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Serafini, Frank – Research in the Schools, 2012
As the world told becomes the world shown, the texts of the 21st century will require teachers to adopt new skills, strategies, and pedagogical frameworks to support students' transactions with multimodal texts. This shift from a focus on monomodal, print-based texts to a focus on the skills necessary for producing and consuming multimodal texts…
Descriptors: Reading Processes, Multimedia Materials, Multiple Literacies, Influence of Technology
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Lynch, Martin A.; Tunstall, Richard J. – Simulation & Gaming, 2008
A growing body of evidence suggests that relevant, well-designed simulations can make a valuable contribution to students' experiences in training and education and go some way toward meeting the expectations of students who have grown up with immersive, computer-mediated games. Within universities, many barriers exist that may prevent the…
Descriptors: Creativity, Educational Philosophy, Partnerships in Education, Educational Games