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Loy, Adam – Journal of Statistics and Data Science Education, 2021
In the classroom, we traditionally visualize inferential concepts using static graphics or interactive apps. For example, there is a long history of using apps to visualize sampling distributions. The lineup protocol for visual inference is a recent development in statistical graphics that has created an opportunity to build student understanding.…
Descriptors: Statistics Education, Statistical Inference, Visualization, Visual Aids
McCabe, Declan J. – American Biology Teacher, 2014
This exercise demonstrates the principle of parsimony in constructing cladograms. Although it is designed using mammalian cranial characters, the activity could be adapted for characters from any group of organisms. Students score categorical traits on skulls and record the data in a spreadsheet. Using the Mesquite software package, students…
Descriptors: Science Activities, Science Laboratories, Biology, Evolution
Eilks, Ingo; Witteck, Torsten; Pietzner, Verena – EURASIA Journal of Mathematics, Science & Technology Education, 2009
This paper discusses what chemistry students might see while working with animations found on the Internet and how these electronic illustrations can potentially interact to reinforce rather than resolve misconceptions about chemical principles that a student may possess. The Daniell voltaic cell serves as an example to illustrate the ways in…
Descriptors: Visual Learning, Visual Aids, Chemistry, Internet
Cumming, Geoff – Teaching Statistics: An International Journal for Teachers, 2007
A picture of a 95% confidence interval (CI) implicitly contains pictures of CIs of all other levels of confidence, and information about the "p"-value for testing a null hypothesis. This article discusses pictures, taken from interactive software, that suggest several ways to think about the level of confidence of a CI,…
Descriptors: Intervals, Statistics, Computation, Visual Aids
Shaw, Edward L., Jr.; Baggett, Paige V.; Salyer, Barbara – Science Activities: Classroom Projects and Curriculum Ideas, 2004
Computer technology can be integrated into science inquiry activities to increase student motivation and enhance and expand scientific thinking. Fifth-grade students used the visual thinking tools in the Kidspiration[R] software program to generate and represent a web of hypotheses around the question, "What affects the distance a marble rolls?"…
Descriptors: Grade 5, Inquiry, Science Activities, Computer Uses in Education

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