simulation of ethnicity/race and class relations. Students adopted the roles of three polarized and rigid "color groupings": (1) Greens--ruling class, wealthy since birth; (2)…
Descriptors: Adolescents, Ethnicity, Experiential Learning, Learning Strategies
Douglas, Willard B.; Carter, Thomas C., III – Business Education World, 1979
Describes Lester Hill, a simulated corporation, that students utilize in education for clerical, secretarial, or distributive services. Following job interviews, students, assigned to appropriate jobs, process computer cards (simulated merchandise) through sales, warehouse, traffic, and accounting departments. Reviews roles of management, outside…
Descriptors: Distributive Education, Employment Interviews, Experiential Learning, Job Training
Peer reviewed Peer reviewed
Direct linkDirect link
Shih, Timothy K.; Chang, Ya-Fung; Hsu, Hun-Hui; Wang, Ying-Hong; Chen, Yung-Hui – Interactive Technology and Smart Education, 2004
Distance education has been an important research issue of multimedia computing and communication. Since the instructional activities are implemented on cyberspace, how to control behaviors of students and to increase the degree of communication awareness have been a challenging issue. We propose a system based on the scaffolding theory. Behaviors…
Descriptors: Video Games, Distance Education, Computer Simulation, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Bergin, Rolf; Youngblood, Patricia; Ayers, Mary K.; Boberg, Jonas; Bolander, Klara; Courteille, Olivier; Dev, Parvati; Hindbeck, Hans; Edward, Leonard E., II; Stringer, Jennifer R.; Thalme, Anders; Fors, Uno G. H. – Journal of Educational Computing Research, 2003
Interactive Simulated Patient (ISP) is a computer-based simulation tool designed to provide medical students with the opportunity to practice their clinical problem solving skills. The ISP system allows students to perform most clinical decision-making procedures in a simulated environment, including history taking in natural language, many…
Descriptors: Foreign Countries, Simulated Environment, Physical Examinations, Medical Students
Kolson, Kenneth – 1994
This research paper presents an analysis of the computer simulation, SimCity, used for an urban city planning class. The data were gathered by actual use of the simulation and an electronic mail network was employed to secure impressions from users of the simulation. SimCity (developed by Maxis) provides the player with rules of human factors,…
Descriptors: City Government, Community Planning, Computer Simulation, Educational Games
Collet, LeVerne S.; And Others – 1975
The purpose of this project was to evaluate the FEHR (formative evaluation and heuristic research) Practicum training model, a computerized simulation providing practical experience in decision-oriented educational research and evaluation. The report is organized into five chapters. Chapter one contains an introductory discussion of the needs and…
Descriptors: Computer Assisted Instruction, Computer Programs, Educational Research, Educational Technology
Pages: 1  |  ...  |  8  |  9  |  10  |  11  |  12  |  13  |  14  |  15  |  16  |  17  |  18