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Rupright, Mark E. – Physics Teacher, 2011
Systematic errors are often unavoidable in the introductory physics laboratory. As has been demonstrated in many papers in this journal, such errors can present a fundamental problem for data analysis, particularly when comparing the data to a given model. In this paper I give three examples in which my students use popular curve-fitting software…
Descriptors: Physics, Data Analysis, Introductory Courses, Science Instruction
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Park, Jin Seo; Kim, Dae Hyun; Chung, Min Suk – Anatomical Sciences Education, 2011
Comics are powerful visual messages that convey immediate visceral meaning in ways that conventional texts often cannot. This article's authors created comic strips to teach anatomy more interestingly and effectively. Four-frame comic strips were conceptualized from a set of anatomy-related humorous stories gathered from the authors' collective…
Descriptors: Medical Schools, Cartoons, Anatomy, Foreign Countries
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Hammer, Paul – Physics Teacher, 2011
Have you ever put your hand on an electric motor or motor-driven electric appliance and felt it vibrate? Ever wonder why it vibrates? What is there about the operation of the motor, or the object to which it is attached, that causes the vibrations? Is there anything "regular" about the vibrations, or are they the result of random causes? In this…
Descriptors: Physics, Engines, Electronic Equipment, Science Laboratories
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Downey, Steve – TechTrends: Linking Research and Practice to Improve Learning, 2011
Today virtual world instruction faces many of the same educational challenges faced by Web-based instruction during its infancy. There is a lot of jargon and visions of the future being bandied about, but as Hirumi et al. note in the May/June and July/August 2010 issues of "TechTrends" "there little understanding of how to apply" pedagogical…
Descriptors: Instructional Design, Video Games, Web Based Instruction, Computer Simulation
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Hagedorn, Linda Serra; Cabrera, Alberto; Prather, George – Journal of College Student Retention: Research, Theory & Practice, 2011
Using a newly developed software application entitled "The Community College Transfer Calculator"[C], this article both quantifies the effect of specific course-taking patterns and stresses the need for an easy to understand tool for community college academic advisors, faculty, and students. The "Calculator" calculates the…
Descriptors: Community Colleges, Course Selection (Students), College Transfer Students, Computer Software
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Cifuentes, Laurent; Mercer, Rene; Alverez, Omar; Bettati, Riccardo – TechTrends: Linking Research and Practice to Improve Learning, 2010
We report on the design, development, implementation, and evaluation of a case-based instructional environment designed for learning network engineering skills for cybersecurity. We describe the societal problem addressed, the theory-based solution, and the preliminary testing and evaluation of that solution. We identify an architecture for…
Descriptors: Case Method (Teaching Technique), Problem Solving, Scaffolding (Teaching Technique), Instructional Design
Terlaga, Amy – Computers in Libraries, 2010
In March 2007, SirsiDynix notified its Horizon and classic Dynix customers that it would not be releasing Horizon 8.0 in favor of developing its Unicorn software. As vice president/president-elect of SirsiDynix's Horizon/Dynix user group, the author was one of the first ones to be notified of this abrupt change in company strategy. The news sent…
Descriptors: Strategic Planning, Computer Software, Public Libraries, Library Associations
School Library Journal, 2010
The Notable Children's Videos, Recordings, and Great Interactive Software for Kids lists are compiled annually by committees of the Association for Library Service to Children (ALSC), a division of the American Library Association (ALA). This article presents the lists for 2010 that were released in January during the ALA Midwinter Meeting in…
Descriptors: Video Technology, Computer Software, Nonprint Media, Audio Books
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Blickensderfer, Roger – Physics Teacher, 2010
In recent years there has been a rapid expansion in the use of animated drawings for teaching physics. The benefits to the students are obvious. Rather than looking at still pictures in a textbook, they can observe a physical event and see how it plays out over time.
Descriptors: Physics, Teaching Methods, Computer Software, Animation
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Kini, Shwetha – E-Learning and Digital Media, 2010
CoLab is a collaborative tool for peer review of software programs for providing constructive feedback to first-time programmers. It targets two kinds of users: a trainer (who is the facilitator) and a trainee (whose programming skills have to be assessed and, if needed, improved). The tool provides real-time information on the reviewing ability…
Descriptors: Feedback (Response), Computer Software, Programming, Peer Evaluation
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Mair, Patrick; Wu, Eric; Bentler, Peter M. – Structural Equation Modeling: A Multidisciplinary Journal, 2010
The REQS package is an interface between the R environment of statistical computing and the EQS software for structural equation modeling. The package consists of 3 main functions that read EQS script files and import the results into R, call EQS script files from R, and run EQS script files from R and import the results after EQS computations.…
Descriptors: Structural Equation Models, Computer Software, Statistical Analysis, Simulation
Kröber, Cindy; Münster, Sander – International Association for Development of the Information Society, 2014
This project seminar aims at creating and evaluating a manual for interdisciplinary projects as part of a learning process. Working together, pedagogies and students from different disciplines assess tools and recommendations for successful collaborations while developing an app for the cathedral in Freiberg. As part of the project the students…
Descriptors: Interdisciplinary Approach, Seminars, Learning Processes, Cooperative Learning
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Dalal, Nikunj – Journal of Information Systems Education, 2012
We describe the use of rapid game prototyping as a pedagogic technique to experientially explore and learn requirements discovery, modeling, and specification in systems analysis and design courses. Students have a natural interest in gaming that transcends age, gender, and background. Rapid digital game creation is used to build computer games…
Descriptors: Teaching Methods, Systems Analysis, Design, Computer Games
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Lama, Manuel; Vidal, Juan C.; Otero-Garcia, Estefania; Bugarin, Alberto; Barro, Senen – Educational Technology & Society, 2012
Large-sized repositories of learning objects (LOs) are difficult to create and also to maintain. In this paper we propose a way to reduce this drawback by improving the classification mechanisms of the LO repositories. Specifically, we present a solution to automate the LO classification of the Universia repository, a collection of more than 15…
Descriptors: Foreign Countries, Electronic Libraries, Metadata, Programming
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Panovics, Janos – Journal of Information Technology Education: Innovations in Practice, 2012
The theory and practice of search algorithms related to state-space represented problems form the major part of the introductory course of Artificial Intelligence at most of the universities and colleges offering a degree in the area of computer science. Students usually meet these algorithms only in some imperative or object-oriented language…
Descriptors: Foreign Countries, Programming, Artificial Intelligence, Programming Languages
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