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Calle, Carlos I.; Wright, Lavonia F. – Journal of Computers in Mathematics and Science Teaching, 1989
Lists a program for a simulation of Rutherford's gold foil experiment in BASIC for both Apple II and IBM compatible computers. Compares Rutherford's model of the atom with Thompson's plum pudding model of the atom. (MVL)
Descriptors: Atomic Structure, Atomic Theory, College Science, Computer Graphics
Holzberg, Carol S.; And Others – Classroom Computer Learning, 1989
Reviews five Apple II computer programs: (1) The Research Companion: Supreme Court Decisions, grades 9-12; (2) Rebus Writer--vocabulary, problem solving, wordplay, grades 3-12; (3) Playing with Science: Temperature--MBL for grades K-7; (4) Exploring Science: Temperature--MBL for grades 6-12; and (5) ShowOff--graphics, desktop presentations for…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
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Utsumi, Takeshi; And Others – American Journal of Distance Education, 1988
Describes plans to create a Global University Consortium, i.e., a worldwide educational electronic network of universities, businesses, and governmental, nongovernmental, and community organizations. Topics discussed include quality education; transcultural unity; moral leadership; academic freedom; peace-gaming; participation of less developed…
Descriptors: Academic Freedom, Business, Computer Simulation, Consortia
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Larrabee, C. E., Jr.; And Others – Journal of Chemical Education, 1988
Describes the use of computer spreadsheet programs in physical chemistry classrooms. Stresses the application of bar graphs to fundamental quantum and statistical mechanics. Lists the advantages of the use of spreadsheets and gives examples of possible uses. (ML)
Descriptors: Chemistry, College Science, Computer Graphics, Computer Oriented Programs
Collis, Betty – Computing Teacher, 1988
Describes five studies on educational computing: (1) word processing and writing processes in colleges; (2) simulations and problem solving for learning disabled high school students; (3) social interaction and problem solving in children using Logo and drill and practice programs; (4) computer access and flowcharting in programing instruction;…
Descriptors: Computer Assisted Instruction, Computer Simulation, Curiosity, Drills (Practice)
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Overbaugh, Richard C. – Computers in the Schools, 1994
Describes the development of an interactive video simulation, the "Classroom Management Simulation," that teaches eight basic principles of classroom management to preservice teachers. Highlights include the instructional design process, including task analysis; the use of HyperCard for programming; and results of field testing. (LRW)
Descriptors: Authoring Aids (Programming), Classroom Techniques, Computer Assisted Instruction, Computer Simulation
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Rodriguez, Walter E. – Engineering Design Graphics Journal, 1990
Described is a course that offers students the opportunity to learn the graphics language of computers in conjunction with the traditional engineering design graphics concepts. The course objectives, course description, course administration, and advantages to using the dual approach are included. (KR)
Descriptors: College Science, Computer Assisted Design, Computer Assisted Instruction, Computer Graphics
Rumsey, Eric – Computers in Libraries, 1992
Describes a HyperCard-based simulation/tutorial for the Macintosh that is designed to teach users to search the Medline CD-ROM database on an IBM microcomputer. Results of a user survey are reported, and the potential of HyperCard for bibliographic instruction, including the use of the tutorial to develop transparencies, is discussed. (MES)
Descriptors: College Libraries, Computer Assisted Instruction, Computer Simulation, Computer Software
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Dale, Jack – Canadian Social Studies, 1998
Reviews the Global Telecommunications Helping Inquiry, Negotiation and Knowledge (T.H.I.N.K.) simulation project developed by Lloyd Christopherson. Interviews Christopherson about the development, goals, and use of Global T.H.I.N.K. Provides a World Wide Web address for finding the project and teachers' guidebooks for running the simulation. (DSK)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation, Computer Uses in Education
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Smith, Brian; Sharma, Priya; Hooper, Paula – Interactive Technology and Smart Education, 2006
This paper describes the forms of knowledge used by players of fantasy sports, games where players create ideal sports teams and compete to accumulate points based on professional athletes' statistical performances. Messages from a discussion forum associated with a popular fantasy basketball game were analyzed to understand how players described…
Descriptors: Fantasy, Athletes, Heuristics, Mathematical Concepts
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Chen, Chwen Jen – Australasian Journal of Educational Technology, 2006
Many researchers and instructional designers increasingly recognise the benefits of utilising three dimensional virtual reality (VR) technology in instruction. In general, there are two types of VR system, the immersive system and the non-immersive system. This article focuses on the latter system that merely uses the conventional personal…
Descriptors: Instructional Development, Instructional Effectiveness, Course Evaluation, Educational Environment
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Utsumi, Takeshi – European Journal of Engineering Education, 2006
The Global University System (GUS) is a world wide initiative to create an advanced telecommunications infrastructure for access to educational resources across national and cultural boundaries in the search for global peace. GUS aims to create a world wide consortium of universities to provide the underdeveloped world with access to 21st century…
Descriptors: Engineering Education, Research and Development, Computer Simulation, Global Approach
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Vescoukis, Vassilios C.; Retalis, Symeon; Anagnostopoulos, Dimosthenis – Interactive Learning Environments, 2003
For a long time on-the-job training has been considered as the single point of contact of technical education with the real world job market. Indeed, traditional on-the-job training activities are of great educational value and complement uniquely any classroom-based learning activity. However, it has been observed that several obstacles arise…
Descriptors: Technical Education, Educational Environment, Professional Education, On the Job Training
New Media Consortium, 2007
This fourth edition of the New Media Consortium's (NMC) annual "Horizon Report" describes the continuing work of the Horizon Project, a research-oriented effort that seeks to identify and describe emerging technologies likely to have a large impact on teaching, learning, or creative expression within higher education. Drawing on ongoing…
Descriptors: Technology Uses in Education, Higher Education, Influence of Technology, Relevance (Education)
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Flowers, Lamont A. – Reading Research Quarterly, 2007
There is little debate among researchers, policymakers, and educational stakeholders that reading achievement among African American students is an important issue (Strickland, 1994). While several scholars have contributed greatly to the research literature on matters pertaining to African American students and reading, additional research is…
Descriptors: Teaching Methods, Study Skills, Teacher Effectiveness, Standardized Tests
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