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What Works Clearinghouse Rating
Peer reviewedDuke, Richard D. – Simulation & Gaming, 1995
This personal narrative traces the background of instructional gaming from 1958 to 1995. The advantages and disadvantages of gaming as a disciplined activity are considered. The evolution of professional organizations, related academic activity, the game design process, and the need for consistent use of terms are addressed. Contains 57…
Descriptors: Computer Games, Computer Simulation, Computer System Design, Design Requirements
Peer reviewedPerkins, David N.; Unger, Chris – Instructional Science, 1994
Discussion of how visual analogies aid students' understanding of math and science focuses on new types of representations that use computers. Topics addressed include understanding and cognitive performance; the role of representations in understanding, including examples; evidence of instructional effectiveness of new representations; and…
Descriptors: Comprehension, Computer Assisted Instruction, Computer Simulation, Grade 6
Romiszowski, Alexander J. – Educational Technology, 1994
Discussion of electronic publishing focuses on the four main purposes of media in general: communication, entertainment, motivation, and education. Highlights include electronic journals and books; hypertext; user control; computer graphics and animation; electronic games; virtual reality; multimedia; electronic performance support;…
Descriptors: Case Studies, Communication (Thought Transfer), Computer Assisted Instruction, Computer Graphics
Judson, Anne – Learning & Leading with Technology, 1995
Presents a position paper of the Vermont State Technology Council regarding the development of information technology skills and knowledge. Essential skills are identified and linked to the Vermont Education Goals, including skills in word processing, databases, spreadsheets, telecommunications, visual-audio-output, computer simulations, desktop…
Descriptors: Computer Assisted Instruction, Computer Simulation, Databases, Desktop Publishing
Taylor, David; Clark, Ruth – Performance and Instruction, 1992
Discussion of differences between problem-solving techniques of novices and experts suggests that both the experts' mental model and common novice problems can be derived from analyses of several expert and novice protocols. Three instructional strategies based on these differences are discussed, including the use of a computer simulation to solve…
Descriptors: Cognitive Psychology, Cognitive Structures, Comparative Analysis, Computer Simulation
Peer reviewedHalley, Fred S. – Teaching Sociology, 1991
Suggests using simulated data to teach students about the nature and use of statistical tests and measures. Observes that simulated data contains built-in pure relationships with no poor response rates or coding or sampling errors. Recommends suitable software. Includes information on using data sets, demonstrating statistical principles, and…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Data Analysis
Peer reviewedSilva, A. Alberto – Computers and Education, 1994
Explains how a spreadsheet can be an effective modeling and simulation tool for studying electrical circuits. Highlights include Kirchoff's rules and matrices algebra; a pilot experiment with preservice teacher education students in a physics class; the teacher's role; student attitudes; curricular aspects; and the effectiveness of the spreadsheet…
Descriptors: Computer Assisted Instruction, Computer Simulation, Curriculum Development, Electric Circuits
Peer reviewedFitzpatrick, Charlie – Journal of Geography, 1993
Asserts that the power and prices of computers have changed dramatically in recent years. Reviews 10 approaches to using computers in geographic instruction. Includes a 10-item questionnaire to determine whether teachers are using computers effectively. (CFR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Educational Media
Peer reviewedCarstensen, Laurence W., Jr.; And Others – Journal of Geography, 1993
Describes the background and implementation of "GeoSim," a multidisciplinary computer-based simulation used to teach introductory geography to college students. Discusses the four modules of the project. Maintains that "GeoSim" promotes interactive learning and outlines plans for Internet dissemination to geography educators.…
Descriptors: Computer Simulation, Computer Uses in Education, Course Content, Educational Strategies
Peer reviewedCross, Tim L. – Journal of Natural Resources and Life Sciences Education, 1993
Describes a recently developed microcomputer-based farm management game called AgVenture. The objective of the program is to allow students to practice making management decisions for a model crop farm to teach risk management and reinforce traditional farming management principles. (MDH)
Descriptors: Agricultural Education, Agricultural Production, Computer Assisted Instruction, Computer Games
Heim, Michael – TECHNOS, 1998
Contemporary culture exhibits an increasingly polarized spectrum of attitudes toward virtualization: those who want photorealism and those who seek sheer fantasy. This author describes "Virtual Realism," his strategy for balancing the two social forces. His students at California's Art Center College of Design are putting it to the test.…
Descriptors: Computer Attitudes, Computer Oriented Programs, Computer Simulation, Computer Uses in Education
Walter, Virginia A. – Book Links, 1998
The best CD-ROMs for young people about space and flight exploit the promise of hypermedia to create informative simulations. This article provides an annotated bibliography of CD-ROMs on astronomy and flight for K-12 students; suggests book and Internet connections; and highlights poetry for astronomers, science fiction, a biography of Charles…
Descriptors: Annotated Bibliographies, Astronomy, Computer Simulation, Educational Television
Peer reviewedMorgan, Konrad – Simulation & Gaming, 2000
Reviews some of the cross-cultural factors that should be considered in the design of interactive learning environments such as computer simulations and games. Highlights include cross-cultural differences in learning and the use of technology; cross-cultural attitudes toward technology; computer anxiety; and a methodology for culture-centered…
Descriptors: Computer Anxiety, Computer Attitudes, Computer Games, Computer Simulation
Peer reviewedMaynes, Bill; And Others – Educational Administration Quarterly, 1996
For over a decade, the University of Alberta's Educational Policy Studies Department has been developing and using computer-based simulations of the principalship. The program successfully invites students to suspend disbelief and engage in the simulations (interruptions, investigations, and walking tours) as though they were real work. Recent…
Descriptors: Administrator Education, Computer Simulation, Elementary Secondary Education, Foreign Countries
Peer reviewedMunro, Robert – Educational Media International, 2000
Discusses the use of ICT (Information and Communications Technology) in the study of history. Topics include timelines; computer-based historical simulations; databases; accessible multimedia; hypermedia; CD-ROMs; and use of the World Wide Web, both for teaching and learning and for sharing findings from historical investigations with historians…
Descriptors: Computer Assisted Instruction, Computer Simulation, Databases, Global Approach


