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Maennel, Kaie; Brilingaite, Agne; Bukauskas, Linas; Juozapavicius, Aušrius; Knox, Benjamin James; Lugo, Ricardo Gregorio; Maennel, Olaf; Majore, Ginta; Sütterlin, Stefan – SAGE Open, 2023
Hands-on and practical learning has been key to cybersecurity education and training success. Cyber Defense Exercises (CDX) are a common approach to training, testing, and verifying technical and soft skills. However, full-scale CDX implementation is also an expensive training event. In order to advance such exercises to the next level, CDX…
Descriptors: Computer Security, Computer Science Education, Information Security, Computer Simulation
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Bedek, Michael; Seitlinger, Paul; Kopeinik, Simone; Albert, Dietrich – Electronic Journal of e-Learning, 2012
Digital educational games (DEGs) possess the potential of providing an appealing and intrinsically motivating learning context. Usually this potential is either taken for granted or examined through questionnaires or interviews in the course of evaluation studies. However, an "adaptive" game would increase the probability of a DEG being…
Descriptors: Foreign Countries, Educational Games, Computer Games, Computer Simulation
Keller, John M. – Performance and Instruction, 1987
This discussion of learning motivation focuses on the four basic concepts of the ARCs Motivation Model: getting learners' attention, showing relevance, building confidence, and generating satisfaction. Strategies for dealing with these concerns are suggested. The second article in this series will deal with the design process. (LRW)
Descriptors: Attention Control, Educational Strategies, Instructional Improvement, Learning Motivation
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Dernbach, Arthur R. – Journal of Physical Education, Recreation & Dance, 1983
A course at Northern Illinois University trains college students for running marathons. The course offers information about conditioning, injury prevention, and diet requirements, as well as instruction in long-distance running. Techniques for motivating students are discussed. (PP)
Descriptors: College Curriculum, Course Content, Higher Education, Physical Activity Level
Gordon, Edward E.; And Others – Performance and Instruction, 1994
Discusses the undereducated U.S. workforce and the resulting need for workforce education. Highlights include personalized systems of instruction; individualized instructional programs; cognitive processing; prior knowledge; time on task; feedback and assessment; metacognition; motivational links; and the need for a multilayered approach to…
Descriptors: Basic Skills, Educational Needs, Evaluation Needs, Feedback
Rouson, William E. – 1982
This training guide is designed to prepare high school students to assist school counselors in incorporating career guidance and job training skills into an ongoing high school guidance curriculum. The materials focus on training students to listen to the problems and concerns of other students, to provide career information, to learn…
Descriptors: Career Guidance, Communication Skills, Counseling Techniques, Counselor Training
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Heller, Kurt A.; Ziegler, Albert – Gifted Child Quarterly, 1996
This article discusses using attributional retraining techniques with gifted girls to reduce gender differences in mathematics and science performance. Following an overview of the most important retraining techniques, two studies with extremely promising results are described, the first with 42 German high school students in mathematics, and the…
Descriptors: Academic Achievement, Academically Gifted, Attitude Change, Attribution Theory
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Jamieson, Douglas – Computers & Education, 1994
Reports on the first stage of a British phonetic training project in foreign language learning that used a repurposed videodisc developed by using the editing capabilities of an authoring tool. Topics discussed include student motivation; content issues; teaching strategies; questioning/feedback techniques; text and graphic screens; and manuals…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics, Content Analysis