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Hong, Yi-Chun; Clinton, Gregory; Rieber, Lloyd P. – Educational Technology, 2014
Profitable creative ideas can emerge from within virtually any phase of the instructional design and development process. However, the design of user interactions is perhaps where learners can most directly experience the benefits of such ideas. In this article, the authors discuss principles of learner interaction as found in the instructional…
Descriptors: Instructional Design, Instructional Development, Creative Development, Creative Thinking
Diggs, Valerie – Knowledge Quest, 2009
Today's students find it difficult to develop an understanding of what it is they need to know, and more importantly, why they need to know it. Framing this "need to know" has been called by various names, such as "inquiry," "inquiry process," "essential questions," "knowledge construction." Inquiry, however, goes much deeper than casual…
Descriptors: Library Schools, Cooperation, School Libraries, Media Specialists
Sirinterlikci, Arif; Zane, Linda; Sirinterlikci, Aleea L. – Journal of Technology Studies, 2009
This article presents an initiative that is based on active learning pedagogy by engaging elementary and middle school students in the toy design and development field. The case study presented in this article is about student learning experiences during their participation in the TOYchallenge National Toy Design Competition. Students followed the…
Descriptors: Middle School Students, Active Learning, Toys, Cognitive Processes
Herrmann, Ned – Training and Development Journal, 1981
The author argues that, in all people, one hemisphere of the brain has dominance--either the left, logical side, or the right, creative side. He presents methods of improving the design and delivery of learning through developing the recessive hemisphere. (CT)
Descriptors: Cerebral Dominance, Cognitive Processes, Creative Development, Creative Thinking
Emes, Claudia G. – Education of the Visually Handicapped, 1978
Creative dance is presented as a valuable tool for helping blind children develop positive self-concept, movement skills, concepts of the world around them, and creative ability. (Author/PHR)
Descriptors: Blindness, Creative Development, Dance Therapy, Elementary Secondary Education
Jones, Lonna Bush – American Education, 1981
The Learning about Learning organization attempts to help children find and use their personal style of learning. Through creative arts activities, self-understanding and creative problem solving are fostered, and the relevance of arts skills to all areas of the curriculum and to daily living is demonstrated. (SK)
Descriptors: Art Activities, Child Development, Cognitive Development, Cognitive Style

Stewart, Emily D. – Journal of Secondary Gifted Education, 1994
After a discussion of the creativity often found in those outside the mainstream, this article describes the five stages of the Laureate learning cycle model of talent development: romance, inquiry, involvement, expansion, and insight. The importance of individual ownership of the learning process is emphasized. (DB)
Descriptors: Creative Development, Creativity, Discovery Processes, Elementary Secondary Education

Baillie, Caroline; Walker, Paul – European Journal of Engineering Education, 1998
Focuses on ways to foster and access creativity in engineering students. Presents three case studies that demonstrate the importance of establishing freedom in the learning process as well as providing motivation be it extrinsic or intrinsic. Describes how to monitor the level of success in fostering creativity in students. (Author/PVD)
Descriptors: Creative Development, Creative Thinking, Educational Change, Educational Environment

Blicblau, Aaron S.; Steiner, Joseph M. – European Journal of Engineering Education, 1998
Describes the use of final-year projects as a showcase for engineering students' creativity. The project may be any combination of research, design, or developmental work and culminates in a written, oral, and visual presentation to a professional audience. The students' own creativity determines the format of the three presentation forms and…
Descriptors: Creative Development, Educational Change, Educational Objectives, Engineering Education
National Education Association, Washington, DC. Project on Utilization of Inservice Education R & D Outcomes. – 1977
A teacher program is described which seeks to increase the user's ability to identify, measure, and stimulate the creative potential of children. The product involves techniques for stimulating the growth of eight particular thinking/feeling processes in children. Information is provided here on the content and purposes of the product as well as…
Descriptors: Creative Development, Creative Thinking, Creativity, Elementary Education

Edwards, Carolyn Pope; Springate, Kay Wright – Dimensions of Early Childhood, 1995
Considers both teacher-initiated and child-initiated strategies for enhancing young children's self-expression and creativity, based on the philosophy of the preschools in Reggio Emilia, Italy. Discusses how the classroom can be modified to best support children's emerging creativity. (HTH)
Descriptors: Art Activities, Art Expression, Classroom Environment, Creative Development

Ihsen, Susanne; Isenhardt, Ingrid; Steinhagen de Sanchez, Ute – European Journal of Engineering Education, 1998
In engineering education, creativity and communication processes have become necessary in complex structures such as technological networks and virtual reality. A new sociotechnical approach describes the engineering profession in aspects other than technology such as tasks, views, organization structures, and cooperation. Describes a…
Descriptors: Creative Development, Creativity, Educational Change, Educational Objectives

Koros-Mikis, Marta – Educational Media International, 1994
With the appropriate software, it is possible to create a pedagogical environment where children can learn to read and write at their own pace; by using the software Fairy-Tale-World, children can print their drawings and texts and learn foreign words easily. (AEF)
Descriptors: Computer Software, Creative Development, Early Childhood Education, Educational Environment
Burnard, Pamela; Craft, Anna; Cremin, Teresa; Duffy, Bernadette; Hanson, Ruth; Keene, Jean; Haynes, Lindsay; Burns, Dawn – International Journal of Early Years Education, 2006
Drawing on existing work in the area of creativity and early years education, this paper maps the process of an exploratory study which sought to identify what characterizes "possibility thinking" as an aspect of creativity in young children's learning. With the aim of developing a framework for identifying "possibility…
Descriptors: Creativity, Young Children, Learning, Teacher Researchers

Berglund, Anders; Daniels, Mats; Tengstrand, Anders; Hedenborg, Mathias – European Journal of Engineering Education, 1998
Discusses the use of assessment to stimulate creativity and communication skills in engineering students. Describes full-scale studies for students in engineering, physics, computer science, and mathematics at two universities in Sweden. New examination methods include continuous assessment, seminars, mini-conferences, oral presentations, written…
Descriptors: Creative Development, Creativity, Educational Change, Educational Environment