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Kervin, Lisa; Mantei, Jessica – Reading Teacher, 2017
Storytelling is a practice that enables children to apply their literacy skills. This article shares a collaborative literacy strategy devised to enable children to create multimodal stories about their familiar school environment. The strategy uses resources, including the children's own drawings, images from Google Maps, and the Puppet Pals…
Descriptors: Children, Story Telling, Literacy Education, Learning Strategies
Franetovic, Marija – Journal of Educational Multimedia and Hypermedia, 2016
This case study research sought to understand a subset of the next generation in reference to virtual world learning within a game development course. The students completed an ill-structured team project which was facilitated using authentic learning strategies within a virtual world over a period of seven weeks. Research findings emerged from…
Descriptors: Educational Games, Instructional Design, Student Developed Materials, Computer Simulation
du Plessis, Andre; Webb, Paul – Australasian Journal of Educational Technology, 2011
The aim of this paper is to introduce to the education community to a newly developed "Learner Centred Learning-By-Designing Extended Cyberhunts" (LCLBDEC) strategy for teaching and learning in schools. The main focus of the strategy is to enable learners to become designers of an educational tool which assists them to learn during the…
Descriptors: Foreign Countries, Misconceptions, Class Activities, Learning Strategies
Knox-Quinn, Carolyn – Computing Teacher, 1988
Discusses the development of expert system shells and the use of expert systems as instructional tools, and describes a program which required junior high school students using Macintosh computers to create a knowledge base on topics of their choice. Benefits of such student-created expert systems are discussed. (LRW)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Expert Systems, Instructional Innovation
Peer reviewedRodrigues, Susan – Primary Science Review, 1997
Reports on a project in which children develop instructional technology skills while learning a great deal of science. Explains how children construct a multimedia presentation on the topic of invertebrates. (DDR)
Descriptors: Biology, Computer Software, Computer Uses in Education, Concept Formation
Peer reviewedVandergrift, Kay E. – Knowledge Quest, 1997
Discussion of library media specialists and technological change focuses on the use of the World Wide Web. Highlights include teaching and learning issues; roles of the library media specialist, including teacher and instructional partner; designing Web sites; and student-created Web pages. (LRW)
Descriptors: Elementary Secondary Education, Learning Resources Centers, Learning Strategies, Librarian Teacher Cooperation
Wolcott, Jack – 1994
The absence of an authoring agency in higher education is often reflected in the bewilderment of students who feel they have been forced to take courses which have no relevance to their life goals and interests. At the University of Washington School of Drama, a project was developed to involve undergraduates in the development of an open-ended…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Software Development, Higher Education
Page, Marilyn – 1989
The incorporation of media and technology into the classroom does not ensure the enhancement of student learning. Research has shown that students learn more through active participation in their own learning process. From 1984 to 1987, a teacher's secondary social studies students were actively involved in the National History Day Program (NHDP),…
Descriptors: Audiovisual Aids, Class Activities, Computer Software, Educational Technology
Pieters, Jules M. – European Educational Research Journal, 2004
The availability of user-friendly tools for designing learning environments resulted in an innovative shift of design focus. This shift has been noticed from a user-centred, although passive and reactive, design approach to a participatory, at responsibility and self-directedness directed, design approach. This latter innovative and promising…
Descriptors: Instructional Design, Teaching Methods, Student Developed Materials, Teacher Role
Peer reviewedChurchwell, Gordon; Weller, Cyril J.; Sommer, Peter – T.H.E. Journal, 1997
Describes Hometown Discovery, a project where high school students created interactive, interdisciplinary multimedia learning presentations for fourth-grade students on local history. Topics include discovery learning; community-based collaboration; community as content and production resource; leveraged learning; modular production; students as…
Descriptors: Discovery Learning, Elementary Secondary Education, Futures (of Society), Grade 4
EFF HOT Topics, 2002
An instructor and her students used questions to plan, teach, and assess a lesson in a Family Literacy/General Educational Development (GED) program. The class identified that their families should lose weight and exercise more to have healthier hearts. They focused on the area of responsibility, called Promote Family Members' Growth and…
Descriptors: Adult Basic Education, Adult Literacy, Family Literacy, Health Promotion
Peer reviewedSchamel, Douglas; Ayres, Matthew P. – Journal of College Science Teaching, 1992
Describes how college science laboratory activities can be developed by student teams in which original questions are formulated as testable hypotheses and refined into experimental designs on the basis of personal observations. Distinguishes this "minds-on" approach from traditional college science laboratories with respect to students'…
Descriptors: Classroom Techniques, College Science, Cooperative Learning, Course Descriptions
Peer reviewedWolfe, Christopher R. – Teaching of Psychology, 1995
Describes techniques for creating collaborative student-constructed hypertexts. Maintains that student goals include courseware development, promotion of critical thinking skills, and facilitating student-directed learning. Reports that students' reactions to the assignments were overwhelmingly positive. (CFR)
Descriptors: Active Learning, Classroom Techniques, Cognitive Processes, Cognitive Psychology

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