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Romig, John Elwood; Alves, Kat D. – Journal of Special Education Technology, 2021
Teacher-provided opportunities to respond are a powerful strategy for improving behavior and academic outcomes of students with disabilities. However, online instruction makes opportunities to respond more challenging to implement. For the purposes of this article, online teaching refers to synchronous instruction taking place via video…
Descriptors: Web Based Instruction, Student Reaction, Synchronous Communication, Videoconferencing
Cayari, Christopher – Music Educators Journal, 2021
A virtual ensemble is a digital musical product that uses multiple recordings edited together to form a musical ensemble. Creating virtual ensembles can be a way for music educators to engage students through online music-making. This article presents eight steps for creating virtual ensembles in music education courses and classrooms. The steps…
Descriptors: Music Education, Distance Education, Music Activities, Video Technology
Shehab, Saadeddine – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2021
Activities that engage high school students in visualizing chemical phenomena can help them develop representational competence to think about and communicate their understanding of these phenomena. This paper presents a collaborative learning activity that can engage precollege students in designing a poster that describes four different types of…
Descriptors: Chemistry, Secondary School Science, Science Instruction, High School Students
Seegert, Sara; Meehan, Taylor D.; Veres, Regina A. – Early Childhood Education Journal, 2021
In-person safety programs for pre-kindergarten children were not able to go on in their usual way during the summer of 2020 due to the COVID-19 pandemic. While some communities opted to cancel the programs, one organization in Northwest Ohio chose to reformat it, knowing that this education is a critical introduction to lifelong safety habits.…
Descriptors: Safety Education, Preschool Children, Pandemics, COVID-19
Martínez-Arboleda, Antonio – Research-publishing.net, 2021
Ipsative assessment is an approach to evaluating student progress that covers a wide range of assessment and feedback practices. In ipsative assessment, students receive an indication of their achievement that represents the extent of their improvements from their previous assessed task(s) in relation to one or more objectives. In turn, ipsative…
Descriptors: Student Evaluation, Evaluation Methods, Feedback (Response), Student Improvement
Kouser, Shazia; Majid, Ishfaq – Online Submission, 2021
In recent years technology has changed dramatically. Due to the increasing need and accessibility of technology, it has expanded the toolbox and provides opportunities to the teachers for using technology. Computer devices are considered to be the more powerful tools which have come in various forms. The internet helps connect those devices and…
Descriptors: Educational Technology, Technology Uses in Education, Integrated Learning Systems, Teamwork
H. Lancashire; A. Vanhoestenberghe – Biomedical Engineering Education, 2021
Temporary higher education institution closures in response to the 2020 COVID-19 pandemic disrupted student teaching. This paper reports on the rapid conversion of an in person laboratory session to online delivery, within 24 h of the previously scheduled in person session, and two working days after the end of face-to-face teaching at the…
Descriptors: COVID-19, Pandemics, School Closing, Higher Education
Søren W. Eskildsen; Maria Jensen – Classroom Discourse, 2024
Design and content of classroom activities are crucial to foreign/second (L2) language learners' motivation, be they children or adults. Lifeworld relevance and learner autonomy are two important aspects in building motivational L2 curricula for adults (e.g.), but such considerations rarely filter through to primary school learners due to…
Descriptors: Learner Controlled Instruction, English (Second Language), Second Language Learning, English Language Learners
Aude Hansel; Natassia Schutz – Language Learning in Higher Education, 2025
Collaboration is essential for all English for Specific Purposes practitioners, whether they are a part of a Faculty or a Language Centre. Conducting needs analyses to determine students' specific English requirements necessitates interaction with subject specialists within their institution. The present report presents an innovative pedagogical…
Descriptors: Popular Culture, Science Education, English for Academic Purposes, Second Language Learning
Majd, Mariam; Page-Hoongrajok, Amanda – Journal of Economic Education, 2023
The authors of this article propose a classroom simulation designed for advanced economics or finance courses whereby student teams role-play Moody's sovereign credit risk analysts. Despite the importance of sovereign credit risk ratings in affecting the funding liquidity of countries, the process generating ratings is a black box. The authors use…
Descriptors: Economics Education, Finance Occupations, Risk, Credit (Finance)
Connelly, Jeffrey; Garcia, Pablo – Mathematics Teacher: Learning and Teaching PK-12, 2023
Helping students reach a clear understanding of the cause-and-effect relationship between changes in parameter and the graph of an equation is the focus of the activity outlined in this article. The behavior of phase shifts has been regarded as counterintuitive for many people, and often, because of this, conflict between student intuition and…
Descriptors: Graphs, Mathematics Instruction, Teaching Methods, Teacher Student Relationship
Christopher Cayari – International Journal of Education & the Arts, 2023
Playing video games is one of the most popular leisure activities across the world. Video game music (VGM) is a musical art form prevalent in popular culture, and there is potential to use it for the music education of students. Using informal music learning (Green, 2002) and online participatory culture (Jenkins, 1992/2013) theories as grounds…
Descriptors: Video Games, Video Technology, Music, Art
Theodore Chao – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
In this plenary discussion, Dr. Chao presents his research framework and reflections from engaging in Digital Mathematics Storytelling within Black, Asian American, and Asian American communities in multiple countries. The framework, based heavily around storytelling, counter-storytelling, and Critical Race Theory, has been employed as a workshop…
Descriptors: Story Telling, Video Technology, Workshops, Social Justice
Lamkin, Steven; Nesloney, Todd – Educational Leadership, 2018
Professional football players wouldn't dream of not watching game tapes as a strategy for preparing for their next opponent. By the same token, wouldn't it make sense for teachers to use video reflection from one day's lesson to prepare for the challenges of the lessons that lie ahead? Two principals share advice for cultivating a video-friendly…
Descriptors: Video Technology, Faculty Development, Reflection, Teacher Improvement
Foster, Mary K. – Management Teaching Review, 2022
This exercise is designed to introduce business students to the concept of implicit theories, a foundational concept for individuals and organizations interested in developing more effective learners. This easy-to-implement exercise can be used in any type of management course, with any level of student; it is best positioned at the beginning of…
Descriptors: Business Education, Beliefs, Learning Activities, Story Telling

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