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Glaser-Opitz, Henrich; Budajová, Kristina – Acta Didactica Napocensia, 2016
The article introduces a software application (MATH) supporting an education of Applied Mathematics, with focus on Numerical Mathematics. The MATH is an easy to use tool supporting various numerical methods calculations with graphical user interface and integrated plotting tool for graphical representation written in Qt with extensive use of Qwt…
Descriptors: Mathematics Education, Computer Software, Computer Assisted Instruction, College Mathematics
Coll-Serrano, Vicente; Blasco-Blasco, Olga; Alvarez-Jareno, Jose A. – Teaching Mathematics and Its Applications: An International Journal of the IMA, 2011
In this article, we show a dynamic graphic in Excel that is used to introduce an important concept in our subject, Statistics I: the probability density function. This interactive graphic seeks to facilitate conceptual understanding of the main aspects analysed by the learners.
Descriptors: Statistics, Probability, Mathematics, Mathematics Instruction
Beigie, Darin – Mathematics Teacher, 2014
Most people who are attracted to STEM-related fields are drawn not by a desire to take mathematics tests but to create things. The opportunity to create an algebra drawing gives students a sense of ownership and adventure that taps into the same sort of energy that leads a young person to get lost in reading a good book, building with Legos®,…
Descriptors: Algebra, STEM Education, Graphs, Freehand Drawing
Schwartz, Mark – College Mathematics Journal, 2011
The refraction problem, well-known in calculus and physics, continues to reveal new insights. This paper presents a geometric solution in which the trammel of Archimedes plays the prominent role. When properly configured, the trammel generates an ellipse and its family of normal lines. One normal line in particular intersects the boundary…
Descriptors: Animation, Computer Graphics, Geometric Concepts, Geometry
Kitahara, Kiyoshi; Abe, Takayuki; Kaneko, Masataka; Yamashita, Satoshi; Takato, Setsuo – International Journal for Technology in Mathematics Education, 2010
Computer Algebra Systems (CAS) are equipped with rich facilities to show graphics, so the use of CAS to show 3D-graphics on screen is a popular tool for mathematics education. However, showing 3D-graphics in mass printed materials is a different story, since the clarity and preciseness of figures tend to be lost. To fill this gap, we developed…
Descriptors: Mathematics Education, Printed Materials, Algebra, Teaching Methods
Harrison, Henry L., III; Hummell, Laura J. – Technology Teacher, 2010
Animation is the rapid display of a sequence of static images that creates the illusion of movement. This optical illusion is often called perception of motion, persistence of vision, illusion of motion, or short-range apparent motion. The phenomenon occurs when the eye is exposed to rapidly changing still images, with each image being changed…
Descriptors: Animation, Motion, Visual Stimuli, Cognitive Style
Budinski, Natalija; Takaci, Djurdjica – International Journal for Technology in Mathematics Education, 2011
This paper proposes modelling based learning as a tool for learning and teaching mathematics. The example of modelling real world problems leading to the exponential function as the solution of differential equations is described, as well as the observations about students' activities during the process. The students were acquainted with the…
Descriptors: Foreign Countries, World Problems, Mathematics Instruction, Problem Solving
Siller, Hans-Stefan – International Journal for Technology in Mathematics Education, 2009
This paper shows the basic concept of Functional Modelling in mathematics education which has become more and more important in recent years. Hence it is necessary to think about suitable graphical methods to explain the fundamental idea of a function and its influence on values and other functions. PROGRAPH diagrams are a potentially good way to…
Descriptors: Mathematics Instruction, Mathematical Concepts, Computer Assisted Instruction, Educational Technology
Harris, Judi – Computing Teacher, 1991
Arguing that mathematics is a form of communication that students need help in understanding, this article describes a set of seven simple interactive LogoWriter tools that can be used to help children explore the language of multiplication. Examples of the use of graphics in responding to children's commands are provided and several exercises are…
Descriptors: Computer Graphics, Computer Software, Elementary Education, Mathematics Education
Seeds, Michael A. – InCider, 1984
Presents the listing (and documentation) for an arithmetic drill program with color graphics and sound. The program offers simple arithmetic problems illustrated by colorful dinosaurs. A buzzer sounds if an answer is incorrect while a short piece of dinosaur music is heard if an answer is correct. (JN)
Descriptors: Arithmetic, Computer Graphics, Computer Software, Elementary Education
Fleisher, Paul – Classroom Computer Learning, 1985
Presents various exercises and programs to demonstrate how low-resolution graphics (for Apple microcomputers) can be utilized in the mathematics classroom. (JN)
Descriptors: Computer Graphics, Computer Software, Elementary Education, Elementary School Mathematics
Fleisher, Paul – Classroom Computer Learning, 1985
Discusses high resolution (hi-res) graphics programing on the Apple microcomputer, emphasizing its use in the mathematics classroom. Sample programs to plot dots and diagonals as well as programs for creating more complex visuals and patterns are included. (JN)
Descriptors: Computer Graphics, Computer Software, Elementary Education, Elementary School Mathematics
Peer reviewedGarofalo, Joe; Summers, Tim – School Science and Mathematics, 2004
Macromedia Flash is a powerful and robust development tool. Because of its graphical, sound, and animation capabilities (and ubiquitous browser plug-in), major companies employ it in their website development (see www.nike.com or www.espn.com). These same features also make Flash a valuable environment for building multi-representational "movies"…
Descriptors: Teaching Methods, Educational Technology, Internet, Mathematics Education
Peer reviewedEdmonds, Geoff – Computer Education, 1984
Discusses the place of descriptive geometry in schools problems of teaching technical graphics to young students. Instructional materials for teaching technical graphics, graphic programs, program development, and the value of school project work are considered. Sample computer-generated drawings are included. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Education
Wright, Jerry; Ollman, Lloyd, Jr. – Creative Computing, 1982
Presents a computer program (Atari basic) called Animath (animated math program). A modified character set is to create a sauntering gorilla who, for example, jumps up and down when a problem is correctly solved. Extensive documentation is included. (JN)
Descriptors: Animation, Computer Graphics, Computer Programs, Elementary Education

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